MTG / Nemesis
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Skyshroud Claim
Nemesis
(C)
Collector #: 117
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Sorcery
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Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
Daze
Nemesis
(C)
Collector #: 030
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Instant
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You may return an Island you control to its owner's hand rather than pay Daze's mana cost. Counter target spell unless its controller pays ![]() |
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- NM
- EX
- VG
- G
Moggcatcher
Nemesis
(R)
Collector #: 096
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2/2 Creature - Human Mercenary
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- NM
- EX
- VG
- G
Tangle Wire
Nemesis
(R)
Collector #: 139
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Artifact
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Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player’s upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |
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- NM
- EX
- VG
- G
Submerge
Nemesis
(U)
Collector #: 048
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Instant
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If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner’s library. |
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- NM
- EX
- VG
- G
Terrain Generator
Nemesis
(U)
Collector #: 143
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Land
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- NM
- EX
- VG
- G
Seahunter
Nemesis
(R)
Collector #: 041
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2/2 Creature - Human Mercenary
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- NM
- EX
- VG
- G
Blinding Angel
Nemesis
(R)
Collector #: 003
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2/4 Creature - Angel
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. |
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- NM
- EX
- VG
- G
Fanatical Devotion
Nemesis
(C)
Collector #: 008
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Enchantment
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Sacrifice a creature: Regenerate target creature. | |
- NM
- EX
- VG
- G
Belbe's Portal
Nemesis
(R)
Collector #: 127
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Artifact
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As Belbe's Portal enters the battlefield, choose a creature type.![]() ![]() |
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- NM
- EX
- VG
- G
Lin Sivvi, Defiant Hero
Nemesis
(R)
Collector #: 012
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1/3 Legendary Creature - Human Rebel
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- NM
- EX
- VG
- G
Saproling Burst
Nemesis
(R)
Collector #: 113
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Enchantment
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Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. |
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- NM
- EX
- VG
- G
Overlaid Terrain
Nemesis
(R)
Collector #: 108
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Enchantment
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As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have " ![]() |
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- NM
- EX
- VG
- G
Parallax Nexus
Nemesis
(R)
Collector #: 063
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Enchantment
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Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery. When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus. |
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- NM
- EX
- VG
- G
Downhill Charge
Nemesis
(C)
Collector #: 079
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Instant
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You may sacrifice a Mountain rather than pay Downhill Charge's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. |
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- NM
- EX
- VG
- G
Parallax Wave
Nemesis
(R)
Collector #: 017
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Enchantment
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Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave. |
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- NM
- EX
- VG
- G
Kor Haven
Nemesis
(R)
Collector #: 141
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Legendary Land
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- NM
- EX
- VG
- G
Parallax Tide
Nemesis
(R)
Collector #: 037
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Enchantment
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Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide. |
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- NM
- EX
- VG
- G
Skyshroud Poacher
Nemesis
(R)
Collector #: 119
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2/2 Creature - Human Rebel
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- NM
- EX
- VG
- G
Ascendant Evincar
Nemesis
(R)
Collector #: 051
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3/3 Legendary Creature - Phyrexian Vampire Noble
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Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. |
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- NM
- EX
- VG
- G
Rootwater Thief
Nemesis
(R)
Collector #: 040
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1/2 Creature - Merfolk Rogue
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![]() Whenever Rootwater Thief deals combat damage to a player, you may pay ![]() |
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- NM
- EX
- VG
- G
Rising Waters
Nemesis
(R)
Collector #: 038
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Enchantment
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Lands don't untap during their controllers' untap steps. At the beginning of each player’s upkeep, that player untaps a land they control. |
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- NM
- EX
- VG
- G
Flame Rift
Nemesis
(C)
Collector #: 080
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Sorcery
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Flame Rift deals 4 damage to each player. | |
- NM
- EX
- VG
- G
Reverent Silence
Nemesis
(C)
Collector #: 111
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Sorcery
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If you control a Forest, you may have each other player gain 6 life rather than pay Reverent Silence's mana cost. Destroy all enchantments. |
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- NM
- EX
- VG
- G
Aether Barrier
Nemesis
(R)
Collector #: 027
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Enchantment
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Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay ![]() |
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- NM
- EX
- VG
- G
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