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Serra Angel
7th Edition
(R)
Collector #: 042
FOIL
|
4/4 Creature - Angel
|
Flying Vigilance (Attacking doesn't cause this creature to tap.) |
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Fallen Angel
7th Edition
(R)
Collector #: 134
FOIL
|
3/3 Creature - Angel
|
Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. |
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Avacyn, Angel of Hope
Double Masters Box Toppers
(M)
Collector #: 335
FOIL
|
8/8 Legendary Creature - Angel
|
Flying, vigilance, indestructible Other permanents you control have indestructible. |
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Avacyn, Angel of Hope
Double Masters
(M)
Collector #: 008
FOIL
|
8/8 Legendary Creature - Angel
|
Flying, vigilance, indestructible Other permanents you control have indestructible. |
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Weeping Angel (1140 - Surge Foil - Showcase)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 1140
FOIL
|
2/2 Artifact Creature - Alien Angel
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Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. |
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Avacyn, Angel of Hope
Avacyn Restored
(M)
Collector #: 006
FOIL
|
8/8 Legendary Creature - Angel
|
Flying, vigilance, indestructible Other permanents you control have indestructible. | |
Blinding Angel
Nemesis
(R)
Collector #: 003
FOIL
|
2/4 Creature - Angel
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. |
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Iridescent Angel
Odyssey
(R)
Collector #: 288
FOIL
|
4/4 Creature - Angel
|
Flying, protection from all colors | |
Blinding Angel
8th Edition
(R)
Collector #: 008
FOIL
|
2/4 Creature - Angel
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. |
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Weeping Angel (1044 - Surge Foil - Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 1044
FOIL
|
2/2 Artifact Creature - Alien Angel
|
Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. |
|
Entreat the Angels
Avacyn Restored
(M)
Collector #: 020
FOIL
|
Sorcery
|
Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
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Resplendent Angel
Core Set 2019
(M)
Collector #: 034
FOIL
|
3/3 Creature - Angel
|
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. : Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. |
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Copper-Leaf Angel
Prophecy
(R)
Collector #: 137
FOIL
|
2/2 Artifact Creature - Angel
|
Flying , Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. |
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Entreat the Angels
Modern Masters 2017
(M)
Collector #: 004
FOIL
|
Sorcery
|
Create X 4/4 white Angel creature tokens with flying. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
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Angelic Sleuth (Promo Pack)
Promo Pack
(R)
Collector #: 012
FOIL
|
2/3 Creature - Angel Advisor
|
Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. |
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Platinum Angel (Schematic Art)
The Brothers' War Retro Artifacts
(M)
Collector #: 104
FOIL
|
4/4 Artifact Creature - Angel
|
Flying You can't lose the game and your opponents can't win the game. |
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Angel of Vitality
Core Set 2020
(U)
Collector #: 004
FOIL
|
2/2 Creature - Angel
|
Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. |
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Avacyn, Angel of Hope (Foil Etched)
Commander Masters Variants
(M)
Collector #: 0457
FOIL
|
8/8 Legendary Creature - Angel
|
Flying, vigilance, indestructible Other permanents you control have indestructible. |
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Angelic Destiny
2012 Core Set
(M)
Collector #: 003
FOIL
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. |
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Crypt Angel
Invasion
(R)
Collector #: 097
FOIL
|
3/3 Creature - Angel
|
Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. |
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Angel of Destiny (Promo Pack)
Promo Pack
(M)
Collector #: 002
FOIL
|
2/6 Creature - Angel cleric
|
Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. |
|
Platinum Angel
The Brothers' War Retro Artifacts
(M)
Collector #: 041
FOIL
|
4/4 Artifact Creature - Angel
|
Flying You can't lose the game and your opponents can't win the game. |
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Wayward Angel
Odyssey
(R)
Collector #: 057
FOIL
|
4/4 Creature - Angel Horror
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Flying, vigilance Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." |
|
Platinum Angel
Conspiracy - Take the Crown
(M)
Collector #: 214
FOIL
|
4/4 Artifact Creature - Angel
|
Flying. You can't lose the game and your opponents can't win the game. |
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Angelic Accord
Iconic Masters
(U)
Collector #: 007
FOIL
|
Enchantment
|
At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white angel creature token with flying onto the battlefield. | |