MTG / Mystery Booster The List
3726 - 3750 of 5419 results
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Streetwise Negotiator (March of the Machine)
Mystery Booster/The List
(U)
Collector #: 0207
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0/2 Creature - Cat Citizen
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Sudden Spinnerets (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(C)
Collector #: 171
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Instant
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| Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it. | |
- NM
- EX
- VG
- G
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Suit Up (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(C)
Collector #: 081
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Instant
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Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card. |
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- NM
- EX
- VG
- G
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Sun-Crowned Hunters
Mystery Booster/The List
(C)
Collector #: 164
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5/4 Creature - Dinosaur
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| Enrage - Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker. | |
- NM
- EX
- VG
- G
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Supreme Will (Hour of Devastation)
Mystery Booster/The List
(U)
Collector #: 049
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Survive the Night
Mystery Booster/The List
(C)
Collector #: 041
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Instant
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Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) Investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Syncopate
Mystery Booster/The List
(C)
Collector #: 067
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Syndic of Tithes (Gatecrash)
Mystery Booster/The List
(C)
Collector #: 026
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2/2 Creature - Human Cleric
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Extort (Whenever you cast a spell, you may pay |
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- NM
- EX
- VG
- G
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Temple of the False God (Commander 2018)
Mystery Booster/The List
(U)
Collector #: 285
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Land
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- NM
- EX
- VG
- G
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Temporal Isolation (Time Spiral)
Mystery Booster/The List
(C)
Collector #: 043
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. |
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- NM
- EX
- VG
- G
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Terramorphic Expanse (Jumpstart)
Mystery Booster/The List
(C)
Collector #: 078
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Land
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- NM
- EX
- VG
- G
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Thallid Omnivore
Mystery Booster/The List
(C)
Collector #: 106
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3/3 Creature - Fungus
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- NM
- EX
- VG
- G
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Thieving Magpie
Mystery Booster/The List
(U)
Collector #: 049
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1/3 Creature - Bird
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Flying Whenever Thieving Magpie deals damage to an opponent, draw a card. |
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- NM
- EX
- VG
- G
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Thopter Foundry (Alara Reborn)
Mystery Booster/The List
(U)
Collector #: 133
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Artifact
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- NM
- EX
- VG
- G
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Thornweald Archer
Mystery Booster/The List
(C)
Collector #: 154
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2/1 Creature - Elf Archer
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Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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- NM
- EX
- VG
- G
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Thunder Drake
Mystery Booster/The List
(C)
Collector #: 073
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2/3 Creature - Elemental Drake
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Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. |
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- NM
- EX
- VG
- G
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Time of Ice
Mystery Booster/The List
(U)
Collector #: 070
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III - Return all tapped creatures to their owner's hands. |
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- NM
- EX
- VG
- G
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Timely Reinforcements
Mystery Booster/The List
(U)
Collector #: 040
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Sorcery
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| If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. | |
- NM
- EX
- VG
- G
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Tower Above (Shadowmoor)
Mystery Booster/The List
(U)
Collector #: 131
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Sorcery
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( Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Traveler's Cloak (Conspiracy)
Mystery Booster/The List
(C)
Collector #: 109
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Enchantment - Aura
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Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. |
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- NM
- EX
- VG
- G
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Treasure Trove
Mystery Booster/The List
(U)
Collector #: 050
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Enchantment
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- NM
- EX
- VG
- G
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Trial and Error (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 069
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Elemental Instant - Fire
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Whenever Trial and Error is countered or fizzles, you may copy it and choose new targets for the copy. Trial and Error deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Trinket Mage
Mystery Booster/The List
(C)
Collector #: 041
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2/2 Creature - Human Wizard
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| When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Truth or Dare (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 032
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Sorcery
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Target opponent chooses one -
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- NM
- EX
- VG
- G
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Unstable Frontier (Conflux)
Mystery Booster/The List
(U)
Collector #: 145
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Land
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- NM
- EX
- VG
- G
3726 - 3750 of 5419 results