MTG / Innistrad Midnight Hunt
76 - 100 of 300 results
Refine search:
|
Florian, Voldaren Scion
Innistrad: Midnight Hunt
(R)
Collector #: 223
FOIL
|
3/3 Legendary Creature - Vampire Noble
|
|
First strike At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled cards this turn. |
|
- NM
- EX
- VG
- G
|
Katilda, Dawnhart Prime
Innistrad: Midnight Hunt
(R)
Collector #: 230
FOIL
|
1/1 Legendary Creature - Human Warlock
|
|
Protection from Werewolves Human creatures you control have a " |
|
- NM
- EX
- VG
- G
|
Reckless Stormseeker
Innistrad: Midnight Hunt
(R)
Collector #: 157
FOIL
|
2/3 Creature - Human Werewolf
|
|
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound Back Storm-Charged Slasher Creature - Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound 3/4 |
|
- NM
- EX
- VG
- G
|
Spider Token
Innistrad: Midnight Hunt
(S)
Collector #: 011
FOIL
|
1/2 Token Creature - Spider
|
| Reach | |
- NM
- EX
- VG
- G
|
Burn Down the House
Innistrad: Midnight Hunt
(R)
Collector #: 131
FOIL
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Falkenrath Pit Fighter
Innistrad: Midnight Hunt
(R)
Collector #: 137
FOIL
|
2/1 Creature - Vampire Warrior
|
|
|
|
- NM
- EX
- VG
- G
|
Galvanic Iteration
Innistrad: Midnight Hunt
(R)
Collector #: 224
FOIL
|
Instant
|
|
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
|
- NM
- EX
- VG
- G
|
Geistwave
Innistrad: Midnight Hunt
(C)
Collector #: 056
FOIL
|
Instant
|
| Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. | |
- NM
- EX
- VG
- G
|
Ghoulish Procession
Innistrad: Midnight Hunt
(U)
Collector #: 102
FOIL
|
Enchantment
|
| Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
|
Hound Tamer
Innistrad: Midnight Hunt
(U)
Collector #: 187
FOIL
|
3/3 Creature - Human Werewolf
|
|
Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Untamed Pup Creature - Werewolf Trample Other Wolves and Werewolves you control have trample. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
|
- NM
- EX
- VG
- G
|
Kessig Naturalist
Innistrad: Midnight Hunt
(U)
Collector #: 231
FOIL
|
2/2 Creature - Human Werewolf
|
|
Whenever Kessig Naturalist attacks, add Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lord of the Ulvenwald Creature - Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
|
- NM
- EX
- VG
- G
|
Tovolar's Huntmaster
Innistrad: Midnight Hunt
(R)
Collector #: 204
FOIL
|
6/6 Creature - Human Werewolf
|
|
When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tovolar's Packleader Creature - Werewolf Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 |
|
- NM
- EX
- VG
- G
|
Blood Pact
Innistrad: Midnight Hunt
(C)
Collector #: 088
FOIL
|
Instant
|
| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
|
Field of Ruin
Innistrad: Midnight Hunt
(U)
Collector #: 262
FOIL
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Raze the Effigy
Innistrad: Midnight Hunt
(C)
Collector #: 156
FOIL
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Willow Geist
Innistrad: Midnight Hunt
(R)
Collector #: 207
FOIL
|
1/1 Creature - Treefolk Spirit
|
|
Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. |
|
- NM
- EX
- VG
- G
|
Jerren, Corrupted Bishop
Innistrad: Midnight Hunt
(M)
Collector #: 109
FOIL
|
2/3 Legendary Creature - Human Cleric
|
|
Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. At the beginning of your end step, if you have exactly 13 life, you may pay Back Ormendahl, the Corrupter Legendary Creature - Demon Flying, trample, lifelink Sacrifice another creature: Draw a card. |
|
- NM
- EX
- VG
- G
|
Sludge Monster
Innistrad: Midnight Hunt
(R)
Collector #: 076
FOIL
|
5/5 Creature - Horror
|
|
Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. |
|
- NM
- EX
- VG
- G
|
Cathar Commando
Innistrad: Midnight Hunt
(C)
Collector #: 010
FOIL
|
3/1 Creature - Human Soldier
|
|
Flash |
|
- NM
- EX
- VG
- G
|
Dryad's Revival
Innistrad: Midnight Hunt
(U)
Collector #: 183
FOIL
|
Sorcery
|
|
Return target card from your graveyard to your hand. Flashback |
|
- NM
- EX
- VG
- G
|
Electric Revelation
Innistrad: Midnight Hunt
(C)
Collector #: 135
FOIL
|
Instant
|
|
As an additional cost to cast this spell, discard a card. Draw two cards. Flashback |
|
- NM
- EX
- VG
- G
|
Brutal Cathar
Innistrad: Midnight Hunt
(R)
Collector #: 007
FOIL
|
2/2 Creature - Human Soldier Werewolf
|
|
When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Moonrage Brute Creature - Werewolf First strike Ward - Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
|
- NM
- EX
- VG
- G
|
Curse of Surveillance
Innistrad: Midnight Hunt
(R)
Collector #: 046
FOIL
|
Enchantment - Aura Curse
|
|
Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
|
- NM
- EX
- VG
- G
|
Eccentric Farmer
Innistrad: Midnight Hunt
(C)
Collector #: 185
FOIL
|
2/3 Creature - Human Peasant
|
| When Eccentric Farmer enters the battlefield, mill three card, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
|
Human Token
Innistrad: Midnight Hunt
(S)
Collector #: 001
FOIL
|
1/1 Token Creature - Human
|
- NM
- EX
- VG
- G
76 - 100 of 300 results