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Angel of Invention
Kaladesh
(M)
Collector #: 004
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2/1 Creature - Angel
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Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1 |
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Angel of Vitality
Ravnica: Clue Edition
(U)
Collector #: 0053
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2/2 Creature - Angel
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Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. |
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Resplendent Angel
Core Set 2019
(M)
Collector #: 034
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3/3 Creature - Angel
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Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. : Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. |
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Angelic Chorus
Battlebond
(R)
Collector #: 087
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Enchantment
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Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. | |
Exalted Angel (Judge Foil) |
4/5 Creature - Angel
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Flying Whenever Exalted Angel deals damage, you gain that much life. Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
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Angelic Skirmisher
Gatecrash
(R)
Collector #: 003
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4/4 Creature - Angel
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Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. |
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Angel of Destiny (Extended Art)
Zendikar Rising Variants
(M)
Collector #: 314
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2/6 Creature - Angel cleric
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Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. |
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Emeria Angel (Extended Art Foil) |
3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. |
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Admonition Angel (154 - Foil)
Secret Lair
(M)
Collector #: 154
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6/6 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. |
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Angelic Destiny
Wilds of Eldraine Commander Decks
(M)
Collector #: 0060
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Enchantment - Aura
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Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner’s hand. |
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Angelic Chorus
Urza's Saga
(R)
Collector #: 003
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Enchantment
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Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. | |
Arden Angel (1344 - Foil)
Secret Lair
(R)
Collector #: 1344
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4/4 Creature - Angel
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Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard the battlefield. |
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Angel of Vitality
Core Set 2020
(U)
Collector #: 004
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2/2 Creature - Angel
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Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. |
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Platinum Angel
Conspiracy - Take the Crown
(M)
Collector #: 214
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4/4 Artifact Creature - Angel
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Flying. You can't lose the game and your opponents can't win the game. |
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Angelic Accord
Iconic Masters
(U)
Collector #: 007
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Enchantment
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At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white angel creature token with flying onto the battlefield. | |
Angelic Skirmisher (Store Promo Foil)
Promotional
(S)
Collector #: 111
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4/4 Creature - Angel
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Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. |
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Angel's Grace
Time Spiral
(R)
Collector #: 003
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
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Platinum Angel (AER)
Masterpiece Series: Inventions
(S)
Collector #: 046
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4/4 Artifact Creature - Angel
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Flying You can't lose the game and your opponents can't win the game. |
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Fallen Angel
Legends
(U)
Collector #: 097
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3/3 Creature - Angel
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Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. |
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Angel of Suffering
Streets of New Capenna
(M)
Collector #: 067
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5/3 Creature - Nightmare Angel
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Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. |
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Serra Angel
Unlimited
(U)
Collector #: 040
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4/4 Creature - Angel
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Flying Vigilance (Attacking doesn't cause this creature to tap.) |
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Angelfire Ignition
Innistrad: Midnight Hunt
(R)
Collector #: 209
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Sorcery
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Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Angelic Destiny
Mystery Booster/The List
(M)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner’s hand. |
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Angelic Guardian (2018 Gift Pack)
Promotional
(R)
Collector #: GP1
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5/5 Creature - Angel
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Flying Whenever one or more creatures you control attack, they gain indestructible until end of turn. |
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Angel Token (4/4 Flying, Vigilance)
Ravnica Remastered
(S)
Collector #: 0003
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4/4 Token Creature - Angel
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Flying, vigilance | |