MTG / Morningtide
26 - 50 of 150 results
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Stonehewer Giant
Morningtide
(R)
Collector #: 024
FOIL
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4/4 Creature - Giant Warrior
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Vigilance. |
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- NM
- EX
- VG
- G
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Scarblade Elite
Morningtide
(R)
Collector #: 077
FOIL
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2/2 Creature - Elf Assassin
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- NM
- EX
- VG
- G
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Unstoppable Ash
Morningtide
(R)
Collector #: 137
FOIL
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5/5 Creature - Treefolk Warrior
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Trample. Champion a Treefolk or Warrior (When this comes into play, sacrifice it unless you remove another Treefolk or Warrior you control from the game. When this leaves play, that card returns to play.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. |
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- NM
- EX
- VG
- G
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Preeminent Captain
Morningtide
(R)
Collector #: 020
FOIL
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2/2 Creature - Kithkin Soldier
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| First strike. Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand into play tapped and attacking. | |
- NM
- EX
- VG
- G
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Prickly Boggart
Morningtide
(C)
Collector #: 074
FOIL
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1/1 Creature - Goblin Rogue
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| Fear | |
- NM
- EX
- VG
- G
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Lightning Crafter
Morningtide
(R)
Collector #: 093
FOIL
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3/3 Creature - Goblin Shaman
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Champion a Goblin or Shaman (When this comes into play, sacrifice it unless you remove another Goblin or Shaman you control from the game. When this leaves play, that card returns to play.) |
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- NM
- EX
- VG
- G
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Orchard Warden
Morningtide
(U)
Collector #: 131
FOIL
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4/6 Creature - Treefolk Shaman
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| Whenever another Treefolk creature comes into play under your control, you may gain life equal to that creature's toughness. | |
- NM
- EX
- VG
- G
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Frogtosser Banneret
Morningtide
(C)
Collector #: 064
FOIL
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1/1 Creature - Goblin Rogue
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Haste Goblin spells and Rogue spells you cast cost |
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- NM
- EX
- VG
- G
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Mutavault
Morningtide
(R)
Collector #: 148
FOIL
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Land
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- NM
- EX
- VG
- G
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Weirding Shaman
Morningtide
(R)
Collector #: 084
FOIL
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2/1 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
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Negate
Morningtide
(C)
Collector #: 043
FOIL
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Knowledge Exploitation
Morningtide
(R)
Collector #: 038
FOIL
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Kindred Sorcery - Rogue
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Prowl Search target opponent’s library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Murmuring Bosk
Morningtide
(R)
Collector #: 147
FOIL
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Land - Forest
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( As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk comes into play tapped. |
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- NM
- EX
- VG
- G
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Wolf-Skull Shaman
Morningtide
(U)
Collector #: 140
FOIL
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2/2 Creature - Elf Shaman
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token into play. | |
- NM
- EX
- VG
- G
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Slithermuse
Morningtide
(R)
Collector #: 050
FOIL
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3/3 Creature - Elemental
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When Slithermuse leaves play, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke |
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- NM
- EX
- VG
- G
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Mind Spring
Morningtide
(R)
Collector #: 041
FOIL
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Sorcery
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| Draw X cards. | |
- NM
- EX
- VG
- G
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Stinkdrinker Bandit
Morningtide
(U)
Collector #: 080
FOIL
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2/1 Creature - Goblin Rogue
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Prowl Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Inspired Sprite
Morningtide
(U)
Collector #: 037
FOIL
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2/2 Creature - Faerie Wizard
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Flash. Flying. Whenever you play a Wizard spell, you may untap Inspired Sprite. |
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- NM
- EX
- VG
- G
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Diviner's Wand
Morningtide
(U)
Collector #: 142
FOIL
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Kindred Artifact - Wizard Equipment
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Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and " Whenever a Wizard creature enters the battlefield, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Shinewend
Morningtide
(C)
Collector #: 023
FOIL
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0/0 Creature - Elemental
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Flying. Shinewend comes into play with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Recross the Paths
Morningtide
(U)
Collector #: 133
FOIL
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Sorcery
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| Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner’s hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Mothdust Changeling
Morningtide
(C)
Collector #: 042
FOIL
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Everbark Shaman
Morningtide
(C)
Collector #: 121
FOIL
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3/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Obsidian Battle-Axe
Morningtide
(U)
Collector #: 144
FOIL
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Kindred Artifact - Warrior Equipment
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Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Ballyrush Banneret
Morningtide
(C)
Collector #: 001
FOIL
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2/1 Creature - Kithkin Soldier
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Kithkin spells and Soldier spells you play cost |
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- NM
- EX
- VG
- G
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