MTG / Mystery Booster The List
3751 - 3775 of 5419 results
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Black Knight
Mystery Booster/The List
(U)
Collector #: 085
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
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Campaign of Vengeance
Mystery Booster/The List
(U)
Collector #: 182
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Enchantment
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| Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Colossal Dreadmaw (Ixalan)
Mystery Booster/The List
(C)
Collector #: 180
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6/6 Creature - Dinosaur
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| Trample | |
- NM
- EX
- VG
- G
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Diamond Mare
Mystery Booster/The List
(U)
Collector #: 231
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1/3 Artifact Creature - Horse
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As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |
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- NM
- EX
- VG
- G
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Forsake the Worldly
Mystery Booster/The List
(C)
Collector #: 013
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Instant
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Exile target artifact or enchantment. Cycling |
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- NM
- EX
- VG
- G
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Foulmire Knight (Throne of Eldraine)
Mystery Booster/The List
(U)
Collector #: 090
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1/1 Creature - Zombie Knight
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Deathtouch Profane Insight Instant - Adventure You draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Learned Learner (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 025
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0/3 Creature - Cephalid Wizard
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As long as you have a maximum hand size other than 7, Learned Learner has “ |
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- NM
- EX
- VG
- G
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Lightning Colt (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 058
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3/3 Instant Creature - Horse
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| When Lightning Colt enters the battlefield, it deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Nyx Weaver
Mystery Booster/The List
(U)
Collector #: 153
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2/3 Enchantment Creature - Spider
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Reach At the beginning of your upkeep, mill two cards. |
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- NM
- EX
- VG
- G
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Ruin Rat
Mystery Booster/The List
(C)
Collector #: 075
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1/1 Creature - Rat
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Deathtouch When this creature dies, exile target card from an opponent’s graveyard. |
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- NM
- EX
- VG
- G
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Seething Anger (Stronghold)
Mystery Booster/The List
(C)
Collector #: 096
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Sorcery
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Buyback Target creature gets +3/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Spoils of Adventure (Zendikar Rising)
Mystery Booster/The List
(U)
Collector #: 237
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Instant
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This spell costs You gain 3 life and draw three cards. |
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- NM
- EX
- VG
- G
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Torment of Venom
Mystery Booster/The List
(C)
Collector #: 079
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Instant
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| Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Abundant Growth
Mystery Booster/The List
(C)
Collector #: 156
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Acidic Slime
Mystery Booster/The List
(U)
Collector #: 127
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2/2 Creature - Ooze
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Deathtouch When this creature enters, destroy target artifact, enchantment, or land. |
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- NM
- EX
- VG
- G
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Aether Hub
Mystery Booster/The List
(U)
Collector #: 242
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Land
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When Aether Hub enters the battlefield, you get (an energy counter). : Add one mana of any color.
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- NM
- EX
- VG
- G
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Affa Protector
Mystery Booster/The List
(C)
Collector #: 014
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1/4 Creature - Human Soldier Ally
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| Vigilance | |
- NM
- EX
- VG
- G
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Ahn-Crop Crasher
Mystery Booster/The List
(U)
Collector #: 117
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3/2 Creature - Minotaur Warrior
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Haste You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can’t block this turn. (An exerted creature won’t untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Altar's Reap
Mystery Booster/The List
(C)
Collector #: 037
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Ambassador Oak
Mystery Booster/The List
(C)
Collector #: 158
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3/3 Creature - Treefolk Warrior
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| When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. | |
- NM
- EX
- VG
- G
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Goblin Negotiation (Foundations)
Mystery Booster/The List
(U)
Collector #: 0088
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Sorcery
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| Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way. | |
- NM
- EX
- VG
- G
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Kobolds of Kher Keep Token // Soldier Token (0012 // 011)
Mystery Booster/The List
(S)
Collector #: 0012
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0/1 Token Creature - Kobold
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Back Soldier Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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Spreading Insurrection (Modern Horizons 2)
Mystery Booster/The List
(U)
Collector #: 142
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Sorcery
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Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Witch's Mark (Wilds of Eldraine)
Mystery Booster/The List
(C)
Collector #: 0158
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Sorcery
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You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
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- NM
- EX
- VG
- G
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Ancestors' Aid (The Lost Caverns of Ixalan)
Mystery Booster/The List
(C)
Collector #: 0132
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Instant
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Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
3751 - 3775 of 5419 results
(an energy counter).