MTG / Lorwyn
1 - 25 of 312 results
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Merrow Commerce
Lorwyn
(U)
Collector #: 072
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Kindred Enchantment - Merfolk
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| At the beginning of your end step, untap all Merfolk you control. | |
- NM
- EX
- VG
- G
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Spellstutter Sprite
Lorwyn
(C)
Collector #: 089
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1/1 Creature - Faerie Wizard
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Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. |
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- NM
- EX
- VG
- G
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Thousand-Year Elixir
Lorwyn
(R)
Collector #: 263
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Artifact
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You may activate abilities of creatures you control as though those creatures had haste. |
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- NM
- EX
- VG
- G
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Thoughtseize
Lorwyn
(R)
Collector #: 145
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. | |
- NM
- EX
- VG
- G
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Wanderwine Prophets
Lorwyn
(R)
Collector #: 095
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4/4 Creature - Merfolk Wizard
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Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. |
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- NM
- EX
- VG
- G
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Dolmen Gate
Lorwyn
(R)
Collector #: 256
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Artifact
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| Prevent all combat damage that would be dealt to attacking creatures you control. | |
- NM
- EX
- VG
- G
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Flamekin Harbinger
Lorwyn
(U)
Collector #: 167
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1/1 Creature - Elemental Shaman
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| When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it. | |
- NM
- EX
- VG
- G
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Timber Protector
Lorwyn
(R)
Collector #: 238
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4/6 Creature - Treefolk Warrior
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Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible. |
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- NM
- EX
- VG
- G
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Ponder
Lorwyn
(C)
Collector #: 079
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. |
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- NM
- EX
- VG
- G
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Elvish Promenade
Lorwyn
(U)
Collector #: 208
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Kindred Sorcery - Elf
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| Create a 1/1 green Elf Warrior creature token for each Elf you control. | |
- NM
- EX
- VG
- G
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Wort, Boggart Auntie
Lorwyn
(R)
Collector #: 252
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3/3 Legendary Creature - Goblin Shaman
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Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Merrow Harbinger
Lorwyn
(U)
Collector #: 073
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2/3 Creature - Merfolk Wizard
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Islandwalk When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. |
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- NM
- EX
- VG
- G
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Cryptic Command
Lorwyn
(R)
Collector #: 056
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Instant
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| Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. | |
- NM
- EX
- VG
- G
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Heat Shimmer
Lorwyn
(R)
Collector #: 175
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Sorcery
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| Create a token that’s a copy of target creature, except it has haste and “At the beginning of the end step, exile this permanent.” | |
- NM
- EX
- VG
- G
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Scion of Oona
Lorwyn
(R)
Collector #: 083
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1/1 Creature - Faerie Soldier
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Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) |
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- NM
- EX
- VG
- G
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Treefolk Harbinger
Lorwyn
(U)
Collector #: 239
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0/3 Creature - Treefolk Druid
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| When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it. | |
- NM
- EX
- VG
- G
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Island (287 B)
Lorwyn
(L)
Collector #: 287
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Basic Land - Island
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- NM
- EX
- VG
- G
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Elvish Harbinger
Lorwyn
(U)
Collector #: 207
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1/2 Creature - Elf Druid
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When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. |
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- NM
- EX
- VG
- G
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Faerie Harbinger
Lorwyn
(U)
Collector #: 061
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2/2 Creature - Faerie Wizard
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Flash Flying When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. |
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- NM
- EX
- VG
- G
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Prowess of the Fair
Lorwyn
(U)
Collector #: 136
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Kindred Enchantment - Elf
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| Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token. | |
- NM
- EX
- VG
- G
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Vigor
Lorwyn
(R)
Collector #: 240
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6/6 Creature - Elemental Incarnation
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Trample If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. |
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- NM
- EX
- VG
- G
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Rings of Brighthearth
Lorwyn
(R)
Collector #: 259
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Artifact
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Whenever you activate an ability, if it isn't a mana ability, you may pay |
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- NM
- EX
- VG
- G
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Lys Alana Huntmaster
Lorwyn
(C)
Collector #: 229
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3/3 Creature - Elf Warrior
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| Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Doran, the Siege Tower
Lorwyn
(R)
Collector #: 247
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0/5 Legendary Creature - Treefolk Shaman
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| Each creature assigns combat damage equal to its toughness rather than its power. | |
- NM
- EX
- VG
- G
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Boggart Shenanigans
Lorwyn
(U)
Collector #: 155
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Kindred Enchantment - Goblin
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| Whenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker. | |
- NM
- EX
- VG
- G
1 - 25 of 312 results