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Adeline, Resplendent Cathar (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 312
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*/4 Legendary Creature - Human Knight
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Vigilance Adeline, Resplendent Cathar's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. |
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Haunted Ridge (Borderless)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 282
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Land
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Haunted Ridge enters the battlefield tapped unless you control two or more lands.![]() ![]() ![]() |
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Deserted Beach (Borderless)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 281
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Land
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Deserted Beach enters the battlefield tapped unless you control two or more lands.![]() ![]() ![]() |
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Overgrown Farmland (Borderless)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 283
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Land
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Overgrown Farmland enters the battlefield tapped unless you control two or more lands.![]() ![]() ![]() |
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Shipwreck Marsh (Borderless)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 285
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Land
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Shipwreck Marsh enters the battlefield tapped unless you control two or more lands.![]() ![]() ![]() |
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Lier, Disciple of the Drowned (Eternal Night)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 313
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3/4 Legendary Creature - Human Wizard
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Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. |
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Wrenn and Seven (Borderless)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 278
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Legendary Planeswalker - Wrenn
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[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. [0]: Put any number of land cards from your hand onto the battlefield. [-3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." [-8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." |5| |
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Rockfall Vale (Borderless)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 284
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Land
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Rockfall Vale enters the battlefield tapped unless you control two or more lands.![]() ![]() ![]() |
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Saryth, the Viper's Fang (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 304
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3/4 Legendary Creature - Human Warlock
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Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. ![]() ![]() |
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Brutal Cathar (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 286
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2/2 Creature - Human Soldier Werewolf
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When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Moonrage Brute Creature - Werewolf First strike Ward - Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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Jadar, Ghoulcaller of Nephalia (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 315
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1/1 Legendary Creature - Human Wizard
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At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | |
Teferi, Who Slows the Sunset (Borderless)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 280
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Legendary Planeswalker - Teferi
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[+1]: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. [-2]: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. [-7]: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." |4| |
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Arlinn, the Pack's Hope (Showcase)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 307
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Legendary Planeswalker - Arlinn
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [-3]: Create two 2/2 green Wolf creature tokens. |4| Back Arlinn, the Moon's Fury Legendary Planeswalker - Arlinn Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) [+2]: Add ![]() ![]() [0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. |4| |
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Vanquish the Horde (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 333
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Sorcery
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This spell costs ![]() Destroy all creatures. |
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The Meathook Massacre (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 348
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Legendary Enchantment
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When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life. |
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Augur of Autumn (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 360
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2/3 Creature - Human Druid
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You may look at the top card of your library any time. You may play lands from the top of your library. Coven - As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. |
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Graveyard Trespasser (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 290
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3/3 Creature - Human Werewolf
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Ward - Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Graveyard Glutton Creature - Werewolf Ward - Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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Storm the Festival (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 364
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Sorcery
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Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback ![]() ![]() ![]() ![]() |
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Outland Liberator (Showcase)
Innistrad: Midnight Hunt Variants
(U)
Collector #: 303
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2/2 Creature - Human Werewolf
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![]() Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Frenzied Trapbreaker Creature - Werewolf ![]() Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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Poppet Stitcher (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 339
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2/3 Creature - Human Wizard
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Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher. Back Poppet Factory Artifact Creature tokens you control lose all abilities and have base power and toughness 3/3. At the beginning of your upkeep, you may transform Poppet Factory. |
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Unnatural Growth (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 365
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Enchantment
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At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
Liesa, Forgotten Archangel (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 319
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4/5 Legendary Creature - Angel
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Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. |
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Reckless Stormseeker (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 294
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2/3 Creature - Human Werewolf
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At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound Back Storm-Charged Slasher Creature - Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound 3/4 |
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Bloodthirsty Adversary (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 351
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2/2 Creature - Vampire
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Haste When Bloodthirsty Adversary enters the battlefield, you may pay ![]() ![]() |
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Gisa, Glorious Resurrector (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 314
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4/4 Legendary Creature - Human Wizard
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If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) |
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