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Thassa's Oracle
Mystery Booster 2
(R)
Collector #: 0175
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1/3 Creature - Merfolk Wizard
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| When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. | |
- NM
- EX
- VG
- G
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Birds of Paradise
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0170
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Helm of the Host
Bloomburrow Commander Decks
(R)
Collector #: 0276
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Legendary Artifact - Equipment
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At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Equip |
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- NM
- EX
- VG
- G
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Greymond, Avacyn's Stalwart
Secret Lair
(M)
Collector #: 0018
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3/4 Legendary Creature - Human Soldier
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As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Thornbite Staff
Morningtide
(U)
Collector #: 145
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Kindred Artifact - Shaman Equipment
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Equipped creature has “ Whenever a Shaman creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Electro, Assaulting Battery
Marvel's Spider-Man
(R)
Collector #: 0076
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2/3 Legendary Creature - Human Villain
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Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add When Electro leaves the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Sol Ring
3rd Edition
(U)
Collector #: 274
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Artifact
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- NM
- EX
- VG
- G
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Impact Tremors
Dragons of Tarkir
(C)
Collector #: 140
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Enchantment
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| Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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All Will Be One
Teenage Mutant Ninja Turtles Source Material Cards
(M)
Collector #: 0008
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Enchantment
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| Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. | |
- NM
- EX
- VG
- G
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Undercity Sewers
Teenage Mutant Ninja Turtles Source Material Cards
(M)
Collector #: 0020
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Land - Island Swamp
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( This land enters tapped. When this land enters, surveil 1. |
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- NM
- EX
- VG
- G
| Legolas's Quick Reflexes (0493 - Borderless) |
Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target creature. Until end of turn, it gains hexproof, reach, and "whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature." |
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- NM
- EX
- VG
- G
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Savai Triome (Showcase)
Ikoria: Lair of Behemoths Variants
(R)
Collector #: 312
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Land - Mountain Plains Swamp
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( Savai Triome enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Hallowed Fountain
Return to Ravnica
(R)
Collector #: 241
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Land - Plains Island
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| As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Dawn's Truce
Bloomburrow
(R)
Collector #: 0009
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Instant
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Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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The Fire Crystal
Final Fantasy
(R)
Collector #: 0135
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Legendary Artifact
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Red spells you cast cost Creatures you control have haste. |
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- NM
- EX
- VG
- G
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Avacyn, Angel of Hope
Commander Masters
(M)
Collector #: 0014
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8/8 Legendary Creature - Angel
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Flying, vigilance, indestructible Other permanents you control have indestructible. |
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- NM
- EX
- VG
- G
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Skullclamp
Final Fantasy Commander Decks
(U)
Collector #: 0355
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Reanimate (Foil)
Ultimate Box Topper
(S)
Collector #: U12
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Sorcery
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| Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. | |
- NM
- EX
- VG
- G
| The Great Henge (0348 - The Party Tree) |
Legendary Artifact
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This spell costs Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. |
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- NM
- EX
- VG
- G
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Recurring Nightmare
Exodus
(R)
Collector #: 072
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Enchantment
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| Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. | |
- NM
- EX
- VG
- G
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Vivi's Persistence
Final Fantasy Commander Decks Variants
(R)
Collector #: 0458
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Instant
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Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Whenever your commander enters or attacks, you may pay |
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- NM
- EX
- VG
- G
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Arid Mesa (0109)
Special Guests
(M)
Collector #: 0109
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Land
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- NM
- EX
- VG
- G
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Volcanic Island (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 287
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Land - Island Mountain
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Counts as both islands and mountains and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected. |
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- NM
- EX
- VG
- G
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Black Vise
Beta
(U)
Collector #: 234
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Artifact
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As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
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- NM
- EX
- VG
- G
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Jace, the Mind Sculptor (8001 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
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