MTG / Mystery Booster The List
4176 - 4200 of 5419 results
Refine search:
|
Riverwheel Aerialists
Mystery Booster/The List
(C)
Collector #: 071
|
4/5 Creature - Djinn Monk
|
|
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
|
- NM
- EX
- VG
- G
|
Rootha, Mercurial Artist (Strixhaven: School of Mages)
Mystery Booster/The List
(U)
Collector #: 227
|
1/4 Legendary Creature - Orc Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Run Away Together (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(C)
Collector #: 092
|
Instant
|
| Choose two target creatures controlled by different players. Return those creatures to their owners' hands. | |
- NM
- EX
- VG
- G
|
Ruthless Invasion (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 093
|
Sorcery
|
|
( Nonartifact creatures can't block this turn. |
|
- NM
- EX
- VG
- G
|
Sage's Reverie (Commander 2018)
Mystery Booster/The List
(U)
Collector #: 072
|
Enchantment - Aura
|
|
Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. |
|
- NM
- EX
- VG
- G
|
Sagu Archer
Mystery Booster/The List
(C)
Collector #: 146
|
2/5 Creature - Snake Archer
|
|
Reach (This creature can block creatures with flying.) Morph |
|
- NM
- EX
- VG
- G
|
Saproling Migration
Mystery Booster/The List
(C)
Collector #: 178
|
Sorcery
|
|
Kicker Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. |
|
- NM
- EX
- VG
- G
|
Savage Conception (Eventide)
Mystery Booster/The List
(U)
Collector #: 075
|
Sorcery
|
|
Put a 3/3 green Beast creature token onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
|
- NM
- EX
- VG
- G
|
Savage Punch
Mystery Booster/The List
(C)
Collector #: 147
|
Sorcery
|
|
Target creature you control fights target creature you don’t control. Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. |
|
- NM
- EX
- VG
- G
|
Scholar of the Ages (Core Set 2020)
Mystery Booster/The List
(U)
Collector #: 074
|
3/3 Creature - Human Wizard
|
| When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. | |
- NM
- EX
- VG
- G
|
Sea Gate Oracle (Commander 2017)
Mystery Booster/The List
(C)
Collector #: 092
|
1/3 Creature - Human Wizard
|
| When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
|
Seal of Doom
Mystery Booster/The List
(C)
Collector #: 135
|
Enchantment
|
| Sacrifice Seal of Doom: Destroy target nonblack creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
|
Searing Spear (2013 Core Set)
Mystery Booster/The List
(C)
Collector #: 147
|
Instant
|
| Searing Spear deals 3 damage to any target. | |
- NM
- EX
- VG
- G
|
Secrets of the Golden City
Mystery Booster/The List
(C)
Collector #: 052
|
Sorcery
|
|
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) Draw two cards. If you have the city’s blessing, draw three cards instead. |
|
- NM
- EX
- VG
- G
|
Seek the Wilds
Mystery Booster/The List
(C)
Collector #: 189
|
Sorcery
|
| Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
|
Sengir Vampire
Mystery Booster/The List
(U)
Collector #: 019
|
4/4 Creature - Vampire
|
|
Flying (This creature can’t be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. |
|
- NM
- EX
- VG
- G
|
Seraph of Dawn (Avacyn Restored)
Mystery Booster/The List
(C)
Collector #: 035
|
2/4 Creature - Angel
|
| Flying, lifelink | |
- NM
- EX
- VG
- G
|
Sever Soul (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 159
|
Sorcery
|
| Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. | |
- NM
- EX
- VG
- G
|
Shadow Prophecy (Dominaria United)
Mystery Booster/The List
(C)
Collector #: 105
|
Instant
|
| Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. | |
- NM
- EX
- VG
- G
|
Shadowcloak Vampire
Mystery Booster/The List
(C)
Collector #: 113
|
4/3 Creature - Vampire
|
| Pay 2 life: Shadowcloak Vampire gains flying until end of turn. | |
- NM
- EX
- VG
- G
|
Shambling Goblin
Mystery Booster/The List
(C)
Collector #: 118
|
1/1 Creature - Zombie Goblin
|
| When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
|
Shock
Mystery Booster/The List
(C)
Collector #: 156
|
Instant
|
| Shock deals 2 damage to any target. | |
- NM
- EX
- VG
- G
|
Shredded Sails (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(C)
Collector #: 136
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Siege Elemental (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 065
|
6/6 Creature - Elemental
|
|
Trample Untapped creatures can’t block. Tapped creatures can block. |
|
- NM
- EX
- VG
- G
|
Silhana Ledgewalker
Mystery Booster/The List
(C)
Collector #: 077
|
1/1 Creature - Elf Rogue
|
|
Hexproof (This creature can’t be the target of spells or abilities your opponents control.) Silhana Ledgewalker can’t be blocked except by creatures with flying. |
|
- NM
- EX
- VG
- G
4176 - 4200 of 5419 results