MTG / Dark Ascension
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Increasing Ambition
Dark Ascension
(R)
Collector #: 069
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Sorcery
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Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library. Flashback |
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- NM
- EX
- VG
- G
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Thought Scour
Dark Ascension
(C)
Collector #: 052
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Instant
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Target player mills two cards. Draw a card. |
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- NM
- EX
- VG
- G
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Mikaeus, the Unhallowed
Dark Ascension
(M)
Collector #: 070
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5/5 Legendary Creature - Zombie Cleric
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Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Curse of Bloodletting
Dark Ascension
(R)
Collector #: 085
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Enchantment - Aura Curse
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Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead. |
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- NM
- EX
- VG
- G
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Faithless Looting
Dark Ascension
(C)
Collector #: 087
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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Artful Dodge
Dark Ascension
(C)
Collector #: 027
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Sorcery
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Target creature is unblockable this turn. Flashback |
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- NM
- EX
- VG
- G
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Beguiler of Wills
Dark Ascension
(M)
Collector #: 028
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Stromkirk Captain
Dark Ascension
(U)
Collector #: 143
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2/2 Creature - Vampire Soldier
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First strike Other Vampire creatures you control get +1/+1 and have first strike. |
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- NM
- EX
- VG
- G
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Grafdigger's Cage
Dark Ascension
(R)
Collector #: 149
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Artifact
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Creature cards can't enter the battlefield from graveyards or libraries. Players can't cast cards in graveyards or libraries. |
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- NM
- EX
- VG
- G
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Increasing Vengeance
Dark Ascension
(R)
Collector #: 095
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Instant
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Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback |
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- NM
- EX
- VG
- G
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Elbrus, the Binding Blade
Dark Ascension
(M)
Collector #: 147
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Legendary Artifact - Equipment
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Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it. Equip -----Transform----- Withengar Unbound Legendary Creature - Demon Flying, intimidate, trample Whenever a player loses the game, put thirteen +1/+1 counters on Withengar the Unbound. 13/13 |
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- NM
- EX
- VG
- G
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Geralf's Messenger
Dark Ascension
(R)
Collector #: 063
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3/2 Creature - Zombie
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Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Gravecrawler
Dark Ascension
(R)
Collector #: 064
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2/1 Creature - Zombie
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Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
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- NM
- EX
- VG
- G
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Increasing Confusion
Dark Ascension
(R)
Collector #: 041
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Sorcery
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Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback |
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- NM
- EX
- VG
- G
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Zombie Apocalypse
Dark Ascension
(R)
Collector #: 080
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Sorcery
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| Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | |
- NM
- EX
- VG
- G
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Curse of Misfortunes
Dark Ascension
(R)
Collector #: 056
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Enchantment - Aura Curse
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Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library. |
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- NM
- EX
- VG
- G
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Vault of the Archangel
Dark Ascension
(R)
Collector #: 158
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Land
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- NM
- EX
- VG
- G
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Hellrider
Dark Ascension
(R)
Collector #: 093
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3/3 Creature - Devil
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Haste Whenever a creature you control attacks, Hellrider deals 1 damage to defending player. |
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- NM
- EX
- VG
- G
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Thalia, Guardian of Thraben
Dark Ascension
(R)
Collector #: 024
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2/1 Legendary Creature - Human Soldier
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First strike Noncreature spells cost |
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- NM
- EX
- VG
- G
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Vampire Token
Dark Ascension
(S)
Collector #: 002
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1/1 Creature - Vampire
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| Lifelink | |
- NM
- EX
- VG
- G
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Call to the Kindred
Dark Ascension
(R)
Collector #: 030
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Secrets of the Dead
Dark Ascension
(U)
Collector #: 048
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Enchantment
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| Whenever you cast a spell from your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Requiem Angel
Dark Ascension
(R)
Collector #: 018
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5/5 Creature - Angel
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Flying Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Immerwolf
Dark Ascension
(U)
Collector #: 141
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2/2 Creature - Wolf
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. |
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- NM
- EX
- VG
- G
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Undying Evil
Dark Ascension
(C)
Collector #: 077
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Instant
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| Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
1 - 25 of 162 results