MTG / Zendikar
76 - 100 of 249 results
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Akoum Refuge
Zendikar
(U)
Collector #: 210
FOIL
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Land
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Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Brave the Elements
Zendikar
(U)
Collector #: 004
FOIL
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Instant
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| Choose a color. White creatures you control gain protection from the chosen color until end of turn. | |
- NM
- EX
- VG
- G
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Cosi's Trickster
Zendikar
(R)
Collector #: 045
FOIL
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1/1 Creature - Merfolk Wizard
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| Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi’s Trickster. | |
- NM
- EX
- VG
- G
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Felidar Sovereign
Zendikar
(M)
Collector #: 012
FOIL
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
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Swamp (240 C - Full Art)
Zendikar
(L)
Collector #: 240
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Trailblazer's Boots
Zendikar
(U)
Collector #: 208
FOIL
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Artifact - Equipment
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Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip |
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- NM
- EX
- VG
- G
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Grappling Hook
Zendikar
(R)
Collector #: 203
FOIL
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Artifact - Equipment
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Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip |
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- NM
- EX
- VG
- G
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Plains (233 D - Full Art)
Zendikar
(L)
Collector #: 233
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Gigantiform
Zendikar
(R)
Collector #: 162
FOIL
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Enchantment - Aura
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Kicker Enchant creature Enchanter creature is 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Devout Lightcaster
Zendikar
(R)
Collector #: 010
FOIL
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2/2 Creature - Kor Cleric
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Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. |
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- NM
- EX
- VG
- G
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Elemental Appeal
Zendikar
(R)
Collector #: 123
FOIL
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Sorcery
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Kicker Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Swamp (241 D - Full Art)
Zendikar
(L)
Collector #: 241
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Conqueror's Pledge
Zendikar
(R)
Collector #: 008
FOIL
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Sorcery
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Kicker Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. |
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- NM
- EX
- VG
- G
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Kazandu Refuge
Zendikar
(U)
Collector #: 217
FOIL
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Land
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Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Scute Mob
Zendikar
(R)
Collector #: 182
FOIL
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1/1 Creature - Insect
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| At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. | |
- NM
- EX
- VG
- G
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Spidersilk Net
Zendikar
(C)
Collector #: 206
FOIL
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Artifact - Equipment
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Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip |
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- NM
- EX
- VG
- G
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Sphinx of Lost Truths
Zendikar
(R)
Collector #: 069
FOIL
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3/5 Creature - Sphinx
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Kicker Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. |
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- NM
- EX
- VG
- G
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Kor Sanctifiers
Zendikar
(C)
Collector #: 022
FOIL
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2/3 Creature - Kor Cleric
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Kicker When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Primal Bellow
Zendikar
(U)
Collector #: 176
FOIL
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Instant
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| Target creature gets +1/+1 until end of turn for each Forest you control. | |
- NM
- EX
- VG
- G
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Needlebite Trap
Zendikar
(U)
Collector #: 105
FOIL
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Instant - Trap
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If an opponent gained life this turn, you may pay Target player loses 5 life and you gain 5 life. |
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- NM
- EX
- VG
- G
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Nissa's Chosen
Zendikar
(C)
Collector #: 171
FOIL
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2/3 Creature - Elf Warrior
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| If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead. | |
- NM
- EX
- VG
- G
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Mold Shambler
Zendikar
(C)
Collector #: 169
FOIL
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3/3 Creature - Fungus Beast
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Kicker When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. |
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- NM
- EX
- VG
- G
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Ravenous Trap
Zendikar
(U)
Collector #: 109
FOIL
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Instant - Trap
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If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay Exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Teetering Peaks
Zendikar
(C)
Collector #: 226
FOIL
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Land
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Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Bala Ged Thief
Zendikar
(R)
Collector #: 079
FOIL
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2/2 Creature - Human Rogue Ally
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| Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. | |
- NM
- EX
- VG
- G
76 - 100 of 249 results