MTG / Morningtide
51 - 75 of 150 results
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Nevermaker
Morningtide
(U)
Collector #: 044
FOIL
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2/3 Creature - Elemental
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Flying. When Nevermaker leaves play, put target nonland permanent on top of its owner's library. Evoke |
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- NM
- EX
- VG
- G
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Prickly Boggart
Morningtide
(C)
Collector #: 074
FOIL
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1/1 Creature - Goblin Rogue
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| Fear | |
- NM
- EX
- VG
- G
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Reach of Branches
Morningtide
(R)
Collector #: 132
FOIL
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Kindred Instant - Treefolk
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Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Hunting Triad
Morningtide
(U)
Collector #: 127
FOIL
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Kindred Sorcery - Elf
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Create three 1/1 green Elf Warrior creature tokens. Reinforce 3- |
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- NM
- EX
- VG
- G
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Dewdrop Spy
Morningtide
(C)
Collector #: 030
FOIL
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2/2 Creature - Faerie Rogue
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| Flash. Flying. When Dewdrop Spy comes into play, look at the top card of target player's library. | |
- NM
- EX
- VG
- G
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Noggin Whack
Morningtide
(U)
Collector #: 070
FOIL
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Kindred Sorcery - Rogue
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Prowl Target player reveals three cards from their hand. You choose two of them. That player discards those cards. |
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- NM
- EX
- VG
- G
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Pulling Teeth
Morningtide
(C)
Collector #: 075
FOIL
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Sorcery
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| Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Rage Forger
Morningtide
(U)
Collector #: 097
FOIL
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2/2 Creature - Elemental Shaman
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| When Rage Forger comes into play, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. | |
- NM
- EX
- VG
- G
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Rustic Clachan
Morningtide
(R)
Collector #: 150
FOIL
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Land
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As Rustic Clachan comes into play, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan comes into play tapped. Reinforce 1 - |
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- NM
- EX
- VG
- G
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Mind Spring
Morningtide
(R)
Collector #: 041
FOIL
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Sorcery
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| Draw X cards. | |
- NM
- EX
- VG
- G
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Weirding Shaman
Morningtide
(R)
Collector #: 084
FOIL
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2/1 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
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Cenn's Tactician
Morningtide
(U)
Collector #: 005
FOIL
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1/1 Creature - Kithkin Soldier
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- NM
- EX
- VG
- G
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Moonglove Changeling
Morningtide
(C)
Collector #: 067
FOIL
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) |
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- NM
- EX
- VG
- G
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Shinewend
Morningtide
(C)
Collector #: 023
FOIL
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0/0 Creature - Elemental
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Flying. Shinewend comes into play with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Festercreep
Morningtide
(C)
Collector #: 062
FOIL
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0/0 Creature - Elemental
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Festercreep comes into play with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Nightshade Schemers
Morningtide
(U)
Collector #: 069
FOIL
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3/2 Creature - Faerie Wizard
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Flying Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. |
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- NM
- EX
- VG
- G
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Boldwyr Intimidator
Morningtide
(U)
Collector #: 086
FOIL
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5/5 Creature - Giant Warrior
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Cowards can't block Warriors. |
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- NM
- EX
- VG
- G
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Stomping Slabs
Morningtide
(U)
Collector #: 107
FOIL
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Sorcery
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| Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target. | |
- NM
- EX
- VG
- G
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Game-Trail Changeling
Morningtide
(C)
Collector #: 123
FOIL
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Trample |
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- NM
- EX
- VG
- G
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Inspired Sprite
Morningtide
(U)
Collector #: 037
FOIL
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2/2 Creature - Faerie Wizard
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Flash. Flying. Whenever you play a Wizard spell, you may untap Inspired Sprite. |
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- NM
- EX
- VG
- G
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Release the Ants
Morningtide
(U)
Collector #: 098
FOIL
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Instant
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| Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Vengeful Firebrand
Morningtide
(R)
Collector #: 111
FOIL
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5/2 Creature - Elemental Warrior
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Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. |
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- NM
- EX
- VG
- G
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Changeling Sentinel
Morningtide
(C)
Collector #: 006
FOIL
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3/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Vigilance |
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- NM
- EX
- VG
- G
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Luminescent Rain
Morningtide
(C)
Collector #: 129
FOIL
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Instant
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| Choose a creature type. You gain 2 life for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Offalsnout
Morningtide
(U)
Collector #: 071
FOIL
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2/2 Creature - Elemental
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Flash. When Offalsnout leaves play, remove target card in a graveyard from the game. Evoke |
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- NM
- EX
- VG
- G
51 - 75 of 150 results