MTG / Zendikar
51 - 75 of 249 results
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Punishing Fire
Zendikar
(U)
Collector #: 142
FOIL
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Instant
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Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay |
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- NM
- EX
- VG
- G
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Plains (232 C - Full Art)
Zendikar
(L)
Collector #: 232
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Trailblazer's Boots
Zendikar
(U)
Collector #: 208
FOIL
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Artifact - Equipment
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Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip |
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- NM
- EX
- VG
- G
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Island (234 A - Full Art)
Zendikar
(L)
Collector #: 234
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (243 B - Full Art)
Zendikar
(L)
Collector #: 243
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (244 C - Full Art)
Zendikar
(L)
Collector #: 244
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Ravenous Trap
Zendikar
(U)
Collector #: 109
FOIL
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Instant - Trap
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If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay Exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Runeflare Trap
Zendikar
(U)
Collector #: 146
FOIL
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Instant - Trap
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If an opponent drew three or more cards this turn, you may pay Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. |
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- NM
- EX
- VG
- G
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Rite of Replication
Zendikar
(R)
Collector #: 061
FOIL
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Sorcery
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Kicker Put a token that's a copy of target creature onto the battlefield. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. |
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- NM
- EX
- VG
- G
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Magosi, the Waterveil
Zendikar
(R)
Collector #: 218
FOIL
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Land
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Magosi, the Waterveil enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Plains (230 A - Full Art)
Zendikar
(L)
Collector #: 230
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Swamp (238 A - Full Art)
Zendikar
(L)
Collector #: 238
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Primal Bellow
Zendikar
(U)
Collector #: 176
FOIL
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Instant
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| Target creature gets +1/+1 until end of turn for each Forest you control. | |
- NM
- EX
- VG
- G
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Kabira Crossroads
Zendikar
(C)
Collector #: 216
FOIL
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Land
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Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. |
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- NM
- EX
- VG
- G
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Akoum Refuge
Zendikar
(U)
Collector #: 210
FOIL
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Land
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Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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River Boa
Zendikar
(U)
Collector #: 180
FOIL
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2/1 Creature - Snake
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Islandwalk |
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- NM
- EX
- VG
- G
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Grappling Hook
Zendikar
(R)
Collector #: 203
FOIL
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Artifact - Equipment
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Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip |
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- NM
- EX
- VG
- G
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Quest for Pure Flame
Zendikar
(U)
Collector #: 144
FOIL
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Enchantment
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Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. |
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- NM
- EX
- VG
- G
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Kazuul Warlord
Zendikar
(R)
Collector #: 134
FOIL
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3/3 Creature - Minotaur Warrior Ally
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| Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. | |
- NM
- EX
- VG
- G
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Kor Outfitter
Zendikar
(C)
Collector #: 021
FOIL
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2/2 Creature - Kor Soldier
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| When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. | |
- NM
- EX
- VG
- G
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Goblin Guide
Zendikar
(R)
Collector #: 126
FOIL
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2/2 Creature - Goblin Scout
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Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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- NM
- EX
- VG
- G
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Vampire Nighthawk
Zendikar
(U)
Collector #: 116
FOIL
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2/3 Creature - Vampire Shaman
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Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
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Kor Cartographer
Zendikar
(C)
Collector #: 018
FOIL
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2/2 Creature - Kor Scout
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| When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Summoning Trap
Zendikar
(R)
Collector #: 184
FOIL
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Instant - Trap
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If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you ma pay Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Adventuring Gear
Zendikar
(C)
Collector #: 195
FOIL
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Artifact - Equipment
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Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip |
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- NM
- EX
- VG
- G
51 - 75 of 249 results