MTG / Standard Format
2651 - 2675 of 10000 results
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Gishath, Sun's Avatar
Ixalan
(M)
Collector #: 222
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7/6 Legendary Creature - Dinosaur Avatar
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Trample, vigilance, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Scuzzback Scrounger
Lorwyn Eclipsed
(R)
Collector #: 0153
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3/2 Creature - Goblin Warrior
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At the beginning of your first main phase, you may blight 1. If you do, Create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with " |
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- NM
- EX
- VG
- G
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Summon: Fenrir
Final Fantasy
(U)
Collector #: 0203
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3/2 Enchantment Creature - Saga Wolf
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Crescent Fang - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II - Heavenward Howl - When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III - Ecliptic Guard - Draw a card if you control the creature with the greatest power or tied with the greatest power. |
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- NM
- EX
- VG
- G
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Aetherize (0448 - Retro Frame)
Ravnica Remastered Variants
(U)
Collector #: 0448
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Instant
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| Return all attacking creatures to their owner's hand. | |
- NM
- EX
- VG
- G
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Rampaging Baloths (Prerelease Foil)
Promotional
(M)
Collector #: 178
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6/6 Creature - Beast
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Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Mm'menon, the Right Hand (0290 - Borderless)
Edge of Eternities Variants
(R)
Collector #: 0290
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3/4 Legendary Creature - Jellyfish Advisor
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Flying You may look at the top card of your library any time. You may cast artifact spells from the top of your library. Artifacts you control have " |
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- NM
- EX
- VG
- G
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Champions of the Perfect (0365 - Extended Art)
Lorwyn Eclipsed Variants
(R)
Collector #: 0365
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6/6 Creature - Elf Warrior
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As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.) Whenever you cast a creature spell, draw a card. When this creature leaves the battlefield, return the exiled card to its owner's hand. |
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- NM
- EX
- VG
- G
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Ride the Shoopuf
Final Fantasy
(U)
Collector #: 0197
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Enchantment
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Landfall - Whenever a land you control enters, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Skateboard
Teenage Mutant Ninja Turtles
(U)
Collector #: 0178
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Artifact - Equipment
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When this Equipment enters, tap target permanent. Equipped creature gets +1/+0 and has haste. Equip |
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- NM
- EX
- VG
- G
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Duress
Strixhaven Mystical Archive
(U)
Collector #: 029
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Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Madame Null, Power Broker
Teenage Mutant Ninja Turtles
(R)
Collector #: 0066
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1/3 Legendary Creature - Demon Advisor
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Deathtouch Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Spider-Verse
Marvel's Spider-Man
(M)
Collector #: 0093
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Enchantment
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The "legend rule" doesn't apply to Spiders you control. Whenever you cast a spell from anywhere other than your hand, you may copy it. If you do, you may choose new targets for the copy. If the copy is a permanent spell, it gains haste. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Steal the Show
Secrets of Strixhaven
(R)
Collector #: 0130
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Sorcery
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Choose one or both -
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- NM
- EX
- VG
- G
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Another Round
Outlaws of Thunder Junction
(R)
Collector #: 0001
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Sorcery
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| Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | |
- NM
- EX
- VG
- G
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Blood Token
Modern Horizons 3
(S)
Collector #: 0029
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Token Artifact - Blood
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- NM
- EX
- VG
- G
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Artist's Talent (Promo Pack)
Promo Pack
(R)
Collector #: 0124
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. Noncreature spells you cast cost If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. |
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- NM
- EX
- VG
- G
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Realm of Koh
Avatar: The Last Airbender
(R)
Collector #: 0276
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Land
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This land enters tapped unless you control a basic land. |
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- NM
- EX
- VG
- G
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Dazzling Angel
Foundations
(C)
Collector #: 0009
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2/3 Creature - Angel
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Flying Whenever another creature you control enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Rampaging Baloths (2370 - Stampeding Brutes - Foil)
Secret Lair
(R)
Collector #: 2370
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6/6 Creature - Beast
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Trample Landfall - Whenever a land you control enters, you may create a 4/4 green Beast creature token. |
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- NM
- EX
- VG
- G
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Will, Scion of Peace (Borderless)
Wilds of Eldraine Variants
(M)
Collector #: 0302
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2/4 Legendary Creature - Human Wizard
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Vigilance |
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- NM
- EX
- VG
- G
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Graduation Day
Secrets of Strixhaven
(U)
Collector #: 0016
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Enchantment
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| Repartee - Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control. | |
- NM
- EX
- VG
- G
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Might of the Meek
Bloomburrow
(C)
Collector #: 0144
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Instant
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Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card. |
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- NM
- EX
- VG
- G
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Vibrant Cityscape
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0082
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Land
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- NM
- EX
- VG
- G
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Lich-Knights' Conquest (Bundle Foil)
Promotional
(R)
Collector #: 0380
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Sorcery
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| Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Nowhere to Run (Standard Showdown Non-Foil)
Promotional
(R)
Collector #: 0001
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Enchantment
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Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. |
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- NM
- EX
- VG
- G
2651 - 2675 of 10000 results