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Hound Tamer
Innistrad: Double Feature
(U)
Collector #: 187
FOIL
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3/3 Creature - Human Werewolf
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Trample : Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Untamed Pup Creature - Werewolf Trample Other Wolves and Werewolves you control have trample. : Put a +1/+1 counter on target creature. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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Patrician Geist
Innistrad: Double Feature
(R)
Collector #: 069
FOIL
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2/2 Creature - Spirit Knight
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Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost less to cast. |
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Raze the Effigy
Innistrad: Double Feature
(C)
Collector #: 156
FOIL
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Instant
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Choose one -
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Wolfkin Outcast
Innistrad: Double Feature
(U)
Collector #: 496
FOIL
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5/4 Creature - Human Werewolf
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This spell costs less to cast if you control a Wolf or Werewolf. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wedding Crasher Creature - Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
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Dawnhart Disciple
Innistrad: Double Feature
(C)
Collector #: 463
FOIL
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2/2 Creature - Human Warlock
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Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. | |
Geistflame Reservoir
Innistrad: Double Feature
(R)
Collector #: 142
FOIL
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Artifact
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Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. , , Remove any number of charge counters form Geistflame Reservoir: It deals that much damage to any target. , : Exile the top card of your library. You may play that card this turn. |
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Diregraf Horde
Innistrad: Double Feature
(C)
Collector #: 096
FOIL
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3/4 Creature - Zombie
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When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
Honored Heirloom
Innistrad: Double Feature
(C)
Collector #: 524
FOIL
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Artifact
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: Add one mana of any color. , : Exile target card from a graveyard. |
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Pack's Betrayal
Innistrad: Double Feature
(C)
Collector #: 153
FOIL
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
Curse of Surveillance
Innistrad: Double Feature
(R)
Collector #: 046
FOIL
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
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Demonic Bargain
Innistrad: Double Feature
(R)
Collector #: 370
FOIL
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Sorcery
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Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. | |
Parasitic Grasp
Innistrad: Double Feature
(U)
Collector #: 390
FOIL
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life. |
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Boarded Window
Innistrad: Double Feature
(U)
Collector #: 520
FOIL
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Artifact
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Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. |
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Diregraf Scavenger
Innistrad: Double Feature
(C)
Collector #: 372
FOIL
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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Duel for Dominance
Innistrad: Double Feature
(C)
Collector #: 184
FOIL
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Instant
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Coven - Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.) | |
Laid to Rest
Innistrad: Double Feature
(U)
Collector #: 474
FOIL
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Enchantment
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Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
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Lambholt Harrier
Innistrad: Double Feature
(C)
Collector #: 145
FOIL
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2/2 Creature - Wolf
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: Target creature can't block this turn. | |
Moldgraf Millipede
Innistrad: Double Feature
(C)
Collector #: 476
FOIL
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2/2 Creature - Insect Horror
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When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) | |
Stensia Uprising
Innistrad: Double Feature
(R)
Collector #: 445
FOIL
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Enchantment
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At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
Tapping at the Window
Innistrad: Double Feature
(C)
Collector #: 201
FOIL
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Sorcery
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Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Tireless Hauler
Innistrad: Double Feature
(C)
Collector #: 203
FOIL
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4/5 Creature - Human Werewolf
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Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Brawler Creature - Werewolf Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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Dire-Strain Rampage
Innistrad: Double Feature
(R)
Collector #: 219
FOIL
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Sorcery
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Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback |
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Unnatural Moonrise
Innistrad: Double Feature
(U)
Collector #: 247
FOIL
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Sorcery
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It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Fangblade Brigand
Innistrad: Double Feature
(U)
Collector #: 139
FOIL
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3/4 Creature - Human Werewolf
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: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fangblade Eviscerator Creature - Werewolf : Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. : Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn. 4/5 |
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Ghoulcaller's Harvest
Innistrad: Double Feature
(R)
Collector #: 225
FOIL
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Sorcery
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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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