MTG / Secret Lair
3326 - 3350 of 4323 results
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Distant Melody (1464 - Non-Foil)
Secret Lair
(R)
Collector #: 1464
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Eldrazi Conscription (1218 - Non-Foil)
Secret Lair
(R)
Collector #: 1218
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Kindred Enchantment - Eldrazi Aura
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Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.) |
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- NM
- EX
- VG
- G
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Forest (243 - Non-Foil)
Secret Lair
(R)
Collector #: 243
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Preordain (2301 - Foil)
Secret Lair
(R)
Collector #: 2301
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Will the Wise (347 - Foil)
Secret Lair
(R)
Collector #: 347
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1/2 Legendary Creature - Human
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When Will the Wise enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Bloodbraid Elf (2009 - Non-Foil)
Secret Lair
(R)
Collector #: 2009
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3/2 Creature - Elf Berserker
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Haste Cascade |
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- NM
- EX
- VG
- G
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Diabolic Tutor (721 - Non-Foil)
Secret Lair
(R)
Collector #: 721
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Elves of Deep Shadow (1710 - Non-Foil)
Secret Lair
(R)
Collector #: 1710
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Goblin Trashmaster (317 - Non-Foil)
Secret Lair
(R)
Collector #: 317
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3/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. |
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- NM
- EX
- VG
- G
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Noxious Revival (1416 - Non-Foil)
Secret Lair
(R)
Collector #: 1416
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Instant
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( Put target card from a graveyard on top of its owner's library. |
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- NM
- EX
- VG
- G
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Eleven, the Mage (343 - Non-Foil)
Secret Lair
(R)
Collector #: 343
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3/5 Legendary Creature - Human Wizard
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Your maximum hand size is eleven. Whenever Eleven, the Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Geralf's Messenger (0842 - Foil)
Secret Lair
(R)
Collector #: 0842
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3/2 Creature - Zombie
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This creature enters tapped. When this creature enters, target opponent loses 2 life. Undying |
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- NM
- EX
- VG
- G
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Secluded Glen (1323 - Foil)
Secret Lair
(R)
Collector #: 1323
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Land
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As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Swamp (119 - Foil)
Secret Lair
(R)
Collector #: 119
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Temporal Manipulation (1169 - Non-Foil)
Secret Lair
(M)
Collector #: 1169
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Abundant Growth (1135 - Non-Foil)
Secret Lair
(R)
Collector #: 1135
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Ajani, Mentor of Heroes (397 - Foil)
Secret Lair
(M)
Collector #: 397
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Legendary Planeswalker - Ajani
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[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [-8]: You gain 100 life. |4| |
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- NM
- EX
- VG
- G
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Carnage Tyrant (1174 - Foil)
Secret Lair
(M)
Collector #: 1174
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7/6 Creature - Dinosaur
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Carnage Tyrant can't be countered. Trample, hexproof |
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- NM
- EX
- VG
- G
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Colossal Dreadmaw (0740 - Brachiosaurus - Non-Foil)
Secret Lair
(R)
Collector #: 0740
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6/6 Creature - Dinosaur
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| Trample | |
- NM
- EX
- VG
- G
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Elspeth, Knight-Errant (701 - Foil)
Secret Lair
(M)
Collector #: 701
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Legendary Planeswalker - Elspeth
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[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [-8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." |4| |
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- NM
- EX
- VG
- G
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Explore (2312 - Foil)
Secret Lair
(R)
Collector #: 2312
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Lightning Bolt (084 - Foil)
Secret Lair
(R)
Collector #: 084
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Non-Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Escape to the Wilds (1916 - Non-Foil)
Secret Lair
(R)
Collector #: 1916
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
3326 - 3350 of 4323 results