MTG / Time Spiral
176 - 200 of 301 results
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Chronatog Totem
Time Spiral
(U)
Collector #: 252
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Artifact
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- NM
- EX
- VG
- G
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Assassinate
Time Spiral
(C)
Collector #: 095
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Sorcery
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| Destroy target tapped creature. | |
- NM
- EX
- VG
- G
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Psychotic Episode
Time Spiral
(C)
Collector #: 126
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Sorcery
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Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. Madness |
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- NM
- EX
- VG
- G
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Cavalry Master
Time Spiral
(U)
Collector #: 006
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3/3 Creature - Human Knight
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) |
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- NM
- EX
- VG
- G
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Plated Pegasus
Time Spiral
(U)
Collector #: 034
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1/2 Creature - Pegasus
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Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. |
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- NM
- EX
- VG
- G
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Dralnu, Lich Lord
Time Spiral
(R)
Collector #: 237
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3/3 Legendary Creature - Zombie Wizard
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If damage would be dealt to Dralnu, sacrifice that many permanents instead. |
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- NM
- EX
- VG
- G
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Weathered Bodyguards
Time Spiral
(R)
Collector #: 046
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2/5 Creature - Human Soldier
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As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph |
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- NM
- EX
- VG
- G
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Drifter il-Dal
Time Spiral
(C)
Collector #: 059
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2/1 Creature - Human Wizard
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Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay |
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- NM
- EX
- VG
- G
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Thunder Totem
Time Spiral
(U)
Collector #: 265
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Artifact
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- NM
- EX
- VG
- G
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Dementia Sliver
Time Spiral
(U)
Collector #: 236
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3/3 Creature - Sliver
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All Slivers have “ |
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- NM
- EX
- VG
- G
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Pit Keeper
Time Spiral
(C)
Collector #: 123
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2/1 Creature - Human Wizard
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| When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Venser's Sliver
Time Spiral
(C)
Collector #: 267
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3/3 Artifact Creature - Sliver
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- NM
- EX
- VG
- G
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Zealot il-Vec
Time Spiral
(C)
Collector #: 047
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1/1 Creature - Human Rebel
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Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. |
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- NM
- EX
- VG
- G
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Nightshade Assassin
Time Spiral
(U)
Collector #: 121
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2/1 Creature - Human Assassin
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First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness |
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- NM
- EX
- VG
- G
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Fool's Demise
Time Spiral
(U)
Collector #: 064
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Enchantment - Aura
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Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. |
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- NM
- EX
- VG
- G
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Knight of the Holy Nimbus
Time Spiral
(U)
Collector #: 026
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2/2 Creature - Human Rebel Knight
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. |
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- NM
- EX
- VG
- G
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Spiketail Drakeling
Time Spiral
(C)
Collector #: 080
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2/2 Creature - Drake
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Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Griffin Guide
Time Spiral
(U)
Collector #: 021
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Temporal Isolation
Time Spiral
(C)
Collector #: 043
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. |
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- NM
- EX
- VG
- G
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Hivestone
Time Spiral
(R)
Collector #: 256
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Artifact
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| Creatures you control are Slivers in addition to their other creature types. | |
- NM
- EX
- VG
- G
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Benalish Cavalry
Time Spiral
(C)
Collector #: 004
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2/2 Creature - Human Knight
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| Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | |
- NM
- EX
- VG
- G
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Fathom Seer
Time Spiral
(C)
Collector #: 062
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1/3 Creature - Illusion
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Morph - Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for When Fathom Seer is turned face up, draw two cards. |
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- NM
- EX
- VG
- G
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Strength in Numbers
Time Spiral
(C)
Collector #: 224
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Instant
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| Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. | |
- NM
- EX
- VG
- G
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Sulfurous Blast
Time Spiral
(U)
Collector #: 180
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Instant
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| Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. | |
- NM
- EX
- VG
- G
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Detainment Spell
Time Spiral
(C)
Collector #: 012
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Enchantment - Aura
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Enchant creature Enchanted creature's activated abilities can't be activated. |
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- NM
- EX
- VG
- G
176 - 200 of 301 results