- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
The Great Henge (Promo Pack)
Promo Pack
(M)
Collector #: 161
FOIL
|
Legendary Artifact
|
This spell costs less to cast, where X is the greatest power among creatures you control. : Add . You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. |
|
Smuggler's Surprise (0345 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0345
FOIL
|
Instant
|
Spree (Choose one or more additional costs.) + - Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + - You may put up to two creature cards from your hand onto the battlefield. + - Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn. |
|
Annie Joins Up (0347 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0347
FOIL
|
Legendary Enchantment
|
When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. |
|
Enlightened Tutor (Borderless)
Dominaria Remastered Variants
(R)
Collector #: 412
FOIL
|
Instant
|
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. | |
Command Tower (0360 - Borderless)
Universes Beyond: Fallout Variants
(U)
Collector #: 0360
FOIL
|
Land
|
: Add one mana of any color in your commander's color identity. | |
Vihaan, Goldwaker (0044 - Extended Art)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0044
FOIL
|
3/3 Legendary Creature - Dwarf Warlock
|
Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. |
|
Inspiring Vantage (0303 - Borderless)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0303
FOIL
|
Land
|
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. : Add or to your mana pool. |
|
Ulamog, the Ceaseless Hunger (Borderless)
Commander Masters Variants
(M)
Collector #: 0670
FOIL
|
10/10 Legendary Creature - Eldrazi
|
When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library. |
|
Zellix, Sanity Flayer
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 652
FOIL
|
2/3 Legendary Creature - Horror
|
Hive Mind - Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. , : Target player mills three cards. Choose a Background (You can have a Background as a second commander.) |
|
Spitting Dilophosaurus (0029 - Emblem Foil)
Universes Beyond: Jurassic World Collection
(R)
Collector #: 0029
FOIL
|
3/2 Creature - Dinosaur
|
Whenever Spitting Dilophosaurus enters the battlefield or attacks, put a -1/-1 counter on up to one target creature. Creatures you opponents control with -1/-1 counters on them can't block. |
|
Teferi's Puzzle Box
7th Edition
(R)
Collector #: 321
FOIL
|
Artifact
|
At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | |
Hallowed Fountain (Borderless - Galaxy Foil)
Unfinity Variants
(R)
Collector #: 528
FOIL
|
Land - Plains Island
|
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Master of the Pearl Trident
Time Spiral Remastered
(S)
Collector #: 310
FOIL
|
2/2 Creature - Merfolk
|
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.) | |
Esper Sentinel
Modern Horizons 2
(R)
Collector #: 012
FOIL
|
1/1 Artifact Creature - Human Soldier
|
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power. | |
Leyline of the Guildpact (Extended Art)
Murders at Karlov Manor Variants
(R)
Collector #: 0418
FOIL
|
Enchantment
|
If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
|
Last March of the Ents (Borderless)
The Lord of the Rings: Tales of Middle-earth Variants
(M)
Collector #: 0418
FOIL
|
Sorcery
|
This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. |
|
Dragon's Approach
Strixhaven: School of Mages
(C)
Collector #: 097
FOIL
|
Sorcery
|
Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon's Approach. |
|
Hedge Maze (Borderless)
Murders at Karlov Manor Variants
(R)
Collector #: 0326
FOIL
|
Land - Forest Island
|
(: Add or .) Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. |
|
Shivan Reef
Apocalypse
(R)
Collector #: 142
FOIL
|
Land
|
: Add . : Add or . Shivan Reef deals 1 damage to you. |
|
The Great Henge (0378 - Surge Foil - The Party Tree)
The Lord of the Rings: Tales of Middle-earth Commander Decks Variants
(M)
Collector #: 0378
FOIL
|
Legendary Artifact
|
This spell costs less to cast, where X is the greatest power among creatures you control. : Add . You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. |
|
Treasure Cruise
Time Spiral Remastered
(S)
Collector #: 319
FOIL
|
Sorcery
|
Delve (Each card you exile from your graveyard while casting this spell pays for .) Draw three cards. |
|
Lord of the Undead
Planeshift
(R)
Collector #: 044
FOIL
|
2/2 Creature - Zombie
|
Other Zombie creatures get +1/+1. , : Return target Zombie card from your graveyard to your hand. |
|
Mesmeric Orb
The Brothers' War Retro Artifacts
(M)
Collector #: 031
FOIL
|
Artifact
|
Whenever a permanent becomes untapped, that permanent’s controller mills a card. | |
Urabrask
March of the Machine
(M)
Collector #: 0169
FOIL
|
4/4 Legendary Creature - Phyrexian Praetor
|
First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add . : Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. Back The Great Work Enchantment - Saga I: The Great Work deals 3 damage to target opponent and each creature they control. II: Create three Treasure tokens III: Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). |
|
Urabrask (0299 - Borderless Showcase)
March of the Machine Variants
(M)
Collector #: 0299
FOIL
|
4/4 Legendary Creature - Phyrexian Praetor
|
First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add . : Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. Back The Great Work Enchantment - Saga I: The Great Work deals 3 damage to target opponent and each creature they control. II: Create three Treasure tokens III: Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). |
|