- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Spider Token
Innistrad: Midnight Hunt
(S)
Collector #: 011
FOIL
|
1/2 Token Creature - Spider
|
Reach | |
Stolen Vitality
Innistrad: Midnight Hunt
(C)
Collector #: 161
FOIL
|
Instant
|
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. | |
Stormrider Spirit
Innistrad: Midnight Hunt
(C)
Collector #: 079
FOIL
|
3/3 Creature - Spirit
|
Flash (You may cast this spell any time you could cast an instant.) Flying |
|
Stuffed Bear
Innistrad: Midnight Hunt
(C)
Collector #: 259
FOIL
|
Artifact
|
: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn. | |
Sungold Barrage
Innistrad: Midnight Hunt
(C)
Collector #: 036
FOIL
|
Instant
|
Destroy target creature with toughness 4 or greater. | |
Sungold Sentinel
Innistrad: Midnight Hunt
(R)
Collector #: 037
FOIL
|
3/2 Creature - Human Soldier
|
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. |
|
Sunstreak Phoenix
Innistrad: Midnight Hunt
(M)
Collector #: 162
FOIL
|
4/2 Creature - Phoenix
|
Flying If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. When day becomes night or night becomes day, you may pay . If you do, return Sunstreak Phoenix from your graveyard to the battlefield. |
|
Tainted Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 124
FOIL
|
2/3 Creature - Zombie
|
Deathtouch When Tainted Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) |
|
Tapping at the Window
Innistrad: Midnight Hunt
(C)
Collector #: 201
FOIL
|
Sorcery
|
Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Tavern Ruffian
Innistrad: Midnight Hunt
(C)
Collector #: 163
FOIL
|
2/5 Creature - Human Warrior Werewolf
|
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tavern Smasher Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
|
Teferi, Who Slows the Sunset
Innistrad: Midnight Hunt
(M)
Collector #: 245
FOIL
|
Legendary Planeswalker - Teferi
|
[+1]: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. [-2]: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. [-7]: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." |4| |
|
Thraben Exorcism
Innistrad: Midnight Hunt
(C)
Collector #: 039
FOIL
|
Instant
|
Exile target Spirit, creature with disturb, or enchantment. | |
Tireless Hauler
Innistrad: Midnight Hunt
(C)
Collector #: 203
FOIL
|
4/5 Creature - Human Werewolf
|
Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Brawler Creature - Werewolf Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
|
Tovolar's Huntmaster
Innistrad: Midnight Hunt
(R)
Collector #: 204
FOIL
|
6/6 Creature - Human Werewolf
|
When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tovolar's Packleader Creature - Werewolf Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. : Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 |
|
Treefolk Token
Innistrad: Midnight Hunt
(S)
Collector #: 012
FOIL
|
*/* Token Creature - Treefolk
|
Reach This creature's power and toughness are each equal to the number of lands you control. |
|
Unblinking Observer
Innistrad: Midnight Hunt
(C)
Collector #: 082
FOIL
|
2/1 Creature - Homunculus
|
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell. | |
Unruly Mob
Innistrad: Midnight Hunt
(C)
Collector #: 040
FOIL
|
1/1 Creature - Human
|
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. | |
Vampire Interloper
Innistrad: Midnight Hunt
(C)
Collector #: 125
FOIL
|
2/1 Creature - Vampire Scout
|
Flying Vampire Interloper can't block. |
|
Vampire Socialite
Innistrad: Midnight Hunt
(U)
Collector #: 249
FOIL
|
2/2 Creature - Vampire Noble
|
Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. |
|
Vengeful Strangler
Innistrad: Midnight Hunt
(U)
Collector #: 956
FOIL
|
2/1 Creature - Human Rogue
|
Vengeful Stranger can't block. When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. Back Strangling Grasp Enchantment - Aura Enchant creature or planeswalker an opponent controls. At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. |
|
Vivisection
Innistrad: Midnight Hunt
(U)
Collector #: 083
FOIL
|
Sorcery
|
As an additional cost to cast Vivisection, sacrifice a creature. Draw three cards. |
|
Voldaren Ambusher
Innistrad: Midnight Hunt
(U)
Collector #: 166
FOIL
|
2/2 Creature - Vampire Archer
|
When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | |
Voldaren Stinger
Innistrad: Midnight Hunt
(C)
Collector #: 167
FOIL
|
1/1 Creature - Vampire Warrior
|
Voldaren Stinger has first strike as long as it's attacking. : Voldaren Stinger gets +2/+0 until end of turn. |
|
Wolf Token
Innistrad: Midnight Hunt
(S)
Collector #: 013
FOIL
|
2/2 Token Creature - Wolf
|
Zombie Token (005)
Innistrad: Midnight Hunt
(S)
Collector #: 005
FOIL
|
2/2 Token Creature - Zombie
|
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) | |