MTG / Innistrad Double Feature
76 - 100 of 534 results
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Voldaren Epicure
Innistrad: Double Feature
(C)
Collector #: 449
FOIL
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1/1 Creature - Vampire
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When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Lantern Bearer
Innistrad: Double Feature
(C)
Collector #: 333
FOIL
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1/1 Creature - Spirit
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Flying Disturb Back Laterns' Lift Enchantment - Aura Enchanted creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Unhallowed Phalanx
Innistrad: Double Feature
(C)
Collector #: 402
FOIL
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1/13 Creature - Zombie Soldier
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| Unhallowed Phalanx enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Cathar Commando
Innistrad: Double Feature
(C)
Collector #: 010
FOIL
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3/1 Creature - Human Soldier
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Flash |
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- NM
- EX
- VG
- G
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Delver of Secrets
Innistrad: Double Feature
(U)
Collector #: 047
FOIL
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1/1 Creature - Human Wizard
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At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. Back Insectile Aberration Creature - Human Insect Flying 3/2 |
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- NM
- EX
- VG
- G
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Mirrorhall Mimic
Innistrad: Double Feature
(R)
Collector #: 335
FOIL
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0/0 Creature - Spirit
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You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. Disturb Back Ghastly Mimicry Enchantment - Aura Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Thirst for Discovery
Innistrad: Double Feature
(U)
Collector #: 352
FOIL
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Instant
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| Draw three cards. Then discard two cards unless you discard a basic land card. | |
- NM
- EX
- VG
- G
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Eruth, Tormented Prophet
Innistrad: Double Feature
(R)
Collector #: 504
FOIL
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2/4 Legendary Creature - Human Wizard
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| If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. | |
- NM
- EX
- VG
- G
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Evolving Wilds (261)
Innistrad: Double Feature
(C)
Collector #: 261
FOIL
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Land
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- NM
- EX
- VG
- G
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Evolving Wilds (530)
Innistrad: Double Feature
(C)
Collector #: 530
FOIL
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Land
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- NM
- EX
- VG
- G
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Galvanic Iteration
Innistrad: Double Feature
(R)
Collector #: 224
FOIL
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
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- NM
- EX
- VG
- G
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Cemetery Illuminator
Innistrad: Double Feature
(M)
Collector #: 317
FOIL
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2/3 Creature - Spirit
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Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. |
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- NM
- EX
- VG
- G
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Champion of the Perished
Innistrad: Double Feature
(R)
Collector #: 091
FOIL
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1/1 Creature - Zombie
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| Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. | |
- NM
- EX
- VG
- G
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Faithbound Judge
Innistrad: Double Feature
(M)
Collector #: 279
FOIL
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4/4 Creature - Spirit Soldier
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Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb Back Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Thalia, Guardian of Thraben
Innistrad: Double Feature
(R)
Collector #: 305
FOIL
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2/1 Legendary Creature - Human Soldier
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First strike Noncreature spells cost |
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- NM
- EX
- VG
- G
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Ancient Lumberknot
Innistrad: Double Feature
(U)
Collector #: 497
FOIL
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1/4 Creature - Treefolk
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| Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | |
- NM
- EX
- VG
- G
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Change of Fortune
Innistrad: Double Feature
(R)
Collector #: 417
FOIL
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Sorcery
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| Discard your hand, then draw a card for each card you've discarded this turn. | |
- NM
- EX
- VG
- G
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Play with Fire
Innistrad: Double Feature
(U)
Collector #: 154
FOIL
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Instant
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| Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Sludge Monster
Innistrad: Double Feature
(R)
Collector #: 076
FOIL
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5/5 Creature - Horror
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Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. |
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- NM
- EX
- VG
- G
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Concealing Curtains
Innistrad: Double Feature
(R)
Collector #: 368
FOIL
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0/4 Creature - Wall
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Defender Back Revealing Eye Creature - Eye Horror Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 |
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- NM
- EX
- VG
- G
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Rite of Harmony
Innistrad: Double Feature
(R)
Collector #: 236
FOIL
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Instant
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Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback |
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- NM
- EX
- VG
- G
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Florian, Voldaren Scion
Innistrad: Double Feature
(R)
Collector #: 223
FOIL
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3/3 Legendary Creature - Vampire Noble
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First strike At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled cards this turn. |
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- NM
- EX
- VG
- G
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Katilda, Dawnhart Martyr
Innistrad: Double Feature
(R)
Collector #: 288
FOIL
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*/* Legendary Creature - Spirit Warlock
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Flying, lifelink, protection from Vampires Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are spirits and/or enchantments. Disturb Back Katilda's Rising Dawn Legendary Enchantment - Aura Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Primal Adversary
Innistrad: Double Feature
(M)
Collector #: 194
FOIL
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4/3 Creature - Wolf
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Trample When Primal Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Undead Butler
Innistrad: Double Feature
(U)
Collector #: 400
FOIL
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1/2 Creature - Zombie
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When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
76 - 100 of 534 results