MTG / Zendikar
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Spreading Seas
Zendikar
(C)
Collector #: 070
FOIL
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Enchantment - Aura
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Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
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- NM
- EX
- VG
- G
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Kabira Crossroads
Zendikar
(C)
Collector #: 216
FOIL
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Land
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Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. |
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- NM
- EX
- VG
- G
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Kalitas, Bloodchief of Ghet
Zendikar
(M)
Collector #: 099
FOIL
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5/5 Legendary Creature - Vampire Warrior
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- NM
- EX
- VG
- G
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Plains (231 B - Full Art)
Zendikar
(L)
Collector #: 231
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Pyromancer Ascension
Zendikar
(R)
Collector #: 143
FOIL
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Enchantment
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Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Kabira Evangel
Zendikar
(R)
Collector #: 015
FOIL
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2/3 Creature - Human Cleric Ally
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| Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. | |
- NM
- EX
- VG
- G
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Harrow
Zendikar
(C)
Collector #: 165
FOIL
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Instant
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As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Goblin Guide
Zendikar
(R)
Collector #: 126
FOIL
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2/2 Creature - Goblin Scout
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Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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- NM
- EX
- VG
- G
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Vampire Nighthawk
Zendikar
(U)
Collector #: 116
FOIL
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2/3 Creature - Vampire Shaman
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Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
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Obsidian Fireheart
Zendikar
(M)
Collector #: 140
FOIL
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4/4 Creature - Elemental
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- NM
- EX
- VG
- G
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Island (234 A - Full Art)
Zendikar
(L)
Collector #: 234
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Ondu Cleric
Zendikar
(C)
Collector #: 030
FOIL
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1/1 Creature - Kor Cleric Ally
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| Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control. | |
- NM
- EX
- VG
- G
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Swamp (239 B - Full Art)
Zendikar
(L)
Collector #: 239
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Mountain (244 C - Full Art)
Zendikar
(L)
Collector #: 244
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Burst Lightning
Zendikar
(C)
Collector #: 119
FOIL
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Instant
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Kicker Burst Lightning deals 2 damage to any target. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. |
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- NM
- EX
- VG
- G
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Sadistic Sacrament
Zendikar
(R)
Collector #: 110
FOIL
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Sorcery
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Kicker Search target player’s library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player’s library for up to fifteen cards, exile them, then that player shuffles. |
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- NM
- EX
- VG
- G
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Graypelt Refuge
Zendikar
(U)
Collector #: 214
FOIL
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Land
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Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Swamp (238 A - Full Art)
Zendikar
(L)
Collector #: 238
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Kor Cartographer
Zendikar
(C)
Collector #: 018
FOIL
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2/2 Creature - Kor Scout
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| When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Turntimber Ranger
Zendikar
(R)
Collector #: 191
FOIL
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2/2 Creature - Elf Scout Ally Ranger
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| Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. | |
- NM
- EX
- VG
- G
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Goblin Bushwhacker
Zendikar
(C)
Collector #: 125
FOIL
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1/1 Creature - Goblin Warrior
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Kicker When Goblin Bushwacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. |
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- NM
- EX
- VG
- G
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Vampire Hexmage
Zendikar
(U)
Collector #: 114
FOIL
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2/1 Creature - Vampire Shaman
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First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. |
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- NM
- EX
- VG
- G
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Archmage Ascension
Zendikar
(R)
Collector #: 042
FOIL
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Enchantment
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At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Khalni Heart Expedition
Zendikar
(C)
Collector #: 167
FOIL
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Jwar Isle Refuge
Zendikar
(U)
Collector #: 215
FOIL
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Land
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Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
51 - 75 of 249 results