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Last Chance (Retro Frame)
Dominaria Remastered Variants
(M)
Collector #: 325
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Sorcery
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Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
Space Marine Devastator
Universes Beyond: Warhammer 40,000
(R)
Collector #: 014
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3/3 Creature - Astartes Warrior
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Squad 2 (As an additional cost to cast this spell you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Grav-cannon - When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment. |
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Space Beleren
Unfinity
(M)
Collector #: 178
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Legendary Planeswalker - Jace
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Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.) [+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector. [-1]: Put a +1/+1 counter on each creature in the sector of your choice. [-5]: Destroy all creatures in the sector of your choice. |3| |
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Last Chance
Starter 1999
(R)
Collector #: 110
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Sorcery
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Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
Last Chance (405 - Foil)
Secret Lair
(R)
Collector #: 405
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Sorcery
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Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
Chance Encounter
Modern Horizons 2
(R)
Collector #: 277
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Enchantment
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Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. |
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Valorous Stance
Fate Reforged
(U)
Collector #: 028
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Instant
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Choose one-
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Space Marine Scout
Universes Beyond: Warhammer 40,000
(U)
Collector #: 015
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2/1 Creature - Astartes Scout
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First strike, vigilance Concealed Position - When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. |
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Vance's Blasting Cannons
Ixalan
(R)
Collector #: 173
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Legendary Enchantment
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At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. ----Transform---- Spitfire Bastion Legendary Land (Transforms from Vance's Blasting Cannons.) : Add to your mana pool. , : Spitfire Bastion deals 3 damage to any target. |
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Dance of the Skywise
Dragons of Tarkir
(U)
Collector #: 050
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Instant
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Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying. | |
Valorous Stance
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0088
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Instant
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Choose one -
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Space Marine Devastator Token // Soldier Token
Universes Beyond: Warhammer 40,000
(S)
Collector #: 005
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3/3 Token Creature - Astartes Warrior
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When Space Marine Devestator enters the battlefield, destroy up to one target artifact or enchantment. Back Soldier Token Token Creature - Soldier 1/1 |
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Valorous Stance
Innistrad: Crimson Vow
(U)
Collector #: 042
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Instant
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Choose one -
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Mesmeric Trance
Ice Age
(R)
Collector #: 083
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Enchantment
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Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) , Discard a card: Draw a card. |
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Chance Encounter (Foil Etched)
Modern Horizons 2
(R)
Collector #: 277
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Enchantment
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Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. |
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Space Beleren (Borderless)
Unfinity Variants
(M)
Collector #: 276
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Legendary Planeswalker - Jace
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Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.) [+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector. [-1]: Put a +1/+1 counter on each creature in the sector of your choice. [-5]: Destroy all creatures in the sector of your choice. |3| |
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Join the Dance
Innistrad: Midnight Hunt
(U)
Collector #: 229
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Sorcery
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Create two 1/1 white Human creature tokens. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Captivating Glance
Lorwyn
(U)
Collector #: 055
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Enchantment - Aura
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Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.) |
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Dance of Many
Chronicles
(R)
Collector #: 017
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Enchantment
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When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay . |
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Leave // Chance
Hour of Devastation
(R)
Collector #: 153
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/
Instant - Sorcery
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Return any number of target permanents you own to your hand. ---- Chance - Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. |
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Seance
Dark Ascension
(R)
Collector #: 20
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Enchantment
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At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. | |
Gallia of the Endless Dance
Theros Beyond Death
(R)
Collector #: 217
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2/2 Legendary Creature - Satyr
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Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. |
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Captain Ripley Vance
Modern Horizons 2
(U)
Collector #: 119
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3/2 Legendary Creature - Human Pirate
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Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. | |
Chance Encounter
Odyssey
(R)
Collector #: 182
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Enchantment
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Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. |
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Lance (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 213
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Enchantment - Aura
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Enchant creature Enchanted creature has first strike. |
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