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Visions of Beyond
2012 Core Set
(R)
Collector #: 080
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Instant
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Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | |
Serum Visions
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0112
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Sorcery
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Draw a card. Scry 2. | |
Visions of Beyond
Ultimate Masters
(R)
Collector #: 081
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Instant
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Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | |
Fevered Visions
Shadows Over Innistrad
(R)
Collector #: 244
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Enchantment
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At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. | |
Spiteful Visions
Commander 2013
(R)
Collector #: 233
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Enchantment
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At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. |
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Visions of Ruin (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 074
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Sorcery
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Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token. Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Serum Visions (Arena Foil)
Promotional
(S)
Collector #: 007
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Sorcery
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Draw a card. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Spiteful Visions
Shadowmoor
(R)
Collector #: 198
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Enchantment
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At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. |
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Crypt Rats (Visions)
Mystery Booster/The List
(C)
Collector #: 055
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1/1 Creature - Rat
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: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. | |
Fevered Visions (Prerelease Foil)
Promotional
(R)
Collector #: 244
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Enchantment
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At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. | |
Visions of Glory
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0182
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Sorcery
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Create a 1/1 white Human creature token for each creature you control. Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Elephant Grass (Visions)
Mystery Booster/The List
(U)
Collector #: 104
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Enchantment
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Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can’t attack you unless their controller pays for each creature they control that’s attacking you. |
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Serum Visions
Fifth Dawn
(C)
Collector #: 036
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Sorcery
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Draw a card. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Serum Visions (029 - Collantes Foil)
Secret Lair
(R)
Collector #: 029
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Sorcery
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Draw a card. Scry 2. | |
Visions of Dominance (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 075
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Sorcery
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Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Serum Visions
Mystery Booster/The List
(U)
Collector #: 129
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Sorcery
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Draw a card. Scry 2. | |
Serum Visions (FNM Foil)
Promotional
(S)
Collector #: 008
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Sorcery
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Draw a card. Scry 2. (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.) | |
Visions of Phyrexia
The Brothers' War
(R)
Collector #: 156
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Enchantment
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At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Serum Visions (032 - Zuverza Foil)
Secret Lair
(R)
Collector #: 032
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Sorcery
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Draw a card. Scry 2. | |
Serum Visions
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 094
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Sorcery
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Draw a card. Scry 2. | |
Spiteful Visions
Starter Commander Decks
(R)
Collector #: 245
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Enchantment
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At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. |
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Visions of Ruin
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 036
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Sorcery
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Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token. Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Phyrexian Walker (Visions)
Mystery Booster/The List
(C)
Collector #: 152
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0/3 Artifact Creature - Phyrexian Construct
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Serum Visions (030 - DXTR Foil)
Secret Lair
(R)
Collector #: 030
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Sorcery
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Draw a card. Scry 2. | |
Visions of Dominance
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 037
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Sorcery
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Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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