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Lightning Greaves
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0260
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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Sol Ring
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0267
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Artifact
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: Add . | |
Three Visits
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0209
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Sorcery
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Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
Arcane Signet
Outlaws of Thunder Junction Commander Decks
(C)
Collector #: 0252
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Artifact
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: Add one mana of any color in your commander's color identity. | |
Command Beacon
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0279
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Land
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: Add . , Sacrifice Command Beacon: Put your commander into your hand from the command zone. |
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Tower Winder
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0034
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1/1 Creature - Snake
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Reach, deathtouch When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. |
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Propaganda
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0108
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Enchantment
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Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you. | |
Arcane Denial
Outlaws of Thunder Junction Commander Decks
(C)
Collector #: 0089
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Instant
|
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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Avenger of Zendikar
Outlaws of Thunder Junction Commander Decks
(M)
Collector #: 0187
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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Oracle of Mul Daya
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0200
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2/2 Creature - Elf Shaman
|
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. |
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Swiftfoot Boots
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0268
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Artifact - Equipment
|
Equipped creature has hexproof and haste. Equip |
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Vandalblast
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0183
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Sorcery
|
Destroy target artifact you don't control. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
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Boros Charm
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0216
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Instant
|
Choose one -
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Reliquary Tower
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0312
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Land
|
You have no maximum hand size. : Add . |
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Archmage Emeritus
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0090
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2/2 Creature - Human Wizard
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Magecraft - Whenever you cast or copy an instant or sorcery spell, draw a card. | |
Thunderclap Drake
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0017
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2/1 Creature - Drake
|
Flying Instant and sorcery spells you cast cost less to cast. , Sacrifice Thunderclap Drake: When you cast your next instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. |
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Blackcleave Cliffs
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0272
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Land
|
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. : Add or . |
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Ancient Greenwarden
Outlaws of Thunder Junction Commander Decks
(M)
Collector #: 0186
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5/7 Creature - Elemental
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Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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Windfall
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0123
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Sorcery
|
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
Academy Manufactor
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0251
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1/3 Artifact Creature - Assembly-Worker
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If you would create a Clue, Food, or Treasure token, instead create one of each. | |
Elemental Eruption
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0027
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Sorcery
|
Create a 4/4 red Dragon Elemental creature token with flying and prowess. Storm |
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Chromatic Lantern
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0255
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Artifact
|
Lands you control have “: Add one mana of any color.” : Add one mana of any color. |
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Scute Swarm
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0205
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1/1 Creature - Insect
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Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. | |
Pongify
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0106
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Instant
|
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. | |
Ohran Frostfang
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0199
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2/6 Snow Creature - Snake
|
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. |
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