MTG / Mystery Booster The List
3426 - 3450 of 5419 results
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Deeproot Champion
Mystery Booster/The List
(R)
Collector #: 185
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1/1 Creature - Merfolk Shaman
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| Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. | |
- NM
- EX
- VG
- G
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Doomgape
Mystery Booster/The List
(R)
Collector #: 065
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10/10 Creature - Elemental
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Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature’s toughness. |
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- NM
- EX
- VG
- G
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Doomwake Giant
Mystery Booster/The List
(R)
Collector #: 066
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4/6 Enchantment Creature - Giant
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| Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Elder Deep-Fiend (Eldritch Moon)
Mystery Booster/The List
(R)
Collector #: 005
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5/6 Creature - Eldrazi Octopus
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Flash Emerge When you cast Elder Deep-Fiend, tap up to four target permanents. |
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- NM
- EX
- VG
- G
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Endless Wurm
Mystery Booster/The List
(R)
Collector #: 249
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9/9 Creature - Wurm
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Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. |
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- NM
- EX
- VG
- G
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Eye of Yawgmoth (Nemesis)
Mystery Booster/The List
(R)
Collector #: 129
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Artifact
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- NM
- EX
- VG
- G
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Famished Paladin (Rivals of Ixalan)
Mystery Booster/The List
(U)
Collector #: 008
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3/3 Creature - Vampire Knight
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Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. |
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- NM
- EX
- VG
- G
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Firemane Angel
Mystery Booster/The List
(R)
Collector #: 205
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4/3 Creature - Angel
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Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. |
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- NM
- EX
- VG
- G
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Forest (Kamigawa: Neon Dynasty - 292)
Mystery Booster/The List
(L)
Collector #: 292
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Frontier Bivouac (Commander 2017)
Mystery Booster/The List
(U)
Collector #: 251
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Land
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Frontier Bivouac enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Goblin Trenches
Mystery Booster/The List
(R)
Collector #: 203
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Enchantment
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- NM
- EX
- VG
- G
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God-Pharaoh's Gift (Hour of Devastation)
Mystery Booster/The List
(R)
Collector #: 161
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Artifact
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| At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Jadelight Ranger
Mystery Booster/The List
(R)
Collector #: 136
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2/1 Creature - Merfolk Scout Ranger
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| When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) | |
- NM
- EX
- VG
- G
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Kite Shield
Mystery Booster/The List
(U)
Collector #: 210
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Artifact - Equipment
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Equipped creature gets +0/+3. Equip |
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- NM
- EX
- VG
- G
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Moonlace
Mystery Booster/The List
(R)
Collector #: 068
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Instant
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| Target spell or permanent becomes colorless. | |
- NM
- EX
- VG
- G
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Oath of Scholars (Exodus)
Mystery Booster/The List
(R)
Collector #: 042
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Enchantment
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| At the beginning of each player’s upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards. | |
- NM
- EX
- VG
- G
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Odds // Ends
Mystery Booster/The List
(R)
Collector #: 153
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Instant
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Odds: Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. ----- Ends: Target player sacrifices two attacking creatures of their choice. |
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- NM
- EX
- VG
- G
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Paladin en-Vec
Mystery Booster/The List
(R)
Collector #: 032
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2/2 Creature - Human Knight
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| First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) | |
- NM
- EX
- VG
- G
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Pedantic Learning
Mystery Booster/The List
(R)
Collector #: 090
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Enchantment
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Whenever a land card is put into your graveyard from your library, you may pay |
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- NM
- EX
- VG
- G
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Plains (Kamigawa: Neon Dynasty - 283)
Mystery Booster/The List
(L)
Collector #: 283
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Precursor Golem
Mystery Booster/The List
(R)
Collector #: 225
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3/3 Artifact Creature - Golem
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When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. |
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- NM
- EX
- VG
- G
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Reclaim
Mystery Booster/The List
(C)
Collector #: 195
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Instant
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| Put target card from your graveyard on top of your library. | |
- NM
- EX
- VG
- G
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Redcap Gutter-Dweller (Wilds of Eldraine)
Mystery Booster/The List
(R)
Collector #: 0146
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3/3 Creature - Goblin Warrior
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Menace When this creature enters, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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River Serpent
Mystery Booster/The List
(C)
Collector #: 066
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5/5 Creature - Serpent
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River Serpent can’t attack unless there are five or more cards in your graveyard. Cycling |
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- NM
- EX
- VG
- G
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Scryb Ranger (Non-Foil)
Mystery Booster/The List
(U)
Collector #: 215
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1/1 Creature - Faerie Ranger
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Flash (You may cast this spell any time you could cast an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. |
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- NM
- EX
- VG
- G
3426 - 3450 of 5419 results