MTG / Magic Origins
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Rhox Maulers
Magic Origins
(C)
Collector #: 196
FOIL
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4/4 Creature - Rhino Soldier
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counter on it and it becomes renowned.) |
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- NM
- EX
- VG
- G
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Scrapskin Drake
Magic Origins
(C)
Collector #: 069
FOIL
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2/3 Creature - Zombie Drake
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Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Separatist Voidmage
Magic Origins
(C)
Collector #: 072
FOIL
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2/2 Creature - Human Wizard
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| When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Swift Reckoning
Magic Origins
(U)
Collector #: 035
FOIL
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Sorcery
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Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.) Destroy target tapped creature. |
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- NM
- EX
- VG
- G
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Topan Freeblade
Magic Origins
(C)
Collector #: 036
FOIL
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2/2 Creature - Human Soldier
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Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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- NM
- EX
- VG
- G
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Unholy Hunger
Magic Origins
(C)
Collector #: 125
FOIL
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Instant
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Destroy target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. |
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- NM
- EX
- VG
- G
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Vastwood Gorger
Magic Origins
(C)
Collector #: 204
FOIL
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5/6 Creature - Wurm
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- NM
- EX
- VG
- G
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Vine Snare
Magic Origins
(C)
Collector #: 205
FOIL
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Instant
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| Prevent all combat damage that would be dealt this turn by creatures with power 4 or less. | |
- NM
- EX
- VG
- G
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War Horn
Magic Origins
(U)
Collector #: 243
FOIL
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Artifact
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| Attacking creatures you control get +1/+0. | |
- NM
- EX
- VG
- G
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Zendikar Incarnate
Magic Origins
(U)
Collector #: 219
FOIL
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*/4 Creature - Elemental
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| Zendikar Incarnate's power is equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Acolyte of the Inferno
Magic Origins
(U)
Collector #: 128
FOIL
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3/1 Creature - Human Monk
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. |
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- NM
- EX
- VG
- G
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Act of Treason
Magic Origins
(C)
Collector #: 129
FOIL
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and |
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- NM
- EX
- VG
- G
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Aerial Volley
Magic Origins
(C)
Collector #: 168
FOIL
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Instant
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| Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. | |
- NM
- EX
- VG
- G
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Akroan Jailer
Magic Origins
(C)
Collector #: 001
FOIL
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1/1 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Akroan Sergeant
Magic Origins
(C)
Collector #: 130
FOIL
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2/2 Creature - Human Soldier
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First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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- NM
- EX
- VG
- G
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Alhammarret, High Arbiter
Magic Origins
(R)
Collector #: 043
FOIL
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5/5 Legendary Creature - Sphinx
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Flying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). |
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- NM
- EX
- VG
- G
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Ampryn Tactician
Magic Origins
(C)
Collector #: 002
FOIL
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3/3 Creature - Human Soldier
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| When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Anchor to the Aether
Magic Origins
(U)
Collector #: 044
FOIL
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Sorcery
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| Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Angel's Tomb
Magic Origins
(U)
Collector #: 222
FOIL
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Artifact
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| Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. | |
- NM
- EX
- VG
- G
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Anointer of Champions
Magic Origins
(U)
Collector #: 003
FOIL
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Aspiring Aeronaut
Magic Origins
(C)
Collector #: 046
FOIL
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1/2 Creature - Human Artificer
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Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Bellows Lizard
Magic Origins
(C)
Collector #: 132
FOIL
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1/1 Creature - Lizard
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- NM
- EX
- VG
- G
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Blazing Hellhound
Magic Origins
(U)
Collector #: 210
FOIL
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4/3 Creature - Elemental Dog
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- NM
- EX
- VG
- G
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Blightcaster
Magic Origins
(U)
Collector #: 085
FOIL
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2/3 Creature - Human Wizard
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| Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Blood-Cursed Knight
Magic Origins
(U)
Collector #: 211
FOIL
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3/2 Creature - Vampire Knight
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As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
126 - 150 of 272 results