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Devilish Valet (Extended Art)
Streets of New Capenna Variants
(R)
Collector #: 423
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1/3 Creature - Devil Warrior
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Trample, haste Alliance - Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. |
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Goblin Token (219 - Non-Foil)
Secret Lair
(S)
Collector #: 219
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1/1 Token Creature - Goblin
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Hostile Negotiations (Extended Art)
The Brothers' War Variants
(R)
Collector #: 329
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Instant
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Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life. | |
Cosmium Confluence
The Lost Caverns of Ixalan
(R)
Collector #: 0181
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Sorcery
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Choose three. You may choose the same more than once.
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Voldaren Bloodcaster
Innistrad: Crimson Vow
(R)
Collector #: 137
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2/1 Creature - Vampire Wizard
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Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. Back Bloodbat Summoner Creature - Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 |
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Blood Pact
Innistrad: Midnight Hunt
(C)
Collector #: 088
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Instant
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Target player draws two cards and loses 2 life. | |
Duress
Strixhaven Mystical Archive
(U)
Collector #: 029
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Sorcery
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Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
Jaya, Fiery Negotiator (Borderless)
Dominaria United Variants
(M)
Collector #: 374
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Legendary Planeswalker - Jaya
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[+1]: Create a 1/1 red Monk creature token with prowess. [-1]: Exile the top two cards of your library. Choose one of them. You may play that card this turn. [-2]: Choose target creature an opponent controls. Whenever you attack this turn, Jaya Fiery Negotiator deals damage equal to the number of attacking creatures to that creature. [-8]: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies." |4| |
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Redrock Sentinel
Outlaws of Thunder Junction
(U)
Collector #: 0247
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2/4 Artifact Creature - Golem
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Defender , , Sacrifice a land: Draw a card and create a Treasure token. |
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Symmetry Matrix
The Brothers' War
(U)
Collector #: 252
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Artifact
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Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay . If you do, draw a card. | |
Zoyowa's Justice
The Lost Caverns of Ixalan
(U)
Collector #: 0173
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Instant
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The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.) | |
Primal Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 194
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4/3 Creature - Wolf
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Trample When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. |
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Beanstalk Wurm
Wilds of Eldraine
(C)
Collector #: 0161
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5/4 Creature - Plant Wurm
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Reach Plant Beans Sorcery - Adventure You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |
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Coveted Falcon
Murders at Karlov Manor
(R)
Collector #: 0048
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1/4 Artifact Creature - Bird
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Flying Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control. Disguise When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way. |
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Palani's Hatcher (0332 - Borderless)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0332
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5/3 Creature - Dinosaur
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Other Dinosaurs you control have haste. When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. |
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Sprouting Goblin
Dominaria United
(U)
Collector #: 145
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2/2 Creature - Goblin Druid
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Kicker (You may pay an additional as you cast this spell.),br>
When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. , , Sacrifice a land: Draw a card. |
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Blast Zone
War of the Spark
(R)
Collector #: 244
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Land
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Blast Zone enters the battlefield with a charge counter on it. : Add . , : Put X charge counters on Blast Zone. , , Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone. |
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Huatli, Poet of Unity (0296 - Showcase)
The Lost Caverns of Ixalan Variants
(M)
Collector #: 0296
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2/3 Legendary Creature - Human Warrior Bard
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When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. W: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. Back Roar of the Fifth People Enchantment - Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I: Create two 3/3 green Dinosaur creature tokens. II: Roar of the Fifth People gains "Creatures you control have ': Add , , or .'" III: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV: Dinosaurs you control gain double strike and trample until end of turn. |
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Ichormoon Gauntlet (Prerelease Foil)
Promotional
(M)
Collector #: 056
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Artifact
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Planeswalkers you control have "[0]: Proliferate" and "[-12]: Take an extra turn after this one." Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent. |
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Stoic Sphinx (0322 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0322
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5/3 Creature - Sphinx
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Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. |
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Cryptic Coat (Prerelease Foil)
Promotional
(R)
Collector #: 0050
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Artifact - Equipment
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When Cryptic Coat enters the battlefield, cloak the top card of your library, then attach Cryptic Coat to it. Equipped creature gets +1/+0 and can't be blocked. : Return Cryptic Coat to its owner's hand. |
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Rakdos, Patron of Chaos (Promo Pack)
Promo Pack
(M)
Collector #: 0224
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6/6 Legendary Creature - Demon
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Flying, trample At the beginning of your end step, target opponent my sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. |
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Mechanized Warfare (Promo Pack)
Promo Pack
(R)
Collector #: 139
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Enchantment
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If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | |
Deathbonnet Sprout
Innistrad: Midnight Hunt
(U)
Collector #: 181
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1/1 Creature - Fungus
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At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.) Back Deathbonnet Hulk Creature - Fungus Horror At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 |
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Ayara's Oathsworn
March of the Machine: The Aftermath
(R)
Collector #: 0011
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2/2 Creature - Human Knight
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Menace Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle. |
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