MTG / Secret Lair
3626 - 3650 of 4323 results
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Fatal Push (7017 - Non-Foil)
Secret Lair
(R)
Collector #: 7017
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Fetid Pools (2520 - Foil)
Secret Lair
(R)
Collector #: 2520
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Land - Island Swamp
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Fleshbag Marauder (0725 - Foil)
Secret Lair
(R)
Collector #: 0725
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3/1 Creature - Zombie Warrior
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| When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Garruk, Caller of Beasts (9995 - Non-Foil)
Secret Lair
(M)
Collector #: 9995
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Legendary Planeswalker - Garruk
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{+1}: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. {-3}: You may put a green creature card from your hand onto the battlefield. {-7}: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle". |4| |
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- NM
- EX
- VG
- G
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Goblin Settler (1076 - Non-Foil)
Secret Lair
(R)
Collector #: 1076
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1/1 Creature - Goblin
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| When Goblin Settler enters the battlefield, destroy target land. | |
- NM
- EX
- VG
- G
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Llanowar Elves (1553 - Non-Foil)
Secret Lair
(R)
Collector #: 1553
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Maximus, Knight Apparent (2449 - Foil)
Secret Lair
(M)
Collector #: 2449
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4/4 Legendary Creature - Human Knight
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Trample When Maximus enters, you may search your library for an Equipment card with mana value 2, reveal it, put it into your hand, then shuffle. ![]() (two energy counters).
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- NM
- EX
- VG
- G
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Mountain (1364 - Non-Foil)
Secret Lair
(R)
Collector #: 1364
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Unbreakable Formation (310 - Foil)
Secret Lair
(R)
Collector #: 310
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Concealed Courtyard (1372 - Foil)
Secret Lair
(R)
Collector #: 1372
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Land
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Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Escape to the Wilds (1921 - Foil)
Secret Lair
(R)
Collector #: 1921
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Kezzerdrix (0826 - Killer Rabbit of Caerbannog - Non-Foil)
Secret Lair
(R)
Collector #: 0826
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4/4 Creature - Rabbit Beast
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First strike At the beginning of your upkeep, if your opponents control no creatures, Killer Rabbit of Caerbannog deals 4 damage to you. |
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- NM
- EX
- VG
- G
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Living End (1769 - Total Containment Failure - Non-Foil)
Secret Lair
(M)
Collector #: 1769
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Sorcery
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Suspend 3 - Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. |
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- NM
- EX
- VG
- G
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Najeela, the Blade-Blossom (1557 - Eivor, Raven Clan Champion - Non-Foil)
Secret Lair
(M)
Collector #: 1557
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3/2 Legendary Creature - Human Warrior
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Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. |
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- NM
- EX
- VG
- G
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Sublime Archangel (1381 - Foil)
Secret Lair
(M)
Collector #: 1381
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4/3 Creature - Angel
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Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each trigger separated.) |
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- NM
- EX
- VG
- G
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The Wanderer (505 - Foil)
Secret Lair
(U)
Collector #: 505
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Legendary Planeswalker
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Prevent all noncombat damage that would be dealt to you and other permanents you control. [-2]: Exile target creature with power 4 or greater. |5| |
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- NM
- EX
- VG
- G
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Fierce Empath (0767 - Foil)
Secret Lair
(R)
Collector #: 0767
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1/1 Creature - Elf
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| When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Irrigated Farmland (2519 - Non-Foil)
Secret Lair
(R)
Collector #: 2519
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Land - Plains Island
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Plains (1088 - Foil)
Secret Lair
(R)
Collector #: 1088
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Price of Progress (1521 - Non-Foil)
Secret Lair
(R)
Collector #: 1521
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Instant
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| Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. | |
- NM
- EX
- VG
- G
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Distant Melody (2326 - Confetti Foil)
Secret Lair
(R)
Collector #: 2326
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Grima Wormtongue (0734 - Foil)
Secret Lair
(R)
Collector #: 0734
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1/4 Legendary Creature - Human Advisor
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Your opponents can't gain life. |
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- NM
- EX
- VG
- G
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Island (386 - Foil)
Secret Lair
(R)
Collector #: 386
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Basic Land - Island
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- NM
- EX
- VG
- G
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Ruination (9993 - Non-Foil)
Secret Lair
(R)
Collector #: 9993
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Sorcery
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| Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
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Monastery Swiftspear (216 - Foil)
Secret Lair
(R)
Collector #: 216
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1/2 Creature - Human Monk
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| Haste, prowess | |
- NM
- EX
- VG
- G
3626 - 3650 of 4323 results
