MTG / Morningtide
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Latchkey Faerie
Morningtide
(C)
Collector #: 039
FOIL
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3/1 Creature - Faerie Rogue
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Flying. Prowl When Latchkey Faerie comes into play, if its prowl cost was paid, draw a card. |
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- NM
- EX
- VG
- G
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Earwig Squad
Morningtide
(R)
Collector #: 060
FOIL
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5/3 Creature - Goblin Rogue
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Prowl When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent’s library for three cards and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Mind Spring
Morningtide
(R)
Collector #: 041
FOIL
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Sorcery
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| Draw X cards. | |
- NM
- EX
- VG
- G
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Spitebellows
Morningtide
(U)
Collector #: 105
FOIL
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6/1 Creature - Elemental
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When Spitebellows leaves play, it deals 6 damage to target creature. Evoke |
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- NM
- EX
- VG
- G
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Stenchskipper
Morningtide
(R)
Collector #: 079
FOIL
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6/5 Creature - Elemental
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| Flying. At end of turn, if you control no Goblins, sacrifice Stenchskipper. | |
- NM
- EX
- VG
- G
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Everbark Shaman
Morningtide
(C)
Collector #: 121
FOIL
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3/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Fertilid
Morningtide
(C)
Collector #: 122
FOIL
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0/0 Creature - Elemental
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Fertilid enters the battlefield with two +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Hunting Triad
Morningtide
(U)
Collector #: 127
FOIL
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Kindred Sorcery - Elf
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Create three 1/1 green Elf Warrior creature tokens. Reinforce 3- |
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- NM
- EX
- VG
- G
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Stinkdrinker Bandit
Morningtide
(U)
Collector #: 080
FOIL
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2/1 Creature - Goblin Rogue
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Prowl Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Roar of the Crowd
Morningtide
(C)
Collector #: 100
FOIL
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Sorcery
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| Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type. | |
- NM
- EX
- VG
- G
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Squeaking Pie Grubfellows
Morningtide
(C)
Collector #: 078
FOIL
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3/2 Creature - Goblin Shaman
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. | |
- NM
- EX
- VG
- G
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Mind Shatter
Morningtide
(R)
Collector #: 066
FOIL
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Sorcery
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| Target player discards X cards at random. | |
- NM
- EX
- VG
- G
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Warren Weirding
Morningtide
(U)
Collector #: 082
FOIL
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Kindred Sorcery - Goblin
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| Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Dewdrop Spy
Morningtide
(C)
Collector #: 030
FOIL
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2/2 Creature - Faerie Rogue
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| Flash. Flying. When Dewdrop Spy comes into play, look at the top card of target player's library. | |
- NM
- EX
- VG
- G
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Mudbutton Clanger
Morningtide
(C)
Collector #: 095
FOIL
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1/1 Creature - Goblin Warrior
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Noggin Whack
Morningtide
(U)
Collector #: 070
FOIL
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Kindred Sorcery - Rogue
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Prowl Target player reveals three cards from their hand. You choose two of them. That player discards those cards. |
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- NM
- EX
- VG
- G
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Forfend
Morningtide
(C)
Collector #: 010
FOIL
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Instant
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| Prevent all damage that would be dealt to creatures this turn. | |
- NM
- EX
- VG
- G
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Merrow Witsniper
Morningtide
(C)
Collector #: 040
FOIL
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1/1 Creature - Merfolk Rogue
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| When Merrow Witsniper enters the battlefield, target player mills a card. | |
- NM
- EX
- VG
- G
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Changeling Sentinel
Morningtide
(C)
Collector #: 006
FOIL
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3/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Vigilance |
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- NM
- EX
- VG
- G
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Offalsnout
Morningtide
(U)
Collector #: 071
FOIL
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2/2 Creature - Elemental
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Flash. When Offalsnout leaves play, remove target card in a graveyard from the game. Evoke |
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- NM
- EX
- VG
- G
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Fire Juggler
Morningtide
(C)
Collector #: 090
FOIL
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2/2 Creature - Goblin Shaman
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| Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Waterspout Weavers
Morningtide
(U)
Collector #: 056
FOIL
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3/3 Creature - Merfolk Wizard
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Ink Dissolver
Morningtide
(C)
Collector #: 036
FOIL
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2/1 Creature - Merfolk Wizard
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards. | |
- NM
- EX
- VG
- G
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Boldwyr Intimidator
Morningtide
(U)
Collector #: 086
FOIL
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5/5 Creature - Giant Warrior
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Cowards can't block Warriors. |
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- NM
- EX
- VG
- G
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Burrenton Shield-Bearers
Morningtide
(C)
Collector #: 004
FOIL
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3/3 Creature - Kithkin Soldier
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| Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. | |
- NM
- EX
- VG
- G
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