MTG / Innistrad Midnight Hunt Variants
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Briarbridge Tracker (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 361
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2/3 Creature - Human Scout
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Vigilance When Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with " As long as you control a token, Briarbridge Tracker gets +2/+0. |
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- NM
- EX
- VG
- G
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Fangblade Brigand (Showcase)
Innistrad: Midnight Hunt Variants
(U)
Collector #: 292
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3/4 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fangblade Eviscerator Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn. 4/5 |
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- NM
- EX
- VG
- G
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Spellrune Painter (Showcase)
Innistrad: Midnight Hunt Variants
(U)
Collector #: 295
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2/3 Creature - Human Shaman Werewolf
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Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. Daybound Back Spellrune Howler Creature - Werewolf Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn. Nightbound 3/4 |
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- NM
- EX
- VG
- G
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Tireless Hauler (Showcase)
Innistrad: Midnight Hunt Variants
(C)
Collector #: 305
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4/5 Creature - Human Werewolf
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Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Brawler Creature - Werewolf Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Ghoulcaller's Harvest (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 372
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Sorcery
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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback |
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- NM
- EX
- VG
- G
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Slogurk, the Overslime (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 324
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3/3 Legendary Creature - Ooze
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Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Dawnhart Rejuvenator (Showcase)
Innistrad: Midnight Hunt Variants
(C)
Collector #: 301
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2/4 Creature - Human Warlock
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When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. |
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- NM
- EX
- VG
- G
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Tavern Ruffian (Showcase)
Innistrad: Midnight Hunt Variants
(C)
Collector #: 296
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2/5 Creature - Human Warrior Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tavern Smasher Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
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- NM
- EX
- VG
- G
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Harvesttide Infiltrator (Showcase)
Innistrad: Midnight Hunt Variants
(C)
Collector #: 293
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3/2 Creature - Human Werewolf
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Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Harvesttide Assailant Creature - Werewolf Trample Nightbound (If a player casts at least tow spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Geistflame Reservoir (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 355
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Artifact
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Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. |
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- NM
- EX
- VG
- G
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Hallowed Respite (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 373
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Sorcery
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Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback |
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- NM
- EX
- VG
- G
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Can't Stay Away (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 368
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." Flashback |
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- NM
- EX
- VG
- G
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Dawnhart Mentor (Showcase)
Innistrad: Midnight Hunt Variants
(U)
Collector #: 300
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0/4 Creature - Human Warlock
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When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven - |
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- NM
- EX
- VG
- G
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Dennick, Pious Apprentice (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 317
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2/3 Legendary Creature - Human Soldier
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Lifelink Cards in graveyards can't be the targets of spells or abilities. Disturb Back Dennick, Pious Apparition Legendary Creature - Spirit Soldier Flying Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a colorless Clue artifact token with " If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. 3/2 |
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- NM
- EX
- VG
- G
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Grafted Identity (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 335
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Enchantment - Aura
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As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1. |
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- NM
- EX
- VG
- G
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Light Up the Night (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 356
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Sorcery
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Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback - |
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- NM
- EX
- VG
- G
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Ludevic, Necrogenius (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 320
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2/3 Legendary Creature - Human Wizard
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Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. Back Olag, Ludevic's Hubris Legendary Creature - Zombie As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. |
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- NM
- EX
- VG
- G
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Candlegrove Witch (Showcase)
Innistrad: Midnight Hunt Variants
(C)
Collector #: 287
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2/2 Creature - Human Warlock
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| Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Baneblade Scoundrel (Showcase)
Innistrad: Midnight Hunt Variants
(U)
Collector #: 289
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4/3 Creature - Human Rogue Werewolf
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Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Baneclaw Marauder Creature - Werewolf Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
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- NM
- EX
- VG
- G
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Sunstreak Phoenix (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 359
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4/2 Creature - Phoenix
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Flying If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. When day becomes night or night becomes day, you may pay |
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- NM
- EX
- VG
- G
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Willow Geist (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 366
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1/1 Creature - Treefolk Spirit
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Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. |
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- NM
- EX
- VG
- G
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Curse of Surveillance (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 334
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
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- NM
- EX
- VG
- G
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Wake to Slaughter (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 376
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Sorcery
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Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback |
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- NM
- EX
- VG
- G
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Curse of Leeches (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 345
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Enchantment - Aura Curse
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Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Leeching Lurker Creature - Leech Horror Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Sungold Sentinel (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 332
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3/2 Creature - Human Soldier
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Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - |
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- NM
- EX
- VG
- G
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