MTG / Mystery Booster The List
2251 - 2275 of 5492 results
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Plains (Murders at Karlov Manor - 0278)
Mystery Booster/The List
(L)
Collector #: 0278
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Pulse of the Grid (Darksteel)
Mystery Booster/The List
(R)
Collector #: 029
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Instant
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| Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. | |
- NM
- EX
- VG
- G
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Rain of Daggers (Portal: Second Age)
Mystery Booster/The List
(C)
Collector #: 085
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Sorcery
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| Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. | |
- NM
- EX
- VG
- G
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Saproling Token // Ape Token (0015 // 010)
Mystery Booster/The List
(S)
Collector #: 0015
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1/1 Token Creature - Saproling
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Back Ape Token Token Creature - Ape 3/3 |
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- NM
- EX
- VG
- G
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Seaside Citadel (Shards of Alara)
Mystery Booster/The List
(U)
Collector #: 229
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Land
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Seaside Citadel enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Skirk Prospector
Mystery Booster/The List
(C)
Collector #: 144
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1/1 Creature - Goblin
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Sacrifice a Goblin: Add |
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- NM
- EX
- VG
- G
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Spellbound Dragon
Mystery Booster/The List
(R)
Collector #: 090
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3/5 Creature - Dragon
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Flying Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost. |
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- NM
- EX
- VG
- G
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Aether Spellbomb
Mystery Booster/The List
(C)
Collector #: 196
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Artifact
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- NM
- EX
- VG
- G
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As Luck Would Have It (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 102
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Enchantment
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Hexproof Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) |
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- NM
- EX
- VG
- G
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Doomgape
Mystery Booster/The List
(R)
Collector #: 065
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10/10 Creature - Elemental
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Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature’s toughness. |
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- NM
- EX
- VG
- G
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Druid's Familiar (Avacyn Restored)
Mystery Booster/The List
(U)
Collector #: 175
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2/2 Creature - Bear
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. |
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- NM
- EX
- VG
- G
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Fall of the Thran (Dominaria)
Mystery Booster/The List
(R)
Collector #: 018
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Destroy all lands. II, III - Each player returns two land cards from their graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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In the Web of War (Betrayers of Kamigawa)
Mystery Booster/The List
(R)
Collector #: 108
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Enchantment
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| Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Nighthowler
Mystery Booster/The List
(R)
Collector #: 129
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0/0 Enchantment Creature - Horror
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Bestow Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. |
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- NM
- EX
- VG
- G
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Ravenous Trap (Foil)
Mystery Booster/The List
(U)
Collector #: 109
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Instant - Trap
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If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay Exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Scorched Earth (Tempest)
Mystery Booster/The List
(R)
Collector #: 200
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Sorcery
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As an additional cost to cast Scorched Earth, discard X land cards. Destroy X target lands. |
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- NM
- EX
- VG
- G
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The Mending of Dominaria (Dominaria)
Mystery Booster/The List
(R)
Collector #: 173
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Enchantment - Saga
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(As this Saga enter and after your draw step, add a lore counter. Sacrifice after III.) I, II - Mill two cards, then you may return a creature card from your graveyard to your hand. III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. |
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- NM
- EX
- VG
- G
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Vapor Snag (Modern Masters 2015)
Mystery Booster/The List
(C)
Collector #: 066
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Instant
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| Return target creature to its owner’s hand. Its controller loses 1 life. | |
- NM
- EX
- VG
- G
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Vivid Grove (Lorwyn)
Mystery Booster/The List
(U)
Collector #: 277
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Land
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Vivid Grove enters the battlefield tapped with two charge counters on it. |
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- NM
- EX
- VG
- G
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Ambition's Cost (Commander 2015)
Mystery Booster/The List
(U)
Collector #: 113
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Sorcery
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| You draw three cards and you lose 3 life. | |
- NM
- EX
- VG
- G
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Balustrade Spy (Iconic Masters)
Mystery Booster/The List
(C)
Collector #: 080
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2/3 Creature - Vampire Rogue
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Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. |
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- NM
- EX
- VG
- G
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Bellowing Aegisaur (Ixalan)
Mystery Booster/The List
(U)
Collector #: 004
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3/5 Creature - Dinosaur
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| Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. | |
- NM
- EX
- VG
- G
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Bloodthrone Vampire (Rise of the Eldrazi)
Mystery Booster/The List
(C)
Collector #: 098
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1/1 Creature - Vampire
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| Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Burst Lightning (Modern Masters 2015)
Mystery Booster/The List
(C)
Collector #: 109
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Instant
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Kicker Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. |
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- NM
- EX
- VG
- G
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Canyon Jerboa (Zendikar Rising)
Mystery Booster/The List
(U)
Collector #: 290
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1/2 Creature - Mouse
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| Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
2251 - 2275 of 5492 results