MTG / Innistrad Midnight Hunt Variants

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Suspicious Stowaway (Showcase)
1 U
1/1 Creature - Human Rogue Werewolf
Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

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Seafaring Werewolf
Creature - Werewolf
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
2/1
  • NM
  • EX
  • VG
  • G
  • 4 available @ $0.49
  • 4 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Wake to Slaughter (Extended Art)
3 B R
Sorcery
Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.49
  • 2 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
101 - 102 of 102 results