MTG / Magic Origins
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Sphinx's Tutelage
Magic Origins
(U)
Collector #: 076
FOIL
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Enchantment
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Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. |
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- NM
- EX
- VG
- G
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Sword of the Animist
Magic Origins
(R)
Collector #: 240
FOIL
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Equip |
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- NM
- EX
- VG
- G
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Kytheon, Hero of Akros
Magic Origins
(M)
Collector #: 023
FOIL
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2/1 Legendary Creature - Human Soldier
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At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. ---------- Gideon, Battle-Forged [+2]: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn. [+1]: Until your next turn, target creature gains indestructible. Untap that creature. [0]: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. |
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- NM
- EX
- VG
- G
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Prism Ring
Magic Origins
(U)
Collector #: 235
FOIL
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Artifact
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As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |
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- NM
- EX
- VG
- G
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Battlefield Forge
Magic Origins
(R)
Collector #: 244
FOIL
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Land
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- NM
- EX
- VG
- G
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Sigil of the Empty Throne
Magic Origins
(R)
Collector #: 031
FOIL
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Enchantment
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| Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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Nissa, Vastwood Seer
Magic Origins
(M)
Collector #: 189
FOIL
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2/2 Legendary Creature - Elf Scout
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When Nissa, Vastwood seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. ------ Nissa, Sage Animist [+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. [-2]: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. [-7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. |3| |
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- NM
- EX
- VG
- G
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Evolutionary Leap
Magic Origins
(R)
Collector #: 176
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Nissa's Pilgrimage
Magic Origins
(C)
Collector #: 190
FOIL
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Sorcery
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Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. |
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- NM
- EX
- VG
- G
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Demonic Pact
Magic Origins
(M)
Collector #: 092
FOIL
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Enchantment
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At the beginning of your upkeep, choose one that hasn't been chosen -
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- NM
- EX
- VG
- G
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Hangarback Walker
Magic Origins
(R)
Collector #: 229
FOIL
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0/0 Artifact Creature - Construct
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Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter Hangarback Walker. |
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- NM
- EX
- VG
- G
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Displacement Wave
Magic Origins
(R)
Collector #: 055
FOIL
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Sorcery
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| Return all nonland permanents with converted mana cost X or less to their owners' hands. | |
- NM
- EX
- VG
- G
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Jace's Sanctum
Magic Origins
(R)
Collector #: 061
FOIL
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Enchantment
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Instant and sorcery spells you cast cost Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Dwynen's Elite
Magic Origins
(U)
Collector #: 173
FOIL
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2/2 Creature - Elf Warrior
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| When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Harbinger of the Tides
Magic Origins
(R)
Collector #: 058
FOIL
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2/2 Creature - Merfolk Wizard
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You may cast Harbinger of the Tides as though it had flash if you pay When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. |
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- NM
- EX
- VG
- G
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Shadows of the Past
Magic Origins
(U)
Collector #: 118
FOIL
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Enchantment
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Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Reclaim
Magic Origins
(C)
Collector #: 195
FOIL
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Instant
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| Put target card from your graveyard on top of your library. | |
- NM
- EX
- VG
- G
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Flameshadow Conjuring
Magic Origins
(R)
Collector #: 147
FOIL
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Enchantment
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Whenever a nontoken creature enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Caves of Koilos
Magic Origins
(R)
Collector #: 245
FOIL
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Land
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- NM
- EX
- VG
- G
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Molten Vortex
Magic Origins
(R)
Collector #: 156
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Swamp (261 A)
Magic Origins
(L)
Collector #: 261
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Fiery Impulse
Magic Origins
(C)
Collector #: 145
FOIL
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Instant
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Fiery Impulse deals 2 damage to target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 2 damage to that creature instead. |
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- NM
- EX
- VG
- G
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Shaman of the Pack
Magic Origins
(U)
Collector #: 217
FOIL
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3/2 Creature - Elf Shaman
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| When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. | |
- NM
- EX
- VG
- G
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Pyromancer's Goggles
Magic Origins
(M)
Collector #: 236
FOIL
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Legendary Artifact
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- NM
- EX
- VG
- G
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Caustic Caterpillar
Magic Origins
(C)
Collector #: 170
FOIL
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1/1 Creature - Insect
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- NM
- EX
- VG
- G
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