MTG / Morningtide
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Coordinated Barrage
Morningtide
(C)
Collector #: 007
FOIL
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Instant
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| Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. | |
- NM
- EX
- VG
- G
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Fencer Clique
Morningtide
(C)
Collector #: 033
FOIL
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3/2 Creature - Faerie Soldier
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Flying. |
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- NM
- EX
- VG
- G
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Final-Sting Faerie
Morningtide
(C)
Collector #: 063
FOIL
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2/2 Creature - Faerie Assassin
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| Flying. When Final-Sting Faerie comes into play, destroy target creature that was dealt damage this turn. | |
- NM
- EX
- VG
- G
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Hostile Realm
Morningtide
(C)
Collector #: 091
FOIL
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Enchantment - Aura
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Enchant land Enchanted land has " |
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- NM
- EX
- VG
- G
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Rivals' Duel
Morningtide
(U)
Collector #: 099
FOIL
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Sorcery
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| Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Weed-Pruner Poplar
Morningtide
(C)
Collector #: 083
FOIL
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3/3 Creature - Treefolk Assassin
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| At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Weight of Conscience
Morningtide
(C)
Collector #: 028
FOIL
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Enchantment - Aura
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| Enchant creature. Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Remove enchanted creature from the game. | |
- NM
- EX
- VG
- G
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Winnower Patrol
Morningtide
(C)
Collector #: 139
FOIL
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3/2 Creature - Elf Warrior
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. | |
- NM
- EX
- VG
- G
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Ambassador Oak
Morningtide
(C)
Collector #: 113
FOIL
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3/3 Creature - Treefolk Warrior
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| When Ambassador Oak comes into play, put a 1/1 green Elf Warrior creature token into play. | |
- NM
- EX
- VG
- G
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Auntie's Snitch
Morningtide
(R)
Collector #: 057
FOIL
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3/1 Creature - Goblin Rogue
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Auntie's Snitch can't block. Prowl Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. |
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- NM
- EX
- VG
- G
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Blightsoil Druid
Morningtide
(C)
Collector #: 059
FOIL
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1/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Boldwyr Heavyweights
Morningtide
(R)
Collector #: 085
FOIL
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8/8 Creature - Giant Warrior
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Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it. |
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- NM
- EX
- VG
- G
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Borderland Behemoth
Morningtide
(R)
Collector #: 087
FOIL
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4/4 Creature - Giant Warrior
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| Trample. Borderland Behemoth gets +4/+4 for each other Giant you control. | |
- NM
- EX
- VG
- G
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Bramblewood Paragon
Morningtide
(U)
Collector #: 115
FOIL
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2/2 Creature - Elf Warrior
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| Each other Warrior creature you control comes into play with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample. | |
- NM
- EX
- VG
- G
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Burrenton Bombardier
Morningtide
(C)
Collector #: 003
FOIL
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2/2 Creature - Kithkin Soldier
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Flying. Reinforce 2 - |
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- NM
- EX
- VG
- G
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Chameleon Colossus
Morningtide
(R)
Collector #: 116
FOIL
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Protection from black. |
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- NM
- EX
- VG
- G
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Daily Regimen
Morningtide
(U)
Collector #: 008
FOIL
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Door of Destinies
Morningtide
(R)
Collector #: 143
FOIL
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Artifact
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As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact. |
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- NM
- EX
- VG
- G
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Earthbrawn
Morningtide
(C)
Collector #: 119
FOIL
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Instant
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Target creature gets +3/+3 until end of turn. Reinforce 1 - |
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- NM
- EX
- VG
- G
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Elvish Warrior
Morningtide
(C)
Collector #: 120
FOIL
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2/3 Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Fendeep Summoner
Morningtide
(R)
Collector #: 061
FOIL
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3/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Festercreep
Morningtide
(C)
Collector #: 062
FOIL
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0/0 Creature - Elemental
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Festercreep comes into play with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Feudkiller's Verdict
Morningtide
(R)
Collector #: 009
FOIL
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Kindred Sorcery - Giant
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| You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token. | |
- NM
- EX
- VG
- G
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Floodchaser
Morningtide
(C)
Collector #: 034
FOIL
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0/0 Creature - Elemental
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Floodchaser comes into play with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. |
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- NM
- EX
- VG
- G
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Battletide Alchemist
Morningtide
(R)
Collector #: 002
FOIL
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3/4 Creature - Kithkin Cleric
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| If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. | |
- NM
- EX
- VG
- G
76 - 100 of 150 results