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Hostile Negotiations
The Brothers' War
(R)
Collector #: 105
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Instant
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Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life. | |
Restless Spire (Borderless)
Wilds of Eldraine Variants
(R)
Collector #: 0306
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Land
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Restless Spire enters the battlefield tapped. : Add or . : Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1. |
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Silver-Fur Master (Showcase)
Kamigawa: Neon Dynasty Variants
(U)
Collector #: 353
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2/2 Creature - Rat Ninja
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Ninjutsu Ninjutsu abilities you activate cost less to activate. Other Ninja and Rogue creatures you control get +1/+1. |
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Olivia's Attendants
Innistrad: Crimson Vow
(R)
Collector #: 172
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6/6 Creature - Vampire
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Menace Whenever Olivia's Attendants deal damage, create that many Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.") : Olivia's Attendants deal 1 damage to any target. |
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Restless Prairie (0348 - Borderless)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0348
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Land
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Restless Prairie enters the battlefield tapped. : Add or . : Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. |
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Sleep-Cursed Faerie
Wilds of Eldraine
(R)
Collector #: 0066
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3/3 Creature - Faerie Wizard
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Flying, ward Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) : Untap Sleep-Cursed Faerie. |
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Twining Twins
Wilds of Eldraine
(R)
Collector #: 0240
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4/4 Creature - Faerie Wizard
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Flying, vigilance, ward Swift Spiral Instant - Adventure Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. |
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Confounding Riddle
The Lost Caverns of Ixalan
(U)
Collector #: 0050
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Instant
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Choose one -
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Dragonspark Reactor
Kamigawa: Neon Dynasty
(U)
Collector #: 137
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Artifact
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Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor. , Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. |
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Expand the Sphere
Phyrexia: All Will Be One
(U)
Collector #: 168
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Sorcery
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Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter for each kind already there.) | |
Gold Pan
Outlaws of Thunder Junction
(C)
Collector #: 0242
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Artifact - Equipment
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When Gold Pan enters the battlefield, create a Treasure token. Equipped creature gets +1/+1. Equip |
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Human Soldier Token (003)
Ikoria: Lair of Behemoths
(S)
Collector #: 003
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1/1 Token Creature - Human Soldier
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Seal from Existence
March of the Machine
(U)
Collector #: 0035
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Enchantment
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Ward (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield. |
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Soul Search
Murders at Karlov Manor
(U)
Collector #: 0232
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Sorcery
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Target opponent reveals their hand. You choose a nonland card from it. Exile that card. if the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying. | |
Union of the Third Path
The Brothers' War
(C)
Collector #: 031
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Instant
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Draw a card, then you gain life equal to the number of cards in your hand. | |
Undead Butler
Innistrad: Double Feature
(U)
Collector #: 400
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1/2 Creature - Zombie
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When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. |
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Dissipate (FNM Foil) |
Instant
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Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | |
Argoth, Sanctum of Nature (Prerelease Foil)
Promotional
(R)
Collector #: 256
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Land
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Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. : Add . , : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. (Melds with Titania, Voice of Gaea.) |
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Karplusan Forest (Promo Pack)
Promo Pack
(R)
Collector #: 250
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Land
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: Add . : Add or . Karplusan Forest deals 1 damage to you. |
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Venerated Rotpriest (Promo Pack)
Promo Pack
(R)
Collector #: 192
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1/2 Creature - Phyrexian Druid
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Toxic 1 Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter. |
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Anoint with Affliction
Phyrexia: All Will Be One
(C)
Collector #: 081
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Instant
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Exile target creature if it has mana value 3 or less. Corrupted - Exile that creature instead if its controller has three or more poison counters. |
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Lightning Strike
2015 Core Set
(C)
Collector #: 155
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Instant
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Lightning Strike deals 3 damage to any target. | |
Invoke Calamity
Kamigawa: Neon Dynasty
(R)
Collector #: 147
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Instant
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You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. | |
Bladestitched Skaab
Innistrad: Midnight Hunt
(U)
Collector #: 212
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2/3 Creature - Zombie Soldier
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Other Zombies you control get +1/+0. | |
Impulse
Visions
(C)
Collector #: 034
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Instant
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Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |