MAGIC: THE GATHERING
Act of Treason |
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and ![]() |
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Aerial Assault |
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Sorcery
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Destroy target tapped creature. You gain 1 life for each creature you control with flying. | |
Aether Gust |
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Instant
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Choose target spell or permanent that's red or green. Its owner puts it on top or bottom of their library. | |
Agent of Treachery |
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2/3 Creature - Human Rogue
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When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. |
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Aggressive Mammoth (Planeswalker Deck) |
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8/8 Creature - Elephant
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Trample (This creature can deal excess combat damage to the player or planeswalker it's attack.) Other creatures you control have trample. |
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Agonizing Syphon |
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Sorcery
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Agonizing Syphon deals 3 damage to any target and you gain 3 life. | |
Air Elemental |
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4/4 Creature - Elemental
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Flying | |
Ajani's Pridemate Token |
2/2 Token Creature - Cat Soldier
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Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. | |
Ajani, Inspiring Leader (Planeswalker Deck Foil) |
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Legendary Planeswalker - Ajani
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[+2]: You gain 2 life. Put two +1/+1 counters on up to one target creature. [-3]: Exile target creature. Its controller gains 2 life. [-10]: Creatures you control gain flying and double strike until end of turn. |5| |
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Ajani, Strength of the Pride |
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Legendary Planeswalker - Ajani
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[+1]: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. [-2]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." [0]: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control. |5| |
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Ancestral Blade |
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Artifact - Equipment
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When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip ![]() ![]() |
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Angel of Vitality |
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2/2 Creature - Angel
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Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. |
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Angelic Gift |
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Enchantment - Aura
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Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted created has flying. |
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Angelic Guardian (Spellslinger Starter Kit) |
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5/5 Creature - Angel
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Flying Whenever one or more creatures you control attack, they gain indestructible until end of turn. |
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Anticipate |
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Instant
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Anvilwrought Raptor |
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2/1 Artifact Creature - Bird
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Flying First strike (This creature deals combat damage before creatures without first strike.) |
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Apostle of Purifying Light |
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2/1 Creature - Human Cleric
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Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)![]() |
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Atemsis, All-Seeing |
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4/5 Legendary Creature - Sphinx
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Flying![]() ![]() ![]() Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different converted mana costs are revealed this way, that player loses the game. |
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Audacious Thief |
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2/2 Creature - Human Rogue
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Whenever Audacious Thief attacks, you draw a card and lose 1 life. | |
Bag of Holding |
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Artifact
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Whenever you discard a card, exile that card from your graveyard.![]() ![]() ![]() ![]() |
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