MTG / Innistrad Double Feature
226 - 250 of 534 results
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Abandon the Post
Innistrad: Double Feature
(C)
Collector #: 127
FOIL
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Sorcery
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Up to two target creatures can't block this turn. Flashback |
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- NM
- EX
- VG
- G
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Alluring Suitor
Innistrad: Double Feature
(U)
Collector #: 408
FOIL
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2/3 Creature - Vampire
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When you attack with exactly two creatures, transform Alluring Suitor. Back Deadly Dancer Creature - Vampire Trample When this creature transforms into Deadly Dancer, add |
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- NM
- EX
- VG
- G
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Arcane Infusion
Innistrad: Double Feature
(U)
Collector #: 210
FOIL
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Instant
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Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flashback |
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- NM
- EX
- VG
- G
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Arm the Cathars
Innistrad: Double Feature
(U)
Collector #: 270
FOIL
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Sorcery
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| Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Arrogant Outlaw
Innistrad: Double Feature
(C)
Collector #: 084
FOIL
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3/2 Creature - Vampire Noble
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| When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. | |
- NM
- EX
- VG
- G
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Baithook Angler
Innistrad: Double Feature
(C)
Collector #: 042
FOIL
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2/1 Creature - Human Peasant
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Disturb Back Hook-Haunt Drifter Creature - Spirit Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 2/1 |
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- NM
- EX
- VG
- G
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Baneblade Scoundrel
Innistrad: Double Feature
(U)
Collector #: 085
FOIL
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4/3 Creature - Human Rogue Werewolf
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Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Baneclaw Marauder Creature - Werewolf Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
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- NM
- EX
- VG
- G
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Beloved Beggar
Innistrad: Double Feature
(U)
Collector #: 003
FOIL
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0/4 Creature - Human Peasant
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Disturb Back Generous Soul Creature - Spirit Flying, vigilance If Generous Soul would be put into a graveyard from anywhere, exile it instead. 4/4 |
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- NM
- EX
- VG
- G
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Binding Geist
Innistrad: Double Feature
(C)
Collector #: 315
FOIL
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3/1 Creature - Spirit
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Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb Back Spectral Binding Enchantment - Aura Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Bloodtithe Collector
Innistrad: Double Feature
(U)
Collector #: 090
FOIL
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3/4 Creature - Vampire Noble
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Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. |
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- NM
- EX
- VG
- G
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Brine Comber
Innistrad: Double Feature
(U)
Collector #: 500
FOIL
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1/1 Creature - Spirit
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Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb Back Brinebound Gift Enchantment - Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Candletrap
Innistrad: Double Feature
(C)
Collector #: 009
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven - |
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- NM
- EX
- VG
- G
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Cartographer's Survey
Innistrad: Double Feature
(U)
Collector #: 457
FOIL
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Sorcery
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| Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Covetous Castaway
Innistrad: Double Feature
(U)
Collector #: 045
FOIL
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1/3 Creature - Human
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When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.) Disturb Back Ghostly Castigator Creature - Spirit Flying When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library. If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. 3/4 |
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- NM
- EX
- VG
- G
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Crushing Canopy
Innistrad: Double Feature
(C)
Collector #: 461
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Dawnhart Geist
Innistrad: Double Feature
(U)
Collector #: 275
FOIL
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1/3 Creature - Spirit Warlock
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| Whenever you cast an enchantment spell, you gain 2 life. | |
- NM
- EX
- VG
- G
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Defend the Celestus
Innistrad: Double Feature
(U)
Collector #: 182
FOIL
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Instant
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| Distribute three +1/+1 counters among one, two, or three target creatures you control. | |
- NM
- EX
- VG
- G
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Devoted Grafkeeper
Innistrad: Double Feature
(U)
Collector #: 218
FOIL
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2/1 Creature - Human Peasant
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When Devoted Grafkeeper enters the battlefield, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb Back Departed Soulkeeper Creature - Spirit Flying Departed Soulkeeper can block only creatures with flying. If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 |
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- NM
- EX
- VG
- G
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Diregraf Scavenger
Innistrad: Double Feature
(C)
Collector #: 372
FOIL
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Distracting Geist
Innistrad: Double Feature
(U)
Collector #: 276
FOIL
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2/1 Creature - Spirit
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Whenever Distracting Geist attacks, tap target creature defending player controls. Disturb Back Clever Distraction Enchantment - Aura |
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- NM
- EX
- VG
- G
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Diver Skaab
Innistrad: Double Feature
(U)
Collector #: 323
FOIL
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3/5 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. |
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- NM
- EX
- VG
- G
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Drogskol Infantry
Innistrad: Double Feature
(C)
Collector #: 277
FOIL
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2/2 Creature - Spirit Soldier
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Disturb Back Drogskol Armaments Enchantment - Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Drownyard Amalgam
Innistrad: Double Feature
(C)
Collector #: 050
FOIL
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3/6 Creature - Zombie Horror
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When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Fangblade Brigand
Innistrad: Double Feature
(U)
Collector #: 139
FOIL
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3/4 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fangblade Eviscerator Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn. 4/5 |
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- NM
- EX
- VG
- G
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Fear of Death
Innistrad: Double Feature
(C)
Collector #: 326
FOIL
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Enchantment - Aura
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Enchant creature When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |
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- NM
- EX
- VG
- G
226 - 250 of 534 results