MTG / Secret Lair
3351 - 3375 of 4323 results
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Growth Spiral (2472 - Non-Foil)
Secret Lair
(R)
Collector #: 2472
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Island (103 - Non-Foil)
Secret Lair
(R)
Collector #: 103
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Basic Land - Island
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- NM
- EX
- VG
- G
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Thalia, Guardian of Thraben (037 - Foil)
Secret Lair
(R)
Collector #: 037
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2/1 Legendary Creature - Human Soldier
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First strike Noncreature spells cost |
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- NM
- EX
- VG
- G
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Anje Falkenrath (1874 - Non-Foil)
Secret Lair
(M)
Collector #: 1874
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1/3 Legendary Creature - Vampire
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Haste Whenever you discard a card, if it has madness, untap Anje Falkenrath. |
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- NM
- EX
- VG
- G
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Cathartic Reunion (7045 - Non-Foil)
Secret Lair
(R)
Collector #: 7045
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Sorcery
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As an additional cost to cast this spell, discard two cards. Draw three cards. |
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- NM
- EX
- VG
- G
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Oubliette (1794 - Beholder's Paralyzing Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1794
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Enchantment
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| When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) | |
- NM
- EX
- VG
- G
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Plains (1939 - Non-Foil)
Secret Lair
(R)
Collector #: 1939
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Throes of Chaos (2703 - Foil)
Secret Lair
(R)
Collector #: 2703
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Sorcery
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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- NM
- EX
- VG
- G
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Brainstorm (0723 - Foil)
Secret Lair
(R)
Collector #: 0723
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Happily Ever After (1828 - Foil)
Secret Lair
(R)
Collector #: 1828
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Enchantment
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When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
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- NM
- EX
- VG
- G
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Ice Storm (1745 - Non-Foil)
Secret Lair
(R)
Collector #: 1745
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Sorcery
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| Destroy target land. | |
- NM
- EX
- VG
- G
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Mulldrifter (373 - Foil)
Secret Lair
(R)
Collector #: 373
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2/2 Creature - Elemental
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Flying When Mulldrifter enters the battlefield, draw two cards. Evoke |
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- NM
- EX
- VG
- G
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Screeching Sliver (622 - Foil)
Secret Lair
(R)
Collector #: 622
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1/1 Creature - Sliver
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All Slivers have “ |
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- NM
- EX
- VG
- G
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Telekinetic Sliver (627 - Foil)
Secret Lair
(R)
Collector #: 627
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2/2 Creature - Sliver
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All Slivers have " |
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- NM
- EX
- VG
- G
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Michonne, Ruthless Survivor (146 - Foil)
Secret Lair
(M)
Collector #: 146
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3/3 Legendary Creature - Human Warrior
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When Michonne enters the battlefield, create two Walker tokens. As long as Michonne is equipped, she must be blocked if able. Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Tendrils of Agony (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Havengul Laboratory
Secret Lair
(R)
Collector #: 009
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Legendary Land
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At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory. Back Havengul Mystery Legendary Land When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. |
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- NM
- EX
- VG
- G
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Sarkhan the Masterless (514 - Foil)
Secret Lair
(R)
Collector #: 514
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Legendary Planeswalker - Sarkhan
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Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. [+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. [-3]: Create a 4/4 red Dragon creature token with flying. |5| |
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- NM
- EX
- VG
- G
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Angel of Serenity (1377 - Non-Foil)
Secret Lair
(M)
Collector #: 1377
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5/6 Creature - Angel
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Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands. |
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (1457 - Non-Foil)
Secret Lair
(M)
Collector #: 1457
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Greasefang, Okiba Boss (1690 - Non-Foil)
Secret Lair
(R)
Collector #: 1690
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4/3 Legendary Creature - Rat Pilot
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| At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | |
- NM
- EX
- VG
- G
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Mountain (1193 - Foil)
Secret Lair
(R)
Collector #: 1193
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (387 - Non-Foil)
Secret Lair
(R)
Collector #: 387
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Priest of Forgotten Gods (2006 - Non-Foil)
Secret Lair
(R)
Collector #: 2006
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1/2 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Sire of Insanity (275 - Foil)
Secret Lair
(R)
Collector #: 275
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6/4 Creature - Demon
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| At the beginning of each end step, each player discards their hand. | |
- NM
- EX
- VG
- G
3351 - 3375 of 4323 results