MTG / Time Spiral
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Gemstone Caverns
Time Spiral
(R)
Collector #: 274
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Legendary Land
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If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. |
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- NM
- EX
- VG
- G
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Ophidian Eye
Time Spiral
(C)
Collector #: 070
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
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- NM
- EX
- VG
- G
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Reiterate
Time Spiral
(R)
Collector #: 175
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Instant
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Buyback Copy target instant or sorcery spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Norin the Wary
Time Spiral
(R)
Collector #: 171
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2/1 Legendary Creature - Human Warrior
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| When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Academy Ruins
Time Spiral
(R)
Collector #: 269
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Legendary Land
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- NM
- EX
- VG
- G
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Spirit Loop
Time Spiral
(U)
Collector #: 042
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Enchantment - Aura
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Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner’s hand. |
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- NM
- EX
- VG
- G
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Trickbind
Time Spiral
(R)
Collector #: 088
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) |
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- NM
- EX
- VG
- G
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Paradox Haze
Time Spiral
(U)
Collector #: 071
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Enchantment - Aura
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Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. |
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- NM
- EX
- VG
- G
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Sudden Spoiling
Time Spiral
(R)
Collector #: 135
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn. |
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- NM
- EX
- VG
- G
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Scion of the Ur-Dragon
Time Spiral
(R)
Collector #: 246
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4/4 Legendary Creature - Dragon Avatar
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Flying |
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- NM
- EX
- VG
- G
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Mwonvuli Acid-Moss
Time Spiral
(C)
Collector #: 207
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Sorcery
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| Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Stuffy Doll
Time Spiral
(R)
Collector #: 264
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0/1 Artifact Creature - Construct
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As Stuffy Doll enters the battlefield, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. |
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- NM
- EX
- VG
- G
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Angel's Grace
Time Spiral
(R)
Collector #: 003
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
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- NM
- EX
- VG
- G
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Vesuva
Time Spiral
(R)
Collector #: 281
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Land
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| You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. | |
- NM
- EX
- VG
- G
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Ashcoat Bear
Time Spiral
(C)
Collector #: 190
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2/2 Creature - Bear
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| Flash (You may cast this spell any time you could cast an instant.) | |
- NM
- EX
- VG
- G
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Flagstones of Trokair
Time Spiral
(R)
Collector #: 272
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Legendary Land
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When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Living End
Time Spiral
(R)
Collector #: 115
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Sorcery
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Suspend 3 - Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. |
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- NM
- EX
- VG
- G
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Pull from Eternity
Time Spiral
(U)
Collector #: 035
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Instant
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| Put target face-up exiled card into its owner's graveyard. | |
- NM
- EX
- VG
- G
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Nether Traitor
Time Spiral
(R)
Collector #: 120
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1/1 Creature - Spirit
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Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Snapback
Time Spiral
(C)
Collector #: 078
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Instant
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You may exile a blue card from your hand rather than pay Snapback's mana cost. Return target creature to its owner's hand. |
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- NM
- EX
- VG
- G
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Endrek Sahr, Master Breeder
Time Spiral
(R)
Collector #: 106
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2/2 Legendary Creature - Human Wizard
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Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. |
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- NM
- EX
- VG
- G
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Demonic Collusion
Time Spiral
(R)
Collector #: 103
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Sorcery
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Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Swarmyard
Time Spiral
(R)
Collector #: 278
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Land
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- NM
- EX
- VG
- G
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Gauntlet of Power
Time Spiral
(R)
Collector #: 255
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Artifact
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As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. |
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- NM
- EX
- VG
- G
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Squall Line
Time Spiral
(R)
Collector #: 222
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Instant
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| Squall Line deals X damage to each creature with flying and each player. | |
- NM
- EX
- VG
- G
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