MTG / Mystery Booster The List
4326 - 4350 of 5419 results
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Ambitious Aetherborn
Mystery Booster/The List
(C)
Collector #: 072
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4/3 Creature - Aetherborn Artificer
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| Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | |
- NM
- EX
- VG
- G
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Amphin Pathmage
Mystery Booster/The List
(C)
Collector #: 045
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3/2 Creature - Salamander Wizard
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- NM
- EX
- VG
- G
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Anax and Cymede (Theros)
Mystery Booster/The List
(R)
Collector #: 186
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3/2 Legendary Creature - Human Soldier
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First strike Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn. |
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- NM
- EX
- VG
- G
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Ancestral Blade (Double Masters)
Mystery Booster/The List
(C)
Collector #: 003
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Artifact - Equipment
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When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Ancient Spider (Planeshifted)
Mystery Booster/The List
(R)
Collector #: 096
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2/5 Creature - Spider
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| First strike; reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Angelic Blessing (Portal)
Mystery Booster/The List
(C)
Collector #: 002
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Sorcery
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| Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Angelic Protector (Tempest)
Mystery Booster/The List
(U)
Collector #: 002
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3/3 Creature - Angel
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Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. |
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- NM
- EX
- VG
- G
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Anointer Priest
Mystery Booster/The List
(C)
Collector #: 003
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1/3 Creature - Human Cleric
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Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm |
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- NM
- EX
- VG
- G
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Anticipate
Mystery Booster/The List
(C)
Collector #: 044
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Instant
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| Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Arachnus Web
Mystery Booster/The List
(C)
Collector #: 118
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Enchantment - Aura
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Enchant creature Enchanted creature can’t attack or block, and its activated abilities can’t be activated. At the beginning of the end step, if enchanted creature’s power is 4 or greater, destroy Arachnus Web. |
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- NM
- EX
- VG
- G
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Arc Trail
Mystery Booster/The List
(U)
Collector #: 039
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Sorcery
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| Arc Trail deals 2 damage to any target and 1 damage to another target. | |
- NM
- EX
- VG
- G
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Arcane Melee (Commander 2013)
Mystery Booster/The List
(R)
Collector #: 029
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Enchantment
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Instant and sorcery spells cost |
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- NM
- EX
- VG
- G
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Arcbound Mouser (Modern Horizons 2)
Mystery Booster/The List
(C)
Collector #: 003
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0/0 Artifact Creature - Cat
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Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) |
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- NM
- EX
- VG
- G
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Architects of Will
Mystery Booster/The List
(C)
Collector #: 017
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3/3 Artifact Creature - Human Wizard
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When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling |
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- NM
- EX
- VG
- G
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Archive Trap
Mystery Booster/The List
(R)
Collector #: 041
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Instant - Trap
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If an opponent searched their library this turn, you may pay Target opponent mills thirteen cards. |
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- NM
- EX
- VG
- G
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Archway Angel
Mystery Booster/The List
(U)
Collector #: 003
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3/4 Creature - Angel
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Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. |
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- NM
- EX
- VG
- G
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Ardent Plea (Alara Reborn)
Mystery Booster/The List
(U)
Collector #: 001
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Enchantment
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Armament Corps
Mystery Booster/The List
(U)
Collector #: 165
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4/4 Creature - Human Soldier
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| When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | |
- NM
- EX
- VG
- G
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Arrester's Zeal
Mystery Booster/The List
(C)
Collector #: 004
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Instant
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| Target creature gets +2/+2 until end of turn. Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Artful Maneuver
Mystery Booster/The List
(C)
Collector #: 004
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Instant
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Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Asmoranomardicadaistinaculdacar
Mystery Booster/The List
(R)
Collector #: 186
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3/3 Legendary Creature - Human Wizard
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As long as you've discarded a card this turn, you may pay When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself. |
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- NM
- EX
- VG
- G
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Atraxa's Fall (March of the Machine)
Mystery Booster/The List
(C)
Collector #: 0176
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Sorcery
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| Destroy target artifact, battle, enchantment, or creature with flying. | |
- NM
- EX
- VG
- G
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Attempted Murder (Unfinity)
Mystery Booster/The List
(U)
Collector #: 066
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Sorcery
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| Choose target creature. Roll X six-sided dice. For each event result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. | |
- NM
- EX
- VG
- G
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Aura Gnarlid
Mystery Booster/The List
(C)
Collector #: 128
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2/2 Creature - Beast
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Creatures with power less than Aura Gnarlid’s power can’t block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield. |
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- NM
- EX
- VG
- G
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Avarax
Mystery Booster/The List
(C)
Collector #: 117
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3/3 Creature - Beast
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Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
4326 - 4350 of 5419 results