MTG / Innistrad Midnight Hunt Commander Decks Variants
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Wilhelt, the Rotcleaver (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 040
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3/3 Legendary Creature - Zombie Warrior
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Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at the end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. |
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- NM
- EX
- VG
- G
Cleaver Skaab (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 049
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2/4 Creature - Zombie Horror
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- NM
- EX
- VG
- G
Avacyn's Memorial (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 069
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Legendary Artifact
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Indestructible Other legendary permanents you control have indestructible. |
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- NM
- EX
- VG
- G
Crowded Crypt (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 055
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Artifact
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![]() ![]() Whenever a creature you control dies, put a corpse counter on Crowded Crypt. ![]() ![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Hordewing Skaab (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 053
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3/3 Creature - Zombie Horror
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Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt this way. If you do, discard that many cards. |
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- NM
- EX
- VG
- G
Tomb Tyrant (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 061
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3/3 Creature - Zombie Noble
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Other Zombies you control get +1/+1.![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Empty the Laboratory (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 052
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Sorcery
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Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
Curse of the Restless Dead (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 056
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Enchantment - Aura Curse
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Enchant player Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
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- NM
- EX
- VG
- G
Shadow Kin (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 054
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2/2 Creature - Shapeshifter
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Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability. |
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- NM
- EX
- VG
- G
Visions of Ruin (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 074
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Sorcery
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Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token. Flashback ![]() ![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Lynde, Cheerful Tormentor (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 076
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2/4 Legendary Creature - Human Warlock
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Deathtouch Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards. |
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- NM
- EX
- VG
- G
Kyler, Sigardian Emissary (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 042
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2/2 Legendary Creature - Human Cleric
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Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Kyler, Sigardian Emissary. Other humans you control get +1/+1 for each counter on Kyler. |
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- NM
- EX
- VG
- G
Visions of Dominance (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 075
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Sorcery
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Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. Flashback ![]() ![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Sigarda's Vanguard (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 046
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3/3 Creature - Angel
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Flash Flying Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. |
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- NM
- EX
- VG
- G
Curse of Unbinding (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 050
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard. |
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- NM
- EX
- VG
- G
Drown in Dreams (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 051
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Instant
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Choose one. If you control a commander as you cast this spell, you may choose both.
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- NM
- EX
- VG
- G
Kurbis, Harvest Celebrant (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 065
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0/0 Legendary Creature - Treefolk
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Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
Leinore, Autumn Sovereign (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 039
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0/4 Legendary Creature - Human Noble
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Coven - At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. | |
- NM
- EX
- VG
- G
Gorex, the Tombshell (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 058
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4/4 Legendary Creature - Zombie Turtle
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As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs ![]() Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand. |
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- NM
- EX
- VG
- G
Somberwald Beastmaster (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 068
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1/1 Creature - Human Ranger
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When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have haste. |
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- NM
- EX
- VG
- G
Eloise, Nephalia Sleuth (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(M)
Collector #: 041
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4/4 Legendary Creature - Human Rogue
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Whenever another creature you control dies, investigate. (Create a colorless Clue artifact token with "![]() Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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- NM
- EX
- VG
- G
Curse of Clinging Webs (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 063
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Enchantment - Aura Curse
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Enchant player Whenever a nontoken creature enchanted player control dies, exile it and you create a 1/2 green Spider creature token with reach. |
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- NM
- EX
- VG
- G
Heronblade Elite (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 064
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1/1 Creature - Human Warrior
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Vigilance Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. ![]() |
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- NM
- EX
- VG
- G
Ravenous Rotbelly (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 060
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4/5 Creature - Zombie Horror
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When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. | |
- NM
- EX
- VG
- G
Ghouls' Night Out (Extended Art)
Innistrad: Midnight Hunt Commander Decks Variants
(R)
Collector #: 057
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Sorcery
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For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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