MTG / Adventures In The Forgotten Realms Commander Decks
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Wand of Orcus
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 028
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Legendary Artifact - Equipment
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Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that mana 2/2 black Zombie creature tokens. Equip |
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- NM
- EX
- VG
- G
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Grim Hireling
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 025
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3/2 Creature - Tiefling Rogue
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Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Heroic Intervention
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 161
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Karazikar, the Eye Tyrant (Foil)
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 049
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5/5 Legendary Creature - Beholder
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Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Reckless Endeavor
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 033
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
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Baleful Strix
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 177
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1/1 Artifact Creature - Bird
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Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Minn, Wily Illusionist
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 016
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1/3 Legendary Creature - Gnome Wizard
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Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Robe of Stars
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 011
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Artifact - Equipment
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Equipped creature gets +0/+3. Astral Projection - Equip |
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- NM
- EX
- VG
- G
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Component Pouch
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 059
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Artifact
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1-9: Put a component counter on Component Pouch. 10-20: Put two component counters on Component Pouch. |
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- NM
- EX
- VG
- G
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Bucknard's Everfull Purse
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 057
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Artifact
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- NM
- EX
- VG
- G
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Sword of Hours
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 061
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Artifact - Equipment
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Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip |
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- NM
- EX
- VG
- G
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Mantle of the Ancients
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 008
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Enchantment - Aura
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Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. |
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- NM
- EX
- VG
- G
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Prosper, Tome-Bound (Foil)
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 002
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1/4 Legendary Creature - Tiefling Warlock
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Deathtouch Mystic Arcanum - At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon - Whenever you play a card from exile, create a Treasure token. |
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- NM
- EX
- VG
- G
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Winged Boots
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 020
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Artifact - Equipment
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Equipped creature has flying and ward Equip |
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- NM
- EX
- VG
- G
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Chaos Dragon
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 030
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4/4 Creature - Dragon
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Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. |
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- NM
- EX
- VG
- G
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Klauth, Unrivaled Ancient (Foil)
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 050
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4/4 Legendary Creature - Dragon
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Flying, haste Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. |
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- NM
- EX
- VG
- G
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Dragonborn Champion
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 045
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5/3 Creature - Dragon Warrior
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Trample Whenever a source you control deals 5 or more damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Nimbus Maze
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 252
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Land
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 036
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Wulfgar of Icewind Dale
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 056
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4/4 Legendary Creature - Human Barbarian
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Hellish Rebuke
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 026
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Instant
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| Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." | |
- NM
- EX
- VG
- G
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Basilisk Collar
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 199
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Neverwinter Hydra
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 041
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0/0 Creature - Hydra
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As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward |
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- NM
- EX
- VG
- G
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Sword of the Animist
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 218
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Radiant Solar
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 009
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3/6 Creature - Angel
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Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) |
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- NM
- EX
- VG
- G
1 - 25 of 293 results