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Mindbreak Trap
Zendikar
(M)
Collector #: 057
FOIL
|
Instant - Trap
|
If an opponent cast three or more spells this turn, you may pay rather than pay Mindbreak Trap's mana cost. Exile any number of target spells. |
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Iona, Shield of Emeria
Zendikar
(M)
Collector #: 013
FOIL
|
7/7 Legendary Creature - Angel
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Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color. |
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Beastmaster Ascension
Zendikar
(R)
Collector #: 159
FOIL
|
Enchantment
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control +5/+5. |
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Piranha Marsh
Zendikar
(C)
Collector #: 222
FOIL
|
Land
|
Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. : Add to your mana pool. |
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Scalding Tarn
Zendikar
(R)
Collector #: 223
FOIL
|
Land
|
, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library. | |
Island (236 C - Full Art)
Zendikar
(L)
Collector #: 236
FOIL
|
Basic Land - Island
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Arid Mesa
Zendikar
(R)
Collector #: 211
FOIL
|
Land
|
, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. | |
Marsh Flats
Zendikar
(R)
Collector #: 219
FOIL
|
Land
|
, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. | |
Archive Trap
Zendikar
(R)
Collector #: 041
FOIL
|
Instant - Trap
|
If an opponent searched their library this turn, you may pay rather than pay this spell’s mana cost. Target opponent mills thirteen cards. |
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Luminarch Ascension
Zendikar
(R)
Collector #: 025
FOIL
|
Enchantment
|
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) : Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it. |
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Goblin Guide
Zendikar
(R)
Collector #: 126
FOIL
|
2/2 Creature - Goblin Scout
|
Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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Chandra Ablaze
Zendikar
(M)
Collector #: 120
FOIL
|
Legendary Planeswalker - Chandra
|
[+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target. [-2]: Each player discards their hand, then draws three cards. [-7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. |5| |
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Eternity Vessel
Zendikar
(M)
Collector #: 200
FOIL
|
Artifact
|
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. |
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Bloodchief Ascension
Zendikar
(R)
Collector #: 082
FOIL
|
Enchantment
|
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. |
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Bloodghast
Zendikar
(R)
Collector #: 083
FOIL
|
2/1 Creature - Vampire Spirit
|
Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. |
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Blade of the Bloodchief
Zendikar
(R)
Collector #: 196
FOIL
|
Artifact - Equipment
|
Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip . |
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Rampaging Baloths
Zendikar
(M)
Collector #: 178
FOIL
|
6/6 Creature - Beast
|
Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creautre token onto the battlefield. |
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Primal Bellow
Zendikar
(U)
Collector #: 176
FOIL
|
Instant
|
Target creature gets +1/+1 until end of turn for each Forest you control. | |
Plains (230 A - Full Art)
Zendikar
(L)
Collector #: 230
FOIL
|
Basic Land - Plains
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Trailblazer's Boots
Zendikar
(U)
Collector #: 208
FOIL
|
Artifact - Equipment
|
Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip |
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Punishing Fire
Zendikar
(U)
Collector #: 142
FOIL
|
Instant
|
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand. |
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Swamp (238 A - Full Art)
Zendikar
(L)
Collector #: 238
FOIL
|
Basic Land - Swamp
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Mountain (243 B - Full Art)
Zendikar
(L)
Collector #: 243
FOIL
|
Basic Land - Mountain
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Khalni Heart Expedition
Zendikar
(C)
Collector #: 167
FOIL
|
Enchantment
|
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
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Hellkite Charger
Zendikar
(R)
Collector #: 131
FOIL
|
5/5 Creature - Dragon
|
Flying, haste Whenever Hellkite Charget attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase. |
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