MTG / Mystery Booster The List
2751 - 2775 of 5419 results
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Puresteel Angel (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 109
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4/4 Artifact Creature - Angel
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Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren’t colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with “If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem.” |
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- NM
- EX
- VG
- G
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Quirion Dryad (Core Set 2021)
Mystery Booster/The List
(U)
Collector #: 198
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1/1 Creature - Dryad
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| Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. | |
- NM
- EX
- VG
- G
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Refurbish
Mystery Booster/The List
(U)
Collector #: 025
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Sorcery
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| Return target artifact card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Sigil of the New Dawn (Ultimate Masters)
Mystery Booster/The List
(U)
Collector #: 035
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Enchantment
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Whenever a creature is put into your graveyard from the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Soulmates (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 084b
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Enchantment - Aura
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Enchant two creatures Enchanted creatures each get +1/+1 and have hexproof. When one of the enchanted creatures dies, destroy the other. |
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- NM
- EX
- VG
- G
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Squidnapper (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 029
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3/4 Creature - Squid Pirate
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When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom - |
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- NM
- EX
- VG
- G
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Storm Caller (Core Set 2021)
Mystery Booster/The List
(C)
Collector #: 335
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3/2 Creature - Ogre Shaman
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| When Storm Caller enters the battlefield, it deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Stream of Thought
Mystery Booster/The List
(C)
Collector #: 071
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Sorcery
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Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate |
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- NM
- EX
- VG
- G
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Thrill of Possibility
Mystery Booster/The List
(C)
Collector #: 146
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Timely Reinforcements
Mystery Booster/The List
(U)
Collector #: 040
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Sorcery
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| If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. | |
- NM
- EX
- VG
- G
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Volcanic Hammer (8th Edition)
Mystery Booster/The List
(C)
Collector #: 231
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Sorcery
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| Volcanic Hammer deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Wakestone Gargoyle (Conspiracy)
Mystery Booster/The List
(U)
Collector #: 088
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3/4 Creature - Gargoyle
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Defender, flying |
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- NM
- EX
- VG
- G
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Wall of Mulch (Onslaught)
Mystery Booster/The List
(U)
Collector #: 298
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0/4 Creature - Wall
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Defender (This creature can't attack.)
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- NM
- EX
- VG
- G
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Weirded Vampire
Mystery Booster/The List
(C)
Collector #: 113
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3/3 Creature - Vampire Horror
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Madness |
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- NM
- EX
- VG
- G
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Wrath of Sod (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 103
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Sorcery
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Put a manabond counter on all creatures. (They lose all other abilities and become lands with “ |
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- NM
- EX
- VG
- G
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Emeria Angel
Mystery Booster/The List
(R)
Collector #: 011
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3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. |
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- NM
- EX
- VG
- G
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Gorm the Great
Mystery Booster/The List
(R)
Collector #: 008
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2/7 Legendary Creature - Giant Warrior
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Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. |
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- NM
- EX
- VG
- G
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Puresteel Paladin
Mystery Booster/The List
(R)
Collector #: 020
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2/2 Creature - Human Knight
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Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip |
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- NM
- EX
- VG
- G
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Birthing Boughs
Mystery Booster/The List
(U)
Collector #: 221
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Artifact
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- NM
- EX
- VG
- G
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Command Tower (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(C)
Collector #: 0280
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Land
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- NM
- EX
- VG
- G
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Denying Wind (Prophecy)
Mystery Booster/The List
(R)
Collector #: 032
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Sorcery
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| Search target player’s library for up to seven cards and exile them. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Frankie Peanuts (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 005
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2/3 Legendary Creature - Elephant Rogue
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| At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. | |
- NM
- EX
- VG
- G
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Gruul War Chant (Dragon's Maze)
Mystery Booster/The List
(U)
Collector #: 075
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Enchantment
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| Attacking creatures you control get +1/+0 and have menace. | |
- NM
- EX
- VG
- G
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Longshot Squad
Mystery Booster/The List
(C)
Collector #: 140
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3/3 Creature - Dog Archer
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Outlast Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) |
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- NM
- EX
- VG
- G
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Quest for the Goblin Lord (Worldwake)
Mystery Booster/The List
(U)
Collector #: 086
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Enchantment
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Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. |
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- NM
- EX
- VG
- G
2751 - 2775 of 5419 results