MTG / Morningtide
26 - 50 of 150 results
Refine search:
|
Frogtosser Banneret
Morningtide
(C)
Collector #: 064
FOIL
|
1/1 Creature - Goblin Rogue
|
|
Haste Goblin spells and Rogue spells you cast cost |
|
- NM
- EX
- VG
- G
|
Shard Volley
Morningtide
(C)
Collector #: 103
FOIL
|
Instant
|
| As an additional cost to play Shard Volley, sacrifice a land. Shard Volley deals 3 damage to any target. | |
- NM
- EX
- VG
- G
|
Rage Forger
Morningtide
(U)
Collector #: 097
FOIL
|
2/2 Creature - Elemental Shaman
|
| When Rage Forger comes into play, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. | |
- NM
- EX
- VG
- G
|
Slithermuse
Morningtide
(R)
Collector #: 050
FOIL
|
3/3 Creature - Elemental
|
|
When Slithermuse leaves play, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke |
|
- NM
- EX
- VG
- G
|
Preeminent Captain
Morningtide
(R)
Collector #: 020
FOIL
|
2/2 Creature - Kithkin Soldier
|
| First strike. Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand into play tapped and attacking. | |
- NM
- EX
- VG
- G
|
Cloak and Dagger
Morningtide
(U)
Collector #: 141
FOIL
|
Kindred Artifact - Rogue Equipment
|
|
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach this Equipment to it. Equip |
|
- NM
- EX
- VG
- G
|
Stonybrook Schoolmaster
Morningtide
(C)
Collector #: 025
FOIL
|
1/2 Creature - Merfolk Wizard
|
| Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token into play. | |
- NM
- EX
- VG
- G
|
Grimoire Thief
Morningtide
(R)
Collector #: 035
FOIL
|
2/2 Creature - Merfolk Rogue
|
|
Whenever Grimoire Thief becomes tapped, remove the top three cards of target opponent's library from the game face down. You may look at cards removed from the game with Grimoire Thief. |
|
- NM
- EX
- VG
- G
|
Supreme Exemplar
Morningtide
(R)
Collector #: 053
FOIL
|
10/10 Creature - Elemental
|
|
Flying. Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, that card returns to play.) |
|
- NM
- EX
- VG
- G
|
Inspired Sprite
Morningtide
(U)
Collector #: 037
FOIL
|
2/2 Creature - Faerie Wizard
|
|
Flash. Flying. Whenever you play a Wizard spell, you may untap Inspired Sprite. |
|
- NM
- EX
- VG
- G
|
Nevermaker
Morningtide
(U)
Collector #: 044
FOIL
|
2/3 Creature - Elemental
|
|
Flying. When Nevermaker leaves play, put target nonland permanent on top of its owner's library. Evoke |
|
- NM
- EX
- VG
- G
|
Veteran's Armaments
Morningtide
(U)
Collector #: 146
FOIL
|
Kindred Artifact - Soldier Equipment
|
|
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters, you may attach this Equipment to it. Equip |
|
- NM
- EX
- VG
- G
|
Prickly Boggart
Morningtide
(C)
Collector #: 074
FOIL
|
1/1 Creature - Goblin Rogue
|
| Fear | |
- NM
- EX
- VG
- G
|
Wolf-Skull Shaman
Morningtide
(U)
Collector #: 140
FOIL
|
2/2 Creature - Elf Shaman
|
| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token into play. | |
- NM
- EX
- VG
- G
|
Lys Alana Bowmaster
Morningtide
(C)
Collector #: 130
FOIL
|
2/2 Creature - Elf Archer
|
|
Reach (This creature can block creatures with flying.) Whenever you play an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. |
|
- NM
- EX
- VG
- G
|
Redeem the Lost
Morningtide
(U)
Collector #: 021
FOIL
|
Instant
|
| Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
|
Moonglove Changeling
Morningtide
(C)
Collector #: 067
FOIL
|
2/2 Creature - Shapeshifter
|
|
Changeling (This card is every creature type at all times.) |
|
- NM
- EX
- VG
- G
|
Research the Deep
Morningtide
(U)
Collector #: 046
FOIL
|
Sorcery
|
| Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
|
Cenn's Tactician
Morningtide
(U)
Collector #: 005
FOIL
|
1/1 Creature - Kithkin Soldier
|
|
|
|
- NM
- EX
- VG
- G
|
Pulling Teeth
Morningtide
(C)
Collector #: 075
FOIL
|
Sorcery
|
| Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
|
Weirding Shaman
Morningtide
(R)
Collector #: 084
FOIL
|
2/1 Creature - Goblin Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Graceful Reprieve
Morningtide
(U)
Collector #: 011
FOIL
|
Instant
|
| When target creature is put into a graveyard this turn, return that card to play under its owner's control. | |
- NM
- EX
- VG
- G
|
Disperse
Morningtide
(C)
Collector #: 031
FOIL
|
Instant
|
| Return target nonland permanent to its owner's hand. | |
- NM
- EX
- VG
- G
|
Countryside Crusher
Morningtide
(R)
Collector #: 089
FOIL
|
3/3 Creature - Giant Warrior
|
| At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. | |
- NM
- EX
- VG
- G
|
Revive the Fallen
Morningtide
(U)
Collector #: 076
FOIL
|
Sorcery
|
| Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
26 - 50 of 150 results