MTG / Mystery Booster The List
2651 - 2675 of 5419 results
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Order of Yawgmoth (Duel Deck: Phyrexia vs. Coalition)
Mystery Booster/The List
(U)
Collector #: 011
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2/2 Creature - Phyrexian Zombie Knight
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Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Order of Yawgmoth deals damage to a player, that player discards a card. |
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- NM
- EX
- VG
- G
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Orzhov Guildgate (Ravnica Allegiance)
Mystery Booster/The List
(C)
Collector #: 253
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Land - Gate
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Overwhelming Encounter (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(U)
Collector #: 245
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Sorcery
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Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1-9: Creatures you control get +2/+2 until end of turn. 10-19: Put two +1/+1 counters on each creature you control. 20: Put four +1/+1 counter son each creature you control. |
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- NM
- EX
- VG
- G
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Paragon of Open Graves (2015 Core Set)
Mystery Booster/The List
(U)
Collector #: 111
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2/2 Creature - Skeleton Warrior
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Other black creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Perilous Myr
Mystery Booster/The List
(U)
Collector #: 227
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1/1 Artifact Creature - Phyrexian Myr
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| When Perilous Myr dies, it deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Pillage
Mystery Booster/The List
(C)
Collector #: 144
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Sorcery
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| Destroy target artifact or land. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Pondering Mage
Mystery Booster/The List
(C)
Collector #: 063
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3/4 Creature - Human Wizard
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| When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. | |
- NM
- EX
- VG
- G
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Raff Capashen, Ship's Mage
Mystery Booster/The List
(U)
Collector #: 202
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3/3 Legendary Creature - Human Wizard
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Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) |
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- NM
- EX
- VG
- G
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Relearn
Mystery Booster/The List
(U)
Collector #: 051
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Sorcery
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| Return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Renewed Faith
Mystery Booster/The List
(C)
Collector #: 031
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Instant
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You gain 6 life. Cycling When you cycle Renewed Faith, you may gain 2 life. |
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- NM
- EX
- VG
- G
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Resurrection
Mystery Booster/The List
(C)
Collector #: 030
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Sorcery
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| Return target creature card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Send to Sleep
Mystery Booster/The List
(C)
Collector #: 071
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Instant
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Tap up to two target creatures. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, those creatures don’t untap during their controllers’ next untap steps. |
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- NM
- EX
- VG
- G
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Skyshroud Elite (Exodus)
Mystery Booster/The List
(U)
Collector #: 123
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1/1 Creature - Elf
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| Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. | |
- NM
- EX
- VG
- G
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Sosuke's Summons
Mystery Booster/The List
(U)
Collector #: 145
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Sorcery
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Put two 1/1 green Snake creature tokens onto the battlefield. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Spectral Sliver (Legions)
Mystery Booster/The List
(U)
Collector #: 083
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2/2 Creature - Sliver Spirit
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All Sliver creatures have " |
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- NM
- EX
- VG
- G
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Stinging Shot (Amonkhet)
Mystery Booster/The List
(C)
Collector #: 189
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Instant
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Put three -1/-1 counters on target creature with flying. Cycling |
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- NM
- EX
- VG
- G
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Suit Up (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(C)
Collector #: 081
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Instant
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Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card. |
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- NM
- EX
- VG
- G
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Suq'Ata Firewalker (Mirage)
Mystery Booster/The List
(U)
Collector #: 094
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0/1 Creature - Human Wizard
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Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. |
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- NM
- EX
- VG
- G
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Survive the Night
Mystery Booster/The List
(C)
Collector #: 041
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Instant
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Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) Investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Tarfire
Mystery Booster/The List
(C)
Collector #: 055
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Kindred Instant - Goblin
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| Tarfire deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Temporal Spring (Apocalypse)
Mystery Booster/The List
(C)
Collector #: 125
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Sorcery
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| Put target permanent on top of its owner's library. | |
- NM
- EX
- VG
- G
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Thornwind Faeries
Mystery Booster/The List
(C)
Collector #: 042
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1/1 Creature - Faeries
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Flying |
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- NM
- EX
- VG
- G
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Thrashing Brontodon
Mystery Booster/The List
(U)
Collector #: 148
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3/4 Creature - Dinosaur
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- NM
- EX
- VG
- G
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Tibalt, Rakish Instigator
Mystery Booster/The List
(U)
Collector #: 146
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Legendary Planeswalker - Tibalt
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Your opponents can’t gain life. [-2]: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.” |5| |
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- NM
- EX
- VG
- G
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Trepanation Blade
Mystery Booster/The List
(U)
Collector #: 231
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Artifact - Equipment
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Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. Equip |
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- NM
- EX
- VG
- G
2651 - 2675 of 5419 results