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Parallax Tide
Nemesis
(R)
Collector #: 037 |
Enchantment
|
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide. | |
Parallax Wave
Nemesis
(R)
Collector #: 017 |
Enchantment
|
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave. | |
Skyshroud Claim
Nemesis
(C)
Collector #: 117 |
Sorcery
|
Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library. | |
Daze
Nemesis
(C)
Collector #: 030 |
Instant
|
You may return an Island you control to its owner's hand rather than pay Daze's mana cost. Counter target spell unless its controller pays. | |
Submerge
Nemesis
(U)
Collector #: 048 |
Instant
|
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner’s library. | |
Tangle Wire
Nemesis
(R)
Collector #: 139 |
Artifact
|
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player’s upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. | |
Kor Haven
Nemesis
(R)
Collector #: 141 |
Legendary Land
|
: Add . , : Prevent all combat damage that would be dealt by target attacking creature this turn. | |
Moggcatcher
Nemesis
(R)
Collector #: 096 |
2/2 Creature - Human Mercenary
|
, : Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. | |
Terrain Generator
Nemesis
(U)
Collector #: 143 |
Land
|
: Add . , : You may put a basic land card from your hand onto the battlefield tapped. | |
Kill Switch
Nemesis
(R)
Collector #: 133 |
Artifact
|
, : Tap all other artifacts. They don't untap during their controllers' untap steps as long as Kill Switch remains tapped. | |
Saproling Burst
Nemesis
(R)
Collector #: 113 |
Enchantment
|
Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. | |
Seahunter
Nemesis
(R)
Collector #: 041 |
2/2 Creature - Human Mercenary
|
, : Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. | |
Blinding Angel
Nemesis
(R)
Collector #: 003 |
2/4 Creature - Angel
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. | |
Skyshroud Poacher
Nemesis
(R)
Collector #: 119 |
2/2 Creature - Human Rebel
|
, : Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. | |
Ascendant Evincar
Nemesis
(R)
Collector #: 051 |
3/3 Legendary Creature - Phyrexian Vampire Noble
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. | |
Ensnare
Nemesis
(U)
Collector #: 032 |
Instant
|
You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost. Tap all creatures. | |
Flame Rift
Nemesis
(C)
Collector #: 080 |
Sorcery
|
Flame Rift deals 4 damage to each player. | |
Aether Barrier
Nemesis
(R)
Collector #: 027 |
Enchantment
|
Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay . | |
Rootwater Thief
Nemesis
(R)
Collector #: 040 |
1/2 Creature - Merfolk Rogue
|
: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay . If you do, search that player’s library for a card and exile it, then the player shuffles. | |
Seal of Removal
Nemesis
(C)
Collector #: 042 |
Enchantment
|
Sacrifice Seal of Removal: Return target creature to its owner's hand. | |
Rising Waters
Nemesis
(R)
Collector #: 038 |
Enchantment
|
Lands don't untap during their controllers' untap steps. At the beginning of each player’s upkeep, that player untaps a land they control. | |
Accumulated Knowledge
Nemesis
(C)
Collector #: 026 |
Instant
|
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. | |
Fanatical Devotion
Nemesis
(C)
Collector #: 008 |
Enchantment
|
Sacrifice a creature: Regenerate target creature. | |
Seal of Cleansing
Nemesis
(C)
Collector #: 018 |
Enchantment
|
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. | |
Seal of Fire
Nemesis
(C)
Collector #: 098 |
Enchantment
|
Sacrifice Seal of Fire: Seal of Fire deals 2 damage to any target. | |