MTG / Innistrad Midnight Hunt Variants
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Malevolent Hermit (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 336
FOIL
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2/1 Creature - Human Wizard
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Disturb Back Benevolent Geist Creature - Spirit Wizard Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2 |
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- NM
- EX
- VG
- G
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Tainted Adversary (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 350
FOIL
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2/3 Creature - Zombie
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Deathtouch When Tainted Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Florian, Voldaren Scion (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 318
FOIL
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3/3 Legendary Creature - Vampire Noble
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First strike At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled cards this turn. |
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- NM
- EX
- VG
- G
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Graveyard Trespasser (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 290
FOIL
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3/3 Creature - Human Werewolf
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Ward - Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Graveyard Glutton Creature - Werewolf Ward - Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Katilda, Dawnhart Prime (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 309
FOIL
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1/1 Legendary Creature - Human Warlock
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Protection from Werewolves Human creatures you control have a " |
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- NM
- EX
- VG
- G
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Reckless Stormseeker (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 294
FOIL
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2/3 Creature - Human Werewolf
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At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound Back Storm-Charged Slasher Creature - Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound 3/4 |
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- NM
- EX
- VG
- G
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Consuming Blob (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 362
FOIL
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*/1 Creature - Ooze
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Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." |
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- NM
- EX
- VG
- G
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Spectral Adversary (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 341
FOIL
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2/1 Creature - Spirit
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Flash Flying When Spectral Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Rite of Harmony (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 374
FOIL
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Instant
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Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback |
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- NM
- EX
- VG
- G
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Angelfire Ignition (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 367
FOIL
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Sorcery
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Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback |
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- NM
- EX
- VG
- G
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Falkenrath Pit Fighter (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 354
FOIL
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2/1 Creature - Vampire Warrior
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- NM
- EX
- VG
- G
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Jerren, Corrupted Bishop (Eternal Night)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 316
FOIL
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2/3 Legendary Creature - Human Cleric
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Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. At the beginning of your end step, if you have exactly 13 life, you may pay Back Ormendahl, the Corrupter Legendary Creature - Demon Flying, trample, lifelink Sacrifice another creature: Draw a card. |
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- NM
- EX
- VG
- G
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Galvanic Iteration (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 371
FOIL
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
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- NM
- EX
- VG
- G
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Fateful Absence (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 328
FOIL
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Instant
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Destroy target creature or planeswalker. Its controller investigates. (They create a colorless Clue artifact token with " |
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- NM
- EX
- VG
- G
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Slogurk, the Overslime (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 324
FOIL
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3/3 Legendary Creature - Ooze
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Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Triskaidekaphile (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 342
FOIL
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1/3 Creature - Human Wizard
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You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. |
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- NM
- EX
- VG
- G
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Curse of Shaken Faith (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 353
FOIL
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. |
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- NM
- EX
- VG
- G
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Outland Liberator (Showcase)
Innistrad: Midnight Hunt Variants
(U)
Collector #: 303
FOIL
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2/2 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Frenzied Trapbreaker Creature - Werewolf Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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- NM
- EX
- VG
- G
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Champion of the Perished (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 344
FOIL
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1/1 Creature - Zombie
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| Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. | |
- NM
- EX
- VG
- G
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Old Stickfingers (Eternal Night)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 321
FOIL
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*/* Legendary Creature - Horror
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When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfinger's power and toughness are each equal to the number of creature cards in your graveyard. |
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- NM
- EX
- VG
- G
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Siphon Insight (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 375
FOIL
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Instant
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Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback |
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- NM
- EX
- VG
- G
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Smoldering Egg (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 358
FOIL
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0/4 Creature - Dragon Egg
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Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them all and transform Smoldering Egg. Back Ashmouth Dragon Creature - Dragon Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4 |
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- NM
- EX
- VG
- G
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Tovolar's Huntmaster (Showcase)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 306
FOIL
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6/6 Creature - Human Werewolf
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When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tovolar's Packleader Creature - Werewolf Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 |
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- NM
- EX
- VG
- G
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Vanquish the Horde (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 333
FOIL
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
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Primal Adversary (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 363
FOIL
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4/3 Creature - Wolf
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Trample When Primal Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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