MTG / Magic Origins
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Swamp (261 A)
Magic Origins
(L)
Collector #: 261
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Leaf Gilder
Magic Origins
(C)
Collector #: 184
FOIL
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2/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Mage-Ring Responder
Magic Origins
(R)
Collector #: 232
FOIL
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7/7 Artifact Creature - Golem
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Mage-Ring Responder doesn't untap during your untap step. Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls. |
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- NM
- EX
- VG
- G
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Plains (253 A)
Magic Origins
(L)
Collector #: 253
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Scab-Clan Berserker
Magic Origins
(R)
Collector #: 160
FOIL
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2/2 Creature - Human Berserker
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Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. |
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- NM
- EX
- VG
- G
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Sigiled Starfish
Magic Origins
(U)
Collector #: 073
FOIL
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0/3 Creature - Starfish
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- NM
- EX
- VG
- G
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Touch of Moonglove
Magic Origins
(C)
Collector #: 123
FOIL
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Instant
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| Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | |
- NM
- EX
- VG
- G
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Whirler Rogue
Magic Origins
(U)
Collector #: 083
FOIL
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2/2 Creature - Human Rogue Artificer
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When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Tap two untapped artifacts you control: Target creature can't be blocked this turn. |
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- NM
- EX
- VG
- G
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Languish
Magic Origins
(R)
Collector #: 105
FOIL
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Sorcery
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| All creatures get -4/-4 until end of turn. | |
- NM
- EX
- VG
- G
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Dark Dabbling
Magic Origins
(C)
Collector #: 089
FOIL
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Instant
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Regenerate target creature. Draw a card.(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. |
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- NM
- EX
- VG
- G
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Dreadwaters
Magic Origins
(C)
Collector #: 056
FOIL
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Sorcery
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| Target player mills X cards, where X is the number of lands you control. | |
- NM
- EX
- VG
- G
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Elvish Visionary
Magic Origins
(C)
Collector #: 175
FOIL
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1/1 Creature - Elf Shaman
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| When Elvish Visionary enters the battlefield, draw a card. | |
- NM
- EX
- VG
- G
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Forest (270 B)
Magic Origins
(L)
Collector #: 270
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Gilt-Leaf Winnower
Magic Origins
(R)
Collector #: 099
FOIL
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4/3 Creature - Elf Warrior
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Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. |
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- NM
- EX
- VG
- G
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Guardians of Meletis
Magic Origins
(C)
Collector #: 228
FOIL
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0/6 Artifact Creature - Golem
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| Defender (This creature can't attack.) | |
- NM
- EX
- VG
- G
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Jhessian Thief
Magic Origins
(U)
Collector #: 062
FOIL
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1/3 Creature - Human Rogue
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Macabre Waltz
Magic Origins
(C)
Collector #: 107
FOIL
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Sorcery
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| Return up to two target creature cards from your graveyard to your hand, then discard a card. | |
- NM
- EX
- VG
- G
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Negate
Magic Origins
(C)
Collector #: 065
FOIL
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Sigil of Valor
Magic Origins
(U)
Collector #: 239
FOIL
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Artifact - Equipment
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Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip |
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- NM
- EX
- VG
- G
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Thunderclap Wyvern
Magic Origins
(U)
Collector #: 218
FOIL
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2/3 Creature - Drake
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Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. |
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- NM
- EX
- VG
- G
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Titanic Growth
Magic Origins
(C)
Collector #: 201
FOIL
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Instant
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| Target creature gets +4/+4 until end of turn. | |
- NM
- EX
- VG
- G
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Auramancer
Magic Origins
(C)
Collector #: 005
FOIL
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2/2 Creature - Human Wizard
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| When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Necromantic Summons
Magic Origins
(U)
Collector #: 110
FOIL
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Sorcery
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Put target creature card from a graveyard onto the battlefield under your control. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Artificer's Epiphany
Magic Origins
(C)
Collector #: 045
FOIL
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Instant
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| Draw two cards. If you control no artifacts, discard a card. | |
- NM
- EX
- VG
- G
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Dragon Fodder
Magic Origins
(C)
Collector #: 140
FOIL
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Sorcery
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| Put two 1/1 red Goblin creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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