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Slogurk, the Overslime
Innistrad: Midnight Hunt
(R)
Collector #: 242
FOIL
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3/3 Legendary Creature - Ooze
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Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. |
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Smoldering Egg
Innistrad: Midnight Hunt
(R)
Collector #: 159
FOIL
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0/4 Creature - Dragon Egg
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Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them all and transform Smoldering Egg. Back Ashmouth Dragon Creature - Dragon Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4 |
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Vampire Socialite
Innistrad: Midnight Hunt
(U)
Collector #: 249
FOIL
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2/2 Creature - Vampire Noble
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Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. |
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Bereaved Survivor
Innistrad: Midnight Hunt
(U)
Collector #: 004
FOIL
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2/1 Creature - Human Peasant
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When another creature you control dies, transform Bereaved Survivor. Back Dauntless Avenger Creature - Human Soldier Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. 3/2 |
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Bird Token
Innistrad: Midnight Hunt
(S)
Collector #: 003
FOIL
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1/1 Token Creature - Bird
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Flying This creature can block only creatures with flying. |
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Bloodline Culling
Innistrad: Midnight Hunt
(R)
Collector #: 089
FOIL
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Instant
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Choose -
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Borrowed Time
Innistrad: Midnight Hunt
(U)
Collector #: 006
FOIL
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Enchantment
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When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. | |
Bounding Wolf
Innistrad: Midnight Hunt
(C)
Collector #: 170
FOIL
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3/2 Creature - Wolf
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Flash Reach |
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Curse of Surveillance
Innistrad: Midnight Hunt
(R)
Collector #: 046
FOIL
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
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Diregraf Rebirth
Innistrad: Midnight Hunt
(U)
Collector #: 220
FOIL
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Sorcery
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This spell costs less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Elemental Token
Innistrad: Midnight Hunt
(S)
Collector #: 007
FOIL
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*/* Token Creature - Elemental
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Trample This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile. |
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Hobbling Zombie
Innistrad: Midnight Hunt
(C)
Collector #: 106
FOIL
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2/2 Creature - Zombie
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Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't bock. When it attacks, sacrifice it at end of combat.) |
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Human Token
Innistrad: Midnight Hunt
(S)
Collector #: 001
FOIL
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1/1 Token Creature - Human
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Jack-o'-Lantern
Innistrad: Midnight Hunt
(C)
Collector #: 254
FOIL
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Artifact
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, , Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. , Exile Jack-o'-Lantern from your graveyard: Add one mana of any color. |
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Novice Occultist
Innistrad: Midnight Hunt
(C)
Collector #: 117
FOIL
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1/2 Creature - Human Wizard
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When Novice Occultist dies, you draw a card and you lose 1 life. | |
Search Party Captain
Innistrad: Midnight Hunt
(C)
Collector #: 032
FOIL
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2/2 Creature - Human Soldier
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This spell costs less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. |
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Seize the Storm
Innistrad: Midnight Hunt
(U)
Collector #: 158
FOIL
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Sorcery
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Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Unnatural Moonrise
Innistrad: Midnight Hunt
(U)
Collector #: 247
FOIL
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Sorcery
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It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Forest (277)
Innistrad: Midnight Hunt
(L)
Collector #: 277
FOIL
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Basic Land - Forest
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Curse of Silence
Innistrad: Midnight Hunt
(R)
Collector #: 015
FOIL
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Enchantment - Aura Curse
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Enchant player As Curse of Silence enters the battlefield, choose a card name. Spells with the chosen name enchanted player casts cost more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. |
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Homestead Courage
Innistrad: Midnight Hunt
(C)
Collector #: 024
FOIL
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Sorcery
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Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Mountain (274)
Innistrad: Midnight Hunt
(L)
Collector #: 274
FOIL
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Basic Land - Mountain
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Bladestitched Skaab
Innistrad: Midnight Hunt
(U)
Collector #: 212
FOIL
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2/3 Creature - Zombie Soldier
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Other Zombies you control get +1/+0. | |
Forest (276)
Innistrad: Midnight Hunt
(L)
Collector #: 276
FOIL
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Basic Land - Forest
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Island (271)
Innistrad: Midnight Hunt
(L)
Collector #: 270
FOIL
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Basic Land - Island
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