MTG / Innistrad Double Feature
251 - 275 of 534 results
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Blood Pact
Innistrad: Double Feature
(C)
Collector #: 088
FOIL
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Instant
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| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
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Blood Servitor
Innistrad: Double Feature
(C)
Collector #: 519
FOIL
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2/2 Artifact Creature - Construct
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When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Bloodline Culling
Innistrad: Double Feature
(R)
Collector #: 089
FOIL
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Instant
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Choose -
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- NM
- EX
- VG
- G
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Bloodsworn Squire
Innistrad: Double Feature
(U)
Collector #: 364
FOIL
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3/3 Creature - Vampire Soldier
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Back Bloodsworn Knight Creature - Vampire Knight Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. */* |
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- NM
- EX
- VG
- G
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Bloodtithe Harvester
Innistrad: Double Feature
(U)
Collector #: 499
FOIL
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3/2 Creature - Vampire
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When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Boarded Window
Innistrad: Double Feature
(U)
Collector #: 520
FOIL
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Artifact
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Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. |
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- NM
- EX
- VG
- G
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Bounding Wolf
Innistrad: Double Feature
(C)
Collector #: 170
FOIL
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3/2 Creature - Wolf
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Flash Reach |
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- NM
- EX
- VG
- G
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Bramble Armor (171)
Innistrad: Double Feature
(C)
Collector #: 171
FOIL
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Artifact - Equipment
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When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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Bramble Armor (455)
Innistrad: Double Feature
(C)
Collector #: 455
FOIL
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Artifact - Equipment
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When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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Brimstone Vandal
Innistrad: Double Feature
(C)
Collector #: 130
FOIL
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2/3 Creature - Devil
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Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Brine Comber
Innistrad: Double Feature
(U)
Collector #: 500
FOIL
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1/1 Creature - Spirit
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Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb Back Brinebound Gift Enchantment - Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Brutal Cathar
Innistrad: Double Feature
(R)
Collector #: 007
FOIL
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2/2 Creature - Human Soldier Werewolf
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When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Moonrage Brute Creature - Werewolf First strike Ward - Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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- NM
- EX
- VG
- G
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Burly Breaker
Innistrad: Double Feature
(U)
Collector #: 174
FOIL
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6/5 Creature - Human Werewolf
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Ward Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Demolisher Creature - Werewolf Ward Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 8/7 |
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- NM
- EX
- VG
- G
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Burn the Accursed
Innistrad: Double Feature
(C)
Collector #: 132
FOIL
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Instant
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| Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Can't Stay Away
Innistrad: Double Feature
(R)
Collector #: 213
FOIL
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." Flashback |
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- NM
- EX
- VG
- G
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Candlegrove Witch
Innistrad: Double Feature
(C)
Collector #: 008
FOIL
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2/2 Creature - Human Warlock
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| Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Candlelit Cavalry
Innistrad: Double Feature
(C)
Collector #: 175
FOIL
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5/5 Creature - Human Knight
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| Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Candletrap
Innistrad: Double Feature
(C)
Collector #: 009
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven - |
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- NM
- EX
- VG
- G
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Cartographer's Survey
Innistrad: Double Feature
(U)
Collector #: 457
FOIL
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Sorcery
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| Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Catapult Fodder
Innistrad: Double Feature
(U)
Collector #: 366
FOIL
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1/5 Creature - Zombie
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At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder. Back Catapult Captain Creature - Zombie 2/6 |
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- NM
- EX
- VG
- G
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Cathar Commando
Innistrad: Double Feature
(C)
Collector #: 010
FOIL
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3/1 Creature - Human Soldier
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Flash |
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- NM
- EX
- VG
- G
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Celestus Sanctifier
Innistrad: Double Feature
(C)
Collector #: 012
FOIL
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3/2 Creature - Human Cleric
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If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. |
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- NM
- EX
- VG
- G
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Cemetery Desecrator
Innistrad: Double Feature
(M)
Collector #: 367
FOIL
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4/4 Creature - Zombie
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Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one -
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- NM
- EX
- VG
- G
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Cemetery Gatekeeper
Innistrad: Double Feature
(M)
Collector #: 415
FOIL
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2/1 Creature - Vampire
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First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. |
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- NM
- EX
- VG
- G
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Cemetery Illuminator
Innistrad: Double Feature
(M)
Collector #: 317
FOIL
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2/3 Creature - Spirit
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Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. |
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- NM
- EX
- VG
- G
251 - 275 of 534 results