MTG / Magic Origins
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Artificer's Epiphany
Magic Origins
(C)
Collector #: 045
FOIL
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Instant
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| Draw two cards. If you control no artifacts, discard a card. | |
- NM
- EX
- VG
- G
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Aspiring Aeronaut
Magic Origins
(C)
Collector #: 046
FOIL
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1/2 Creature - Human Artificer
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Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Avaricious Dragon
Magic Origins
(M)
Collector #: 131
FOIL
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4/4 Creature - Dragon
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Flying At the beginning of your draw step, draw an additional. At the beginning of you end step, discard your hand. |
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- NM
- EX
- VG
- G
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Aven Battle Priest
Magic Origins
(C)
Collector #: 006
FOIL
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3/3 Creature - Bird Cleric
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Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Battle Priest enters the battlefield, you gain 3 life. |
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- NM
- EX
- VG
- G
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Bellows Lizard
Magic Origins
(C)
Collector #: 132
FOIL
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1/1 Creature - Lizard
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- NM
- EX
- VG
- G
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Blazing Hellhound
Magic Origins
(U)
Collector #: 210
FOIL
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4/3 Creature - Elemental Dog
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- NM
- EX
- VG
- G
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Blightcaster
Magic Origins
(U)
Collector #: 085
FOIL
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2/3 Creature - Human Wizard
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| Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Bonded Construct
Magic Origins
(C)
Collector #: 223
FOIL
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2/1 Artifact Creature - Construct
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| Bonded Construct can't attack alone. | |
- NM
- EX
- VG
- G
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Bone to Ash
Magic Origins
(C)
Collector #: 047
FOIL
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Instant
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Counter target creature spell. Draw a card. |
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- NM
- EX
- VG
- G
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Brawler's Plate
Magic Origins
(U)
Collector #: 224
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.) Equip |
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- NM
- EX
- VG
- G
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Call of the Full Moon
Magic Origins
(U)
Collector #: 134
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+2 and has trample. (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon. |
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- NM
- EX
- VG
- G
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Catacomb Slug
Magic Origins
(C)
Collector #: 086
FOIL
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2/6 Creature - Slug
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- NM
- EX
- VG
- G
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Celestial Flare
Magic Origins
(C)
Collector #: 008
FOIL
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Instant
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| Target player sacrifices an attacking or blocked creature. | |
- NM
- EX
- VG
- G
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Charging Griffin
Magic Origins
(C)
Collector #: 009
FOIL
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2/2 Creature - Griffin
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks it gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Citadel Castellan
Magic Origins
(U)
Collector #: 213
FOIL
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2/3 Creature - Human Knight
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Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counter on it and it becomes renowned.) |
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- NM
- EX
- VG
- G
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Claustrophobia
Magic Origins
(C)
Collector #: 050
FOIL
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Enchantment - Aura
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Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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Cleric of the Forward Order
Magic Origins
(C)
Collector #: 010
FOIL
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2/2 Creature - Human Cleric
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| When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of Forward Order. | |
- NM
- EX
- VG
- G
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Cobblebrute
Magic Origins
(C)
Collector #: 138
FOIL
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5/2 Creature - Elemental
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- NM
- EX
- VG
- G
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Consecrated by Blood
Magic Origins
(U)
Collector #: 087
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature."(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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- NM
- EX
- VG
- G
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Day's Undoing
Magic Origins
(M)
Collector #: 051
FOIL
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Sorcery
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| Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
- NM
- EX
- VG
- G
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Deep-Sea Terror
Magic Origins
(C)
Collector #: 052
FOIL
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6/6 Creature - Serpent
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| Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. | |
- NM
- EX
- VG
- G
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Demolish
Magic Origins
(C)
Collector #: 139
FOIL
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Sorcery
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| Destroy target artifact or land. | |
- NM
- EX
- VG
- G
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Disperse
Magic Origins
(C)
Collector #: 054
FOIL
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Instant
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| Return target nonland permanent to its owner's hand. | |
- NM
- EX
- VG
- G
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Dreadwaters
Magic Origins
(C)
Collector #: 056
FOIL
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Sorcery
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| Target player mills X cards, where X is the number of lands you control. | |
- NM
- EX
- VG
- G
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Dwynen, Gilt-Leaf Daen
Magic Origins
(R)
Collector #: 172
FOIL
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3/4 Legendary Creature - Elf Warrior
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Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control. |
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- NM
- EX
- VG
- G
151 - 175 of 272 results