MTG / Innistrad Double Feature
276 - 300 of 534 results
Refine search:
|
Skywarp Skaab
Innistrad: Double Feature
(C)
Collector #: 345
FOIL
|
2/5 Creature - Zombie Drake
|
|
Flying When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. |
|
- NM
- EX
- VG
- G
|
Snarling Wolf (199)
Innistrad: Double Feature
(C)
Collector #: 199
FOIL
|
1/1 Creature - Wolf
|
|
|
|
- NM
- EX
- VG
- G
|
Soulcipher Board
Innistrad: Double Feature
(U)
Collector #: 346
FOIL
|
Artifact
|
|
Soulcipher Board enters the battlefield with three omen counters on it. Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. Back Cipherbound Spirit Creature - Spirit Flying Cipherbound Spirit can block only creatures with flying. 3/2 |
|
- NM
- EX
- VG
- G
|
Spellrune Painter
Innistrad: Double Feature
(U)
Collector #: 160
FOIL
|
2/3 Creature - Human Shaman Werewolf
|
|
Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. Daybound Back Spellrune Howler Creature - Werewolf Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn. Nightbound 3/4 |
|
- NM
- EX
- VG
- G
|
Sporeback Wolf
Innistrad: Double Feature
(C)
Collector #: 490
FOIL
|
2/2 Creature - Wolf
|
| As long as it's your turn, Sporeback Wolf gets +0/+2. | |
- NM
- EX
- VG
- G
|
Stitched Assistant
Innistrad: Double Feature
(C)
Collector #: 348
FOIL
|
3/2 Creature - Zombie
|
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
|
- NM
- EX
- VG
- G
|
Storm Skreelix
Innistrad: Double Feature
(U)
Collector #: 243
FOIL
|
2/4 Creature - Drake Horror
|
|
Flying Instant and sorcery spells you cast cost Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. |
|
- NM
- EX
- VG
- G
|
Sure Strike
Innistrad: Double Feature
(C)
Collector #: 446
FOIL
|
Instant
|
| Target creature gets +3/+0 and gains first strike until end of turn. | |
- NM
- EX
- VG
- G
|
Syphon Essence
Innistrad: Double Feature
(C)
Collector #: 351
FOIL
|
Instant
|
|
Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Vampire Interloper
Innistrad: Double Feature
(C)
Collector #: 125
FOIL
|
2/1 Creature - Vampire Scout
|
|
Flying Vampire Interloper can't block. |
|
- NM
- EX
- VG
- G
|
Vengeful Strangler
Innistrad: Double Feature
(U)
Collector #: 126
FOIL
|
2/1 Creature - Human Rogue
|
|
Vengeful Stranger can't block. When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. Back Strangling Grasp Enchantment - Aura Enchant creature or planeswalker an opponent controls. At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. |
|
- NM
- EX
- VG
- G
|
Village Watch
Innistrad: Double Feature
(U)
Collector #: 165
FOIL
|
4/3 Creature - Human Werewolf
|
|
Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Village Reavers Creature - Werewolf Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |
|
- NM
- EX
- VG
- G
|
Wolf Strike
Innistrad: Double Feature
(C)
Collector #: 495
FOIL
|
Instant
|
| Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
|
Abrade
Innistrad: Double Feature
(C)
Collector #: 406
FOIL
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Aim for the Head
Innistrad: Double Feature
(C)
Collector #: 359
FOIL
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Ambitious Farmhand
Innistrad: Double Feature
(U)
Collector #: 002
FOIL
|
1/1 Creature - Human Peasant
|
|
When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put into your hand, then shuffle. Coven - Back Seasoned Cathar Creature - Human Knight Lifelink 3/3 |
|
- NM
- EX
- VG
- G
|
Angelfire Ignition
Innistrad: Double Feature
(R)
Collector #: 209
FOIL
|
Sorcery
|
|
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback |
|
- NM
- EX
- VG
- G
|
Angelic Quartermaster
Innistrad: Double Feature
(U)
Collector #: 269
FOIL
|
3/3 Creature - Angel Soldier
|
|
Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
|
- NM
- EX
- VG
- G
|
Apprentice Sharpshooter
Innistrad: Double Feature
(C)
Collector #: 452
FOIL
|
1/4 Creature - Human Archer
|
|
Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
|
- NM
- EX
- VG
- G
|
Arlinn, the Pack's Hope
Innistrad: Double Feature
(M)
Collector #: 211
FOIL
|
Legendary Planeswalker - Arlinn
|
|
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [-3]: Create two 2/2 green Wolf creature tokens. |4| Back Arlinn, the Moon's Fury Legendary Planeswalker - Arlinn Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) [+2]: Add [0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. |4| |
|
- NM
- EX
- VG
- G
|
Ballista Watcher
Innistrad: Double Feature
(U)
Collector #: 410
FOIL
|
4/3 Creature - Human Soldier Werewolf
|
|
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
|
- NM
- EX
- VG
- G
|
Bat Whisperer
Innistrad: Double Feature
(C)
Collector #: 086
FOIL
|
4/2 Creature - Vampire
|
| When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. | |
- NM
- EX
- VG
- G
|
Belligerent Guest
Innistrad: Double Feature
(C)
Collector #: 411
FOIL
|
3/2 Creature - Vampire
|
|
Trample Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Biolume Egg
Innistrad: Double Feature
(U)
Collector #: 316
FOIL
|
0/4 Creature - Serpent Egg
|
|
Defender When Biolume Egg enters the battlefield, scry 2. When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning oft he next end step. Back Biolume Serpent Creature - Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 |
|
- NM
- EX
- VG
- G
|
Blessed Defiance
Innistrad: Double Feature
(C)
Collector #: 005
FOIL
|
Instant
|
| Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
276 - 300 of 534 results